osb/source/game/StarPlant.cpp

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#include "StarPlant.hpp"
#include "StarJsonExtra.hpp"
#include "StarWorld.hpp"
#include "StarRoot.hpp"
#include "StarObjectDatabase.hpp"
#include "StarPlantDrop.hpp"
#include "StarImageMetadataDatabase.hpp"
#include "StarAssets.hpp"
#include "StarImage.hpp"
#include "StarEntityRendering.hpp"
#include "StarParticleDatabase.hpp"
namespace Star {
float const Plant::PlantScanThreshold = 0.1f;
EnumMap<Plant::RotationType> const Plant::RotationTypeNames{
{Plant::RotationType::DontRotate, "dontRotate"},
{Plant::RotationType::RotateBranch, "rotateBranch"},
{Plant::RotationType::RotateLeaves, "rotateLeaves"},
{Plant::RotationType::RotateCrownBranch, "rotateCrownBranch"},
{Plant::RotationType::RotateCrownLeaves, "rotateCrownLeaves"},
};
Plant::PlantPiece::PlantPiece() {
image = "";
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imagePath = AssetPath();
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offset = {};
segmentIdx = 0;
structuralSegment = 0;
kind = PlantPieceKind::None;
zLevel = 0;
rotationType = RotationType::DontRotate;
rotationOffset = 0;
spaces = {};
flip = false;
}
Plant::Plant(TreeVariant const& config, uint64_t seed) : Plant() {
m_broken = false;
m_tilePosition = Vec2I();
m_windTime = 0.0f;
m_windLevel = 0.0f;
m_ceiling = config.ceiling;
m_piecesScanned = false;
m_fallsWhenDead = true;
m_piecesUpdated = true;
m_tileDamageEvent = false;
m_stemDropConfig = config.stemDropConfig;
m_foliageDropConfig = config.foliageDropConfig;
if (m_stemDropConfig.isNull())
m_stemDropConfig = JsonObject();
if (m_foliageDropConfig.isNull())
m_foliageDropConfig = JsonObject();
m_stemDropConfig = m_stemDropConfig.set("hueshift", config.stemHueShift);
m_foliageDropConfig = m_foliageDropConfig.set("hueshift", config.foliageHueShift);
JsonObject saplingDropConfig;
saplingDropConfig["stemName"] = config.stemName;
saplingDropConfig["stemHueShift"] = config.stemHueShift;
if (!m_foliageDropConfig.isNull()) {
saplingDropConfig["foliageName"] = config.foliageName;
saplingDropConfig["foliageHueShift"] = config.foliageHueShift;
}
m_saplingDropConfig = saplingDropConfig;
RandomSource rnd(seed);
float xOffset = 0;
float yOffset = 0;
float roffset = Random::randf() * 0.5f;
m_descriptions = config.descriptions;
m_ephemeral = config.ephemeral;
m_tileDamageParameters = config.tileDamageParameters;
int segment = 0;
auto assets = Root::singleton().assets();
// base
{
JsonObject bases = config.stemSettings.get("base").toObject();
String baseKey = bases.keys()[rnd.randInt(bases.size() - 1)];
JsonObject baseSettings = bases[baseKey].toObject();
JsonObject attachmentSettings = baseSettings["attachment"].toObject();
xOffset += attachmentSettings.get("bx").toDouble() / TilePixels;
yOffset += attachmentSettings.get("by").toDouble() / TilePixels;
String baseFile = AssetPath::relativeTo(config.stemDirectory, baseSettings.get("image").toString());
float baseImageHeight = assets->image(baseFile)->height();
if (config.ceiling)
yOffset = 1.0 - baseImageHeight / TilePixels;
{
PlantPiece piece;
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piece.image = strf("{}?hueshift={}", baseFile, config.stemHueShift);
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piece.offset = Vec2F(xOffset, yOffset);
piece.segmentIdx = segment;
piece.structuralSegment = true;
piece.kind = PlantPieceKind::Stem;
piece.zLevel = 0.0f;
piece.rotationType = DontRotate;
piece.rotationOffset = Random::randf() + roffset;
m_pieces.append(piece);
}
// base leaves
JsonObject baseLeaves = config.foliageSettings.getObject("baseLeaves", {});
if (baseLeaves.contains(baseKey)) {
JsonObject baseLeavesSettings = baseLeaves.get(baseKey).toObject();
JsonObject attachmentSettings = baseLeavesSettings["attachment"].toObject();
float xOf = xOffset + attachmentSettings.get("bx").toDouble() / TilePixels;
float yOf = yOffset + attachmentSettings.get("by").toDouble() / TilePixels;
if (baseLeavesSettings.contains("image") && !baseLeavesSettings.get("image").toString().empty()) {
String baseLeavesFile =
AssetPath::relativeTo(config.foliageDirectory, baseLeavesSettings.get("image").toString());
PlantPiece piece;
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piece.image = strf("{}?hueshift={}", baseLeavesFile, config.foliageHueShift);
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piece.offset = Vec2F{xOf, yOf};
piece.segmentIdx = segment;
piece.structuralSegment = false;
piece.kind = PlantPieceKind::Foliage;
piece.zLevel = 3.0f;
piece.rotationType = m_ceiling ? DontRotate : RotateLeaves;
piece.rotationOffset = Random::randf() + roffset;
m_pieces.append(piece);
}
if (baseLeavesSettings.contains("backimage") && !baseLeavesSettings.get("backimage").toString().empty()) {
String baseLeavesBackFile =
AssetPath::relativeTo(config.foliageDirectory, baseLeavesSettings.get("backimage").toString());
PlantPiece piece;
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piece.image = strf("{}?hueshift={}", baseLeavesBackFile, config.foliageHueShift);
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piece.offset = Vec2F{xOf, yOf};
piece.segmentIdx = segment;
piece.structuralSegment = false;
piece.kind = PlantPieceKind::Foliage;
piece.zLevel = -1.0f;
piece.rotationType = m_ceiling ? DontRotate : RotateLeaves;
piece.rotationOffset = Random::randf() + roffset;
m_pieces.append(piece);
}
}
xOffset += attachmentSettings.get("x").toDouble() / TilePixels;
yOffset += attachmentSettings.get("y").toDouble() / TilePixels; // trunk height
segment++;
}
float branchYOffset = yOffset;
// trunk
{
JsonObject middles = config.stemSettings.get("middle").toObject();
int middleHeight = config.stemSettings.getInt("middleMinSize", 1) + rnd.randInt(config.stemSettings.getInt("middleMaxSize", 6) - config.stemSettings.getInt("middleMinSize", 1));
bool hasBranches = config.stemSettings.contains("branch");
JsonObject branches;
if (hasBranches) {
branches = config.stemSettings.get("branch").toObject();
if (branches.size() == 0)
hasBranches = false;
}
for (int i = 0; i < middleHeight; i++) {
String middleKey = middles.keys()[rnd.randInt(middles.size() - 1)];
JsonObject middleSettings = middles[middleKey].toObject();
JsonObject attachmentSettings = middleSettings["attachment"].toObject();
xOffset += attachmentSettings.get("bx").toDouble() / TilePixels;
yOffset += attachmentSettings.get("by").toDouble() / TilePixels;
String middleFile = AssetPath::relativeTo(config.stemDirectory, middleSettings.get("image").toString());
{
PlantPiece piece;
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piece.image = strf("{}?hueshift={}", middleFile, config.stemHueShift);
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piece.offset = Vec2F(xOffset, yOffset);
piece.segmentIdx = segment;
piece.structuralSegment = true;
piece.kind = PlantPieceKind::Stem;
piece.zLevel = 1.0f;
piece.rotationType = DontRotate;
piece.rotationOffset = Random::randf() + roffset;
m_pieces.append(piece);
}
// trunk leaves
JsonObject trunkLeaves = config.foliageSettings.getObject("trunkLeaves", {});
if (trunkLeaves.contains(middleKey)) {
JsonObject trunkLeavesSettings = trunkLeaves.get(middleKey).toObject();
JsonObject attachmentSettings = trunkLeavesSettings["attachment"].toObject();
float xOf = xOffset + attachmentSettings.get("bx").toDouble() / TilePixels;
float yOf = yOffset + attachmentSettings.get("by").toDouble() / TilePixels;
if (trunkLeavesSettings.contains("image") && !trunkLeavesSettings.get("image").toString().empty()) {
String trunkLeavesFile =
AssetPath::relativeTo(config.foliageDirectory, trunkLeavesSettings.get("image").toString());
PlantPiece piece;
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piece.image = strf("{}?hueshift={}", trunkLeavesFile, config.foliageHueShift);
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piece.offset = Vec2F{xOf, yOf};
piece.segmentIdx = segment;
piece.structuralSegment = false;
piece.kind = PlantPieceKind::Foliage;
piece.zLevel = 3.0f;
piece.rotationType = m_ceiling ? DontRotate : RotateLeaves;
piece.rotationOffset = Random::randf() + roffset;
m_pieces.append(piece);
}
if (trunkLeavesSettings.contains("backimage") && !trunkLeavesSettings.get("backimage").toString().empty()) {
String trunkLeavesBackFile =
AssetPath::relativeTo(config.foliageDirectory, trunkLeavesSettings.get("backimage").toString());
PlantPiece piece;
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piece.image = strf("{}?hueshift={}", trunkLeavesBackFile, config.foliageHueShift);
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piece.offset = Vec2F{xOf, yOf};
piece.segmentIdx = segment;
piece.structuralSegment = false;
piece.kind = PlantPieceKind::Foliage;
piece.zLevel = -1.0f;
piece.rotationType = m_ceiling ? DontRotate : RotateLeaves;
piece.rotationOffset = Random::randf() + roffset;
m_pieces.append(piece);
}
}
xOffset += attachmentSettings.get("x").toDouble() / TilePixels;
yOffset += attachmentSettings.get("y").toDouble() / TilePixels;
// branch
while (hasBranches && (yOffset >= branchYOffset) && ((middleHeight - i) > 0)) {
String branchKey = branches.keys()[rnd.randInt(branches.size() - 1)];
JsonObject branchSettings = branches[branchKey].toObject();
JsonObject attachmentSettings = branchSettings["attachment"].toObject();
float h = attachmentSettings.get("h").toDouble() / TilePixels;
if (yOffset < branchYOffset + (h / 2.0f))
break;
float xO = xOffset + attachmentSettings.get("bx").toDouble() / TilePixels;
float yO = branchYOffset + attachmentSettings.get("by").toDouble() / TilePixels;
if (config.stemSettings.getBool("alwaysBranch", false) || rnd.randInt(2 + i) != 0) {
float boffset = Random::randf() + roffset;
String branchFile = AssetPath::relativeTo(config.stemDirectory, branchSettings.get("image").toString());
{
PlantPiece piece;
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piece.image = strf("{}?hueshift={}", branchFile, config.stemHueShift);
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piece.offset = Vec2F{xO, yO};
piece.segmentIdx = segment;
piece.structuralSegment = false;
piece.kind = PlantPieceKind::Stem;
piece.zLevel = 0.0f;
piece.rotationType = m_ceiling ? DontRotate : RotateBranch;
piece.rotationOffset = boffset;
m_pieces.append(piece);
}
branchYOffset += h;
// branch leaves
JsonObject branchLeaves = config.foliageSettings.getObject("branchLeaves", {});
if (branchLeaves.contains(branchKey)) {
JsonObject branchLeavesSettings = branchLeaves.get(branchKey).toObject();
JsonObject attachmentSettings = branchLeavesSettings["attachment"].toObject();
float xOf = xO + attachmentSettings.get("bx").toDouble() / TilePixels;
float yOf = yO + attachmentSettings.get("by").toDouble() / TilePixels;
if (branchLeavesSettings.contains("image") && !branchLeavesSettings.get("image").toString().empty()) {
String branchLeavesFile =
AssetPath::relativeTo(config.foliageDirectory, branchLeavesSettings.get("image").toString());
PlantPiece piece;
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piece.image = strf("{}?hueshift={}", branchLeavesFile, config.foliageHueShift);
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piece.offset = Vec2F{xOf, yOf};
piece.segmentIdx = segment;
piece.structuralSegment = false;
piece.kind = PlantPieceKind::Foliage;
piece.zLevel = 3.0f;
piece.rotationType = m_ceiling ? DontRotate : RotateLeaves;
piece.rotationOffset = boffset;
m_pieces.append(piece);
}
if (branchLeavesSettings.contains("backimage")
&& !branchLeavesSettings.get("backimage").toString().empty()) {
String branchLeavesBackFile =
AssetPath::relativeTo(config.foliageDirectory, branchLeavesSettings.get("backimage").toString());
PlantPiece piece;
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piece.image = strf("{}?hueshift={}", branchLeavesBackFile, config.foliageHueShift);
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piece.offset = Vec2F{xOf, yOf};
piece.segmentIdx = segment;
piece.structuralSegment = false;
piece.kind = PlantPieceKind::Foliage;
piece.zLevel = -1.0f;
piece.rotationType = m_ceiling ? DontRotate : RotateLeaves;
piece.rotationOffset = boffset;
m_pieces.append(piece);
}
}
} else {
branchYOffset += (attachmentSettings.get("h").toDouble() / TilePixels) / (float)(1 + rnd.randInt(4));
}
}
segment++;
}
}
// crown
{
JsonObject crowns = config.stemSettings.getObject("crown", {});
bool hasCrown = crowns.size() > 0;
if (hasCrown) {
String crownKey = crowns.keys()[rnd.randInt(crowns.size() - 1)];
JsonObject crownSettings = crowns[crownKey].toObject();
JsonObject attachmentSettings = crownSettings["attachment"].toObject();
xOffset += attachmentSettings.get("bx").toDouble() / TilePixels;
yOffset += attachmentSettings.get("by").toDouble() / TilePixels;
float coffset = roffset + Random::randf();
String crownFile = AssetPath::relativeTo(config.stemDirectory, crownSettings.get("image").toString());
{
PlantPiece piece;
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piece.image = strf("{}?hueshift={}", crownFile, config.stemHueShift);
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piece.offset = Vec2F{xOffset, yOffset};
piece.segmentIdx = segment;
piece.structuralSegment = false;
piece.kind = PlantPieceKind::Stem;
piece.zLevel = 0.0f;
piece.rotationType = m_ceiling ? DontRotate : RotateCrownBranch;
piece.rotationOffset = coffset;
m_pieces.append(piece);
}
// crown leaves
JsonObject crownLeaves = config.foliageSettings.getObject("crownLeaves", {});
if (crownLeaves.contains(crownKey)) {
JsonObject crownLeavesSettings = crownLeaves.get(crownKey).toObject();
JsonObject attachmentSettings = crownLeavesSettings["attachment"].toObject();
float xO = xOffset + attachmentSettings.get("bx").toDouble() / TilePixels;
float yO = yOffset + attachmentSettings.get("by").toDouble() / TilePixels;
if (crownLeavesSettings.contains("image") && !crownLeavesSettings.get("image").toString().empty()) {
String crownLeavesFile =
AssetPath::relativeTo(config.foliageDirectory, crownLeavesSettings.get("image").toString());
PlantPiece piece;
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piece.image = strf("{}?hueshift={}", crownLeavesFile, config.foliageHueShift);
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piece.offset = Vec2F{xO, yO};
piece.segmentIdx = segment;
piece.structuralSegment = false;
piece.kind = PlantPieceKind::Foliage;
piece.zLevel = 3.0f;
piece.rotationType = m_ceiling ? DontRotate : RotateCrownLeaves;
piece.rotationOffset = coffset;
m_pieces.append(piece);
}
if (crownLeavesSettings.contains("backimage") && !crownLeavesSettings.get("backimage").toString().empty()) {
String crownLeavesBackFile =
AssetPath::relativeTo(config.foliageDirectory, crownLeavesSettings.get("backimage").toString());
PlantPiece piece;
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piece.image = strf("{}?hueshift={}", crownLeavesBackFile, config.foliageHueShift);
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piece.offset = Vec2F{xO, yO};
piece.segmentIdx = segment;
piece.structuralSegment = false;
piece.kind = PlantPieceKind::Foliage;
piece.zLevel = -1.0f;
piece.rotationType = m_ceiling ? DontRotate : RotateCrownLeaves;
piece.rotationOffset = coffset;
m_pieces.append(piece);
}
}
}
}
sort(m_pieces, [](PlantPiece const& a, PlantPiece const& b) { return a.zLevel < b.zLevel; });
validatePieces();
setupNetStates();
}
Json Plant::diskStore() const {
return JsonObject{
{"tilePosition", jsonFromVec2I(m_tilePosition)},
{"ceiling", m_ceiling},
{"stemDropConfig", m_stemDropConfig},
{"foliageDropConfig", m_foliageDropConfig},
{"saplingDropConfig", m_saplingDropConfig},
{"descriptions", m_descriptions},
{"ephemeral", m_ephemeral},
{"tileDamageParameters", m_tileDamageParameters.toJson()},
{"fallsWhenDead", m_fallsWhenDead},
{"pieces", writePiecesToJson()},
};
}
ByteArray Plant::netStore() const {
DataStreamBuffer ds;
ds.viwrite(m_tilePosition[0]);
ds.viwrite(m_tilePosition[1]);
ds.write(m_ceiling);
ds.write(m_stemDropConfig);
ds.write(m_foliageDropConfig);
ds.write(m_saplingDropConfig);
ds.write(m_descriptions);
ds.write(m_ephemeral);
ds.write(m_tileDamageParameters);
ds.write(m_fallsWhenDead);
m_tileDamageStatus.netStore(ds);
ds.write(writePieces());
return ds.takeData();
}
Plant::Plant(GrassVariant const& config, uint64_t seed) : Plant() {
m_broken = false;
m_tilePosition = Vec2I();
m_ceiling = false;
m_windTime = 0.0f;
m_windLevel = 0.0f;
m_piecesScanned = false;
m_fallsWhenDead = false;
m_descriptions = config.descriptions;
m_ephemeral = config.ephemeral;
m_tileDamageParameters = config.tileDamageParameters;
m_piecesUpdated = true;
RandomSource rand(seed);
String imageName = AssetPath::relativeTo(config.directory, rand.randValueFrom(config.images));
Vec2F offset = Vec2F();
// If this is a ceiling plant, offset the image so that the [0, 0] space is
// at the top
if (config.ceiling) {
auto imgMetadata = Root::singleton().imageMetadataDatabase();
float imageHeight = imgMetadata->imageSize(imageName)[1];
offset = Vec2F(0.0f, 1.0f - imageHeight / TilePixels);
}
PlantPiece piece;
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piece.image = strf("{}?hueshift={}", imageName, config.hueShift);
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piece.offset = offset;
piece.segmentIdx = 0;
piece.structuralSegment = true;
piece.kind = PlantPieceKind::None;
m_pieces = {piece};
m_ceiling = config.ceiling;
validatePieces();
setupNetStates();
}
Plant::Plant(BushVariant const& config, uint64_t seed) : Plant() {
m_broken = false;
m_tilePosition = Vec2I();
m_ceiling = false;
m_windTime = 0.0f;
m_windLevel = 0.0f;
m_piecesScanned = false;
m_fallsWhenDead = false;
m_descriptions = config.descriptions;
m_ephemeral = config.ephemeral;
m_tileDamageParameters = config.tileDamageParameters;
m_piecesUpdated = true;
RandomSource rand(seed);
auto assets = Root::singleton().assets();
auto shape = rand.randValueFrom(config.shapes);
String shapeImageName = AssetPath::relativeTo(config.directory, shape.image);
float shapeImageHeight = assets->image(shapeImageName)->height();
Vec2F offset = Vec2F();
// If this is a ceiling plant, offset the image so that the [0, 0] space is
// at the top
if (config.ceiling)
offset = Vec2F(0.0f, 1.0f - shapeImageHeight / TilePixels);
{
PlantPiece piece;
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piece.image = strf("{}?hueshift={}", shapeImageName, config.baseHueShift);
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piece.offset = offset;
piece.segmentIdx = 0;
piece.structuralSegment = true;
piece.kind = PlantPieceKind::None;
m_pieces.append(piece);
}
auto mod = rand.randValueFrom(shape.mods);
if (!mod.empty()) {
PlantPiece piece;
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piece.image = strf("{}?hueshift={}", AssetPath::relativeTo(config.directory, mod), config.modHueShift);
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piece.offset = offset;
piece.segmentIdx = 0;
piece.structuralSegment = false;
piece.kind = PlantPieceKind::None;
m_pieces.append(piece);
}
m_ceiling = config.ceiling;
validatePieces();
setupNetStates();
}
Plant::Plant(Json const& diskStore) : Plant() {
m_tilePosition = jsonToVec2I(diskStore.get("tilePosition"));
m_ceiling = diskStore.getBool("ceiling");
m_stemDropConfig = diskStore.get("stemDropConfig");
m_foliageDropConfig = diskStore.get("foliageDropConfig");
m_saplingDropConfig = diskStore.get("saplingDropConfig");
m_descriptions = diskStore.get("descriptions");
m_ephemeral = diskStore.getBool("ephemeral");
m_tileDamageParameters = TileDamageParameters(diskStore.get("tileDamageParameters"));
m_fallsWhenDead = diskStore.getBool("fallsWhenDead");
readPiecesFromJson(diskStore.get("pieces"));
setupNetStates();
}
Plant::Plant(ByteArray const& netStore) : Plant() {
m_broken = false;
m_tilePosition = Vec2I();
m_ceiling = false;
m_windTime = 0.0f;
m_windLevel = 0.0f;
m_piecesScanned = false;
m_fallsWhenDead = false;
m_piecesUpdated = true;
DataStreamBuffer ds(netStore);
ds.viread(m_tilePosition[0]);
ds.viread(m_tilePosition[1]);
ds.read(m_ceiling);
ds.read(m_stemDropConfig);
ds.read(m_foliageDropConfig);
ds.read(m_saplingDropConfig);
ds.read(m_descriptions);
ds.read(m_ephemeral);
ds.read(m_tileDamageParameters);
ds.read(m_fallsWhenDead);
m_tileDamageStatus.netLoad(ds);
readPieces(ds.read<ByteArray>());
setupNetStates();
}
Plant::Plant() {
m_ephemeral = false;
m_piecesUpdated = true;
m_ceiling = false;
m_broken = false;
m_fallsWhenDead = false;
m_windTime = 0.0f;
m_windLevel = 0.0f;
m_piecesScanned = false;
m_tileDamageX = 0.0f;
m_tileDamageY = 0.0f;
m_tileDamageEventTrigger = false;
m_tileDamageEvent = false;
}
EntityType Plant::entityType() const {
return EntityType::Plant;
}
void Plant::init(World* world, EntityId entityId, EntityMode mode) {
Entity::init(world, entityId, mode);
validatePieces();
m_tilePosition = world->geometry().xwrap(m_tilePosition);
}
pair<ByteArray, uint64_t> Plant::writeNetState(uint64_t fromVersion) {
return m_netGroup.writeNetState(fromVersion);
}
void Plant::readNetState(ByteArray data, float interpolationTime) {
m_netGroup.readNetState(std::move(data), interpolationTime);
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}
void Plant::enableInterpolation(float extrapolationHint) {
// Only enable plant interpolation when it actually matters, for things that
// generate PlantDrops so that they match when the PlantDrops appear.
if (m_fallsWhenDead)
m_netGroup.enableNetInterpolation(extrapolationHint);
}
void Plant::disableInterpolation() {
m_netGroup.disableNetInterpolation();
}
String Plant::description() const {
return m_descriptions.getString("description");
}
Vec2F Plant::position() const {
return Vec2F(m_tilePosition);
}
RectF Plant::metaBoundBox() const {
return m_metaBoundBox;
}
bool Plant::ephemeral() const {
return m_ephemeral;
}
Vec2I Plant::tilePosition() const {
return m_tilePosition;
}
void Plant::setTilePosition(Vec2I const& tilePosition) {
m_tilePosition = tilePosition;
}
List<Vec2I> Plant::spaces() const {
return m_spaces;
}
List<Vec2I> Plant::roots() const {
return m_roots;
}
Vec2I Plant::primaryRoot() const {
return m_ceiling ? Vec2I(0, 1) : Vec2I(0, -1);
}
bool Plant::ceiling() const {
return m_ceiling;
}
bool Plant::shouldDestroy() const {
return m_broken || m_pieces.size() == 0;
}
bool Plant::checkBroken() {
if (!m_broken) {
if (!allSpacesOccupied(m_roots)) {
if (m_fallsWhenDead) {
breakAtPosition(m_tilePosition, Vec2F(m_tilePosition));
return false;
} else
m_broken = true;
} else if (anySpacesOccupied(m_spaces))
m_broken = true;
}
return m_broken;
}
List<Plant::PlantPiece> Plant::pieces() const {
return m_pieces;
}
RectF Plant::interactiveBoundBox() const {
return RectF(m_boundBox);
}
void Plant::scanSpacesAndRoots() {
auto imageMetadataDatabase = Root::singleton().imageMetadataDatabase();
// build spaces
Set<Vec2I> spaces;
// always include the base position in spaces, it causes all kinds of problems if you don't
spaces.add({0, 0});
for (auto& piece : m_pieces) {
piece.imageSize = imageMetadataDatabase->imageSize(piece.image);
piece.spaces = Set<Vec2I>::from(
imageMetadataDatabase->imageSpaces(piece.image, piece.offset * TilePixels, PlantScanThreshold, piece.flip));
spaces.addAll(piece.spaces);
}
m_spaces = spaces.values();
m_boundBox = RectI::boundBoxOfPoints(m_spaces);
for (auto space : m_spaces) {
if (space[1] == 0) {
if (m_ceiling)
m_roots.push_back({space[0], 1});
else
m_roots.push_back({space[0], -1});
}
}
}
void Plant::calcBoundBox() {
RectF boundBox = RectF::boundBoxOfPoints(m_spaces);
// Plants are allowed to visibly occupy one outside space from the spaces
// they take up.
m_metaBoundBox = RectF(boundBox.min() - Vec2F(1, 1), boundBox.max() + Vec2F(2, 2));
}
float Plant::branchRotation(float xPos, float rotoffset) const {
if (!inWorld() || m_windLevel == 0.0f)
return 0.0f;
float intensity = fabs(m_windLevel);
return copysign(0.00117f, m_windLevel) * (std::sin(m_windTime + rotoffset + xPos / 10.0f) * intensity - intensity / 300.0f);
}
void Plant::update(float dt, uint64_t) {
m_windTime += dt;
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m_windTime = std::fmod(m_windTime, 628.32f);
m_windLevel = world()->windLevel(Vec2F(m_tilePosition));
if (isMaster()) {
if (m_tileDamageStatus.damaged())
m_tileDamageStatus.recover(m_tileDamageParameters, dt);
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} else {
if (m_tileDamageStatus.damaged() && !m_tileDamageStatus.damageProtected()) {
float damageEffectPercentage = m_tileDamageStatus.damageEffectPercentage();
m_windTime += damageEffectPercentage * 10 * dt;
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m_windLevel += damageEffectPercentage * 20;
}
m_netGroup.tickNetInterpolation(GlobalTimestep);
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}
}
void Plant::render(RenderCallback* renderCallback) {
float damageXOffset = Random::randf(-0.1f, 0.1f) * m_tileDamageStatus.damageEffectPercentage();
for (auto const& plantPiece : m_pieces) {
auto size = Vec2F(plantPiece.imageSize) / TilePixels;
Vec2F offset = plantPiece.offset;
if ((m_ceiling && offset[1] <= m_tileDamageY) || (!m_ceiling && offset[1] + size[1] >= m_tileDamageY))
offset[0] += damageXOffset;
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auto drawable = Drawable::makeImage(plantPiece.imagePath, 1.0f / TilePixels, false, offset);
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if (plantPiece.flip)
drawable.scale(Vec2F(-1, 1));
if (plantPiece.rotationType == RotateCrownBranch || plantPiece.rotationType == RotateCrownLeaves) {
drawable.rotate(branchRotation(m_tilePosition[0], plantPiece.rotationOffset * 1.4f) * 0.7f, plantPiece.offset + Vec2F(size[0] / 2.0f, 0));
drawable.translate(Vec2F(0, -0.40f));
} else if (plantPiece.rotationType == RotateBranch || plantPiece.rotationType == RotateLeaves) {
drawable.rotate(branchRotation(m_tilePosition[0], plantPiece.rotationOffset * 1.4f), plantPiece.offset + Vec2F(size) / 2.0f);
}
drawable.translate(position());
renderCallback->addDrawable(std::move(drawable), RenderLayerPlant);
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}
if (m_tileDamageEvent) {
m_tileDamageEvent = false;
if (m_stemDropConfig.type() == Json::Type::Object) {
Json particleConfig = m_stemDropConfig.get("particles", JsonObject()).get("damageTree", JsonObject());
JsonArray particleOptions = particleConfig.getArray("options", {});
auto hueshift = m_stemDropConfig.getFloat("hueshift", 0) / 360.0f;
auto density = particleConfig.getFloat("density", 1);
while (density-- > 0) {
auto config = Random::randValueFrom(particleOptions, {});
if (config.isNull() || config.size() == 0)
continue;
auto particle = Root::singleton().particleDatabase()->particle(config);
particle.color.hueShift(hueshift);
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if (!particle.string.empty()) {
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particle.string = strf("{}?hueshift={}", particle.string, hueshift);
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particle.image = particle.string;
}
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particle.position = {m_tileDamageX + Random::randf(), m_tileDamageY + Random::randf()};
particle.translate(position());
renderCallback->addParticle(std::move(particle));
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}
JsonArray damageTreeSoundOptions = m_stemDropConfig.get("sounds", JsonObject()).getArray("damageTree", JsonArray());
if (damageTreeSoundOptions.size()) {
auto sound = Random::randFrom(damageTreeSoundOptions);
Vec2F pos = position() + Vec2F(m_tileDamageX + Random::randf(), m_tileDamageY + Random::randf());
auto assets = Root::singleton().assets();
auto audioInstance = make_shared<AudioInstance>(*assets->audio(sound.getString("file")));
audioInstance->setPosition(pos);
audioInstance->setVolume(sound.getFloat("volume", 1.0f));
renderCallback->addAudio(std::move(audioInstance));
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}
}
}
}
void Plant::readPieces(ByteArray pieces) {
if (!pieces.empty()) {
DataStreamBuffer ds(std::move(pieces));
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ds.readContainer(m_pieces, [](DataStream& ds, PlantPiece& piece) {
ds.read(piece.image);
ds.read(piece.offset[0]);
ds.read(piece.offset[1]);
ds.read(piece.rotationType);
ds.read(piece.rotationOffset);
ds.read(piece.structuralSegment);
ds.read(piece.kind);
ds.read(piece.segmentIdx);
ds.read(piece.flip);
});
m_piecesScanned = false;
if (inWorld())
validatePieces();
}
}
ByteArray Plant::writePieces() const {
return DataStreamBuffer::serializeContainer(m_pieces, [](DataStream& ds, PlantPiece const& piece) {
ds.write(piece.image);
ds.write(piece.offset[0]);
ds.write(piece.offset[1]);
ds.write(piece.rotationType);
ds.write(piece.rotationOffset);
ds.write(piece.structuralSegment);
ds.write(piece.kind);
ds.write(piece.segmentIdx);
ds.write(piece.flip);
});
}
void Plant::readPiecesFromJson(Json const& pieces) {
m_pieces = jsonToList<PlantPiece>(pieces, [](Json const& v) -> PlantPiece {
PlantPiece res;
res.image = v.getString("image");
res.offset = jsonToVec2F(v.get("offset"));
res.rotationType = RotationTypeNames.getLeft(v.getString("rotationType"));
res.rotationOffset = v.getFloat("rotationOffset");
res.structuralSegment = v.getBool("structuralSegment");
res.kind = (PlantPieceKind)v.getInt("kind");
res.segmentIdx = v.getInt("segmentIdx");
res.flip = v.getBool("flip");
return res;
});
m_piecesScanned = false;
if (inWorld())
validatePieces();
}
Json Plant::writePiecesToJson() const {
return jsonFromList<PlantPiece>(m_pieces, [](PlantPiece const& piece) -> Json {
return JsonObject{
{"image", piece.image},
{"offset", jsonFromVec2F(piece.offset)},
{"rotationType", RotationTypeNames.getRight(piece.rotationType)},
{"rotationOffset", piece.rotationOffset},
{"structuralSegment", piece.structuralSegment},
{"kind", piece.kind},
{"segmentIdx", piece.segmentIdx},
{"flip", piece.flip},
};
});
}
void Plant::validatePieces() {
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for (auto& piece : m_pieces)
piece.imagePath = piece.image;
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if (!m_piecesScanned) {
scanSpacesAndRoots();
calcBoundBox();
m_piecesScanned = true;
}
}
void Plant::setupNetStates() {
m_netGroup.addNetElement(&m_tileDamageStatus);
m_netGroup.addNetElement(&m_piecesNetState);
m_netGroup.addNetElement(&m_tileDamageXNetState);
m_netGroup.addNetElement(&m_tileDamageYNetState);
m_netGroup.addNetElement(&m_tileDamageEventNetState);
m_netGroup.setNeedsStoreCallback(bind(&Plant::setNetStates, this));
m_netGroup.setNeedsLoadCallback(bind(&Plant::getNetStates, this));
}
void Plant::getNetStates() {
if (m_piecesNetState.pullUpdated()) {
readPieces(m_piecesNetState.get());
m_piecesUpdated = true;
}
m_tileDamageX = m_tileDamageXNetState.get();
m_tileDamageY = m_tileDamageYNetState.get();
if (m_tileDamageEventNetState.pullOccurred()) {
m_tileDamageEvent = true;
m_tileDamageEventTrigger = true;
}
}
void Plant::setNetStates() {
if (m_piecesUpdated) {
m_piecesNetState.set(writePieces());
m_piecesUpdated = false;
}
m_tileDamageXNetState.set(m_tileDamageX);
m_tileDamageYNetState.set(m_tileDamageY);
if (m_tileDamageEventTrigger) {
m_tileDamageEventTrigger = false;
m_tileDamageEventNetState.trigger();
}
}
bool Plant::damageTiles(List<Vec2I> const& positions, Vec2F const& sourcePosition, TileDamage const& tileDamage) {
auto position = baseDamagePosition(positions);
auto geometry = world()->geometry();
m_tileDamageStatus.damage(m_tileDamageParameters, tileDamage);
m_tileDamageX = geometry.diff(position[0], tilePosition()[0]);
m_tileDamageY = position[1] - tilePosition()[1];
m_tileDamageEvent = true;
m_tileDamageEventTrigger = true;
bool breaking = false;
if (m_tileDamageStatus.dead()) {
breaking = true;
if (m_fallsWhenDead) {
m_tileDamageStatus.reset();
breakAtPosition(position, sourcePosition);
} else {
m_broken = true;
}
}
return breaking;
}
void Plant::breakAtPosition(Vec2I const& position, Vec2F const& sourcePosition) {
auto geometry = world()->geometry();
Vec2I internalPos = geometry.diff(position, tilePosition());
size_t idx = highest<size_t>();
int segmentIdx = highest<int>();
for (size_t i = 0; i < m_pieces.size(); ++i) {
auto& piece = m_pieces[i];
if (piece.structuralSegment && piece.spaces.contains(internalPos)) {
if (piece.segmentIdx < segmentIdx) {
segmentIdx = piece.segmentIdx;
idx = i;
}
}
}
// default to highest structural piece
if (idx >= m_pieces.size()) {
for (size_t i = m_pieces.size(); i > 0; --i) {
auto& piece = m_pieces[i - 1];
if (piece.structuralSegment) {
segmentIdx = piece.segmentIdx;
idx = i - 1;
break;
}
}
}
// plant has no structural segments? this is a terrible fallback because it
// prevents destruction
if (idx >= m_pieces.size())
return;
PlantPiece breakPiece = m_pieces[idx];
Vec2F breakPoint = Vec2F(position) - Vec2F(tilePosition());
if (breakPiece.spaces.size()) {
RectF bounds = RectF::null();
for (auto space : breakPiece.spaces) {
bounds.combine(Vec2F(space));
bounds.combine(Vec2F(space) + Vec2F(1, 1));
}
breakPoint[0] = (bounds.max()[0] + bounds.min()[0]) / 2.0f;
if (!m_ceiling)
breakPoint[1] = bounds.min()[1];
else
breakPoint[1] = bounds.max()[1];
}
List<PlantPiece> droppedPieces;
if (m_pieces[idx].structuralSegment) {
idx = 0;
while (idx < m_pieces.size()) {
if (m_pieces[idx].segmentIdx >= segmentIdx) {
droppedPieces.append(m_pieces.takeAt(idx));
continue;
}
idx++;
}
} else {
droppedPieces.append(m_pieces.takeAt(idx));
}
m_piecesUpdated = true;
Vec2I breakPointI = Vec2I(round(breakPoint[0]), round(breakPoint[1]));
// Calculate a new origin for the droppedPieces
for (auto& piece : droppedPieces) {
piece.offset -= breakPoint;
Set<Vec2I> spaces = piece.spaces;
piece.spaces.clear();
for (auto const& space : spaces) {
piece.spaces.add(space - breakPointI);
}
}
Vec2F worldSpaceBreakPoint = breakPoint + Vec2F(tilePosition());
List<int> segmentOrder;
Map<int, List<PlantPiece>> segments;
for (auto& piece : droppedPieces) {
if (!segments.contains(piece.segmentIdx))
segmentOrder.append(piece.segmentIdx);
segments[piece.segmentIdx].append(piece);
}
reverse(segmentOrder);
float random = Random::randf(-0.3f, 0.3f);
auto fallVector = (worldSpaceBreakPoint - sourcePosition).normalized();
bool first = true;
for (auto segmentIdx : segmentOrder) {
auto segment = segments[segmentIdx];
world()->addEntity(make_shared<PlantDrop>(segment,
worldSpaceBreakPoint,
fallVector,
description(),
m_ceiling,
m_stemDropConfig,
m_foliageDropConfig,
m_saplingDropConfig,
first,
random));
first = false;
}
m_piecesScanned = false;
validatePieces();
}
Vec2I Plant::baseDamagePosition(List<Vec2I> const& positions) const {
starAssert(positions.size());
auto res = positions.at(0);
for (auto const& piece : m_pieces) {
if (piece.structuralSegment) {
for (auto space : piece.spaces) {
for (auto position : positions) {
if (world()->geometry().equal(m_tilePosition + space, position)) {
// if this space is a "better match" for the root of the plant
if ((res[1] < position[1]) == m_ceiling) {
res = position;
}
}
}
}
}
}
return res;
}
bool Plant::damagable() const {
if (m_stemDropConfig.type() != Json::Type::Object)
return true;
if (!m_stemDropConfig.getBool("destructable", true))
return false;
return true;
}
}