osb/source
Kae 7d948f8839 Don't tile predict falling blocks for now
causes too many mispredictions due to not simulating falling blocks locally (and it might still be an issue even if we did simulate it due to slight timing differences between client/server)
2023-10-31 08:10:05 +11:00
..
application Fixes for other compilers 2023-07-21 12:22:26 +10:00
base Log file path in libpng errors & warnings properly 2023-08-01 20:23:48 +10:00
client Hook tile meshing up to Material Item drop and preview 2023-08-20 18:56:50 +10:00
core Fix minor escape code check issue 2023-10-27 12:24:22 +11:00
extern Use runtime CPU intrinsic checks for Opus 2023-08-15 13:39:48 +10:00
frontend Only do spatial logging when spatial log is observed 2023-08-31 04:55:36 +10:00
game Don't tile predict falling blocks for now 2023-10-31 08:10:05 +11:00
json_tool The Formatting String Catastrophe 2023-06-27 20:23:44 +10:00
mod_uploader The Formatting String Catastrophe 2023-06-27 20:23:44 +10:00
platform everything everywhere 2023-06-20 14:33:09 +10:00
rendering Add vertical speed support to parallax layers 2023-10-12 04:42:24 +11:00
server Rename global WorldTimestep var to more appropriate name 2023-08-15 13:38:40 +10:00
test fix incorrect relative pathing in tests 2023-10-29 20:21:54 -04:00
utility Fix formatting in BTree Repacker 2023-10-23 04:39:15 +11:00
windowing Various improvements 2023-08-18 23:14:53 +10:00
CMakeLists.txt Ensure debug symbols on Clang and GCC 2023-08-01 18:14:27 +10:00
CMakeSettings.json Throw away 32-bit support 2023-07-01 08:39:38 +10:00