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effect
The effect
table relates to functions specifically for status effects.
float
effect.duration()
Returns the remaining duration of the status effect.
void
effect.modifyDuration(float
duration)
Adds the specified duration to the current remaining duration.
void
effect.expire()
Immediately expire the effect, setting the duration to 0.
EntityId
effect.sourceEntity()
Returns the source entity id of the status effect, if any.
void
effect.setParentDirectives(String
directives)
Sets image processing directives for the entity the status effect is active on.
Json
effect.getParameter(String
name, Json
def)
Returns the value associated with the parameter name in the effect configuration. If no value is set, returns the default specified.
StatModifierGroupId
effect.addStatModifierGroup(List<StatModifier>
modifiers)
Adds a new stat modifier group and returns the ID created for the group. Stat modifier groups will stay active until the effect expires.
Stat modifiers are of the format:
{
stat = "health",
amount = 50
--OR baseMultiplier = 1.5
--OR effectiveMultiplier = 1.5
}
void
effect.setStatModifierGroup(StatModifierGroupId
, groupId, List<StatModifier>
modifiers)
Replaces the list of stat modifiers in a group with the specified modifiers.
void
effect.removeStatModifierGroup(StatModifierGroupId
groupId)
Removes the specified stat modifier group.