.. |
interfaces
|
experiment: unclamped lighting
|
2024-03-20 01:53:34 +11:00 |
items
|
Make blueprints stackable
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2024-05-21 03:59:03 -05:00 |
objects
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InterpolationTracker operates on time in seconds instead of steps now
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2024-03-17 17:33:31 +11:00 |
scripting
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world.entityAimPosition
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2024-05-01 05:04:15 +10:00 |
terrain
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Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
CMakeLists.txt
|
experimental asset load scripts
|
2024-03-15 21:28:11 +11:00 |
StarActorMovementController.cpp
|
Fixed remaining compiler warnings
|
2024-02-28 18:30:27 +01:00 |
StarActorMovementController.hpp
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Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarAiDatabase.cpp
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experimental asset load scripts
|
2024-03-15 21:28:11 +11:00 |
StarAiDatabase.hpp
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Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarAiTypes.cpp
|
everything everywhere
|
2023-06-20 14:33:09 +10:00 |
StarAiTypes.hpp
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Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarAmbient.cpp
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Fixed a huge amount of Clang warnings
|
2024-02-19 16:55:19 +01:00 |
StarAmbient.hpp
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Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarAnimation.cpp
|
Fix animated particle discrepancies vs vanilla
|
2024-03-25 15:01:23 +11:00 |
StarAnimation.hpp
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Use "#pragma once" instead of include guards
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2024-02-25 15:46:47 +01:00 |
StarArmorWearer.cpp
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Add player Lua functions from SE
|
2023-10-25 15:30:31 +11:00 |
StarArmorWearer.hpp
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Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarBehaviorDatabase.cpp
|
experimental asset load scripts
|
2024-03-15 21:28:11 +11:00 |
StarBehaviorDatabase.hpp
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Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarBehaviorState.cpp
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Fixed a huge amount of Clang warnings
|
2024-02-19 16:55:19 +01:00 |
StarBehaviorState.hpp
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Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarBiome.cpp
|
everything everywhere
|
2023-06-20 14:33:09 +10:00 |
StarBiome.hpp
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Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarBiomeDatabase.cpp
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experimental asset load scripts
|
2024-03-15 21:28:11 +11:00 |
StarBiomeDatabase.hpp
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Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarBiomePlacement.cpp
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Fixed a huge amount of Clang warnings
|
2024-02-19 16:55:19 +01:00 |
StarBiomePlacement.hpp
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Use "#pragma once" instead of include guards
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2024-02-25 15:46:47 +01:00 |
StarCelestialCoordinate.cpp
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Fixed a huge amount of Clang warnings
|
2024-02-19 16:55:19 +01:00 |
StarCelestialCoordinate.hpp
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Use "#pragma once" instead of include guards
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2024-02-25 15:46:47 +01:00 |
StarCelestialDatabase.cpp
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Fixed a huge amount of Clang warnings
|
2024-02-19 16:55:19 +01:00 |
StarCelestialDatabase.hpp
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Use "#pragma once" instead of include guards
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2024-02-25 15:46:47 +01:00 |
StarCelestialGraphics.cpp
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Fixed a huge amount of Clang warnings
|
2024-02-19 16:55:19 +01:00 |
StarCelestialGraphics.hpp
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Use "#pragma once" instead of include guards
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2024-02-25 15:46:47 +01:00 |
StarCelestialParameters.cpp
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Fixed a huge amount of Clang warnings
|
2024-02-19 16:55:19 +01:00 |
StarCelestialParameters.hpp
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Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarCelestialTypes.cpp
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Fixed a huge amount of Clang warnings
|
2024-02-19 16:55:19 +01:00 |
StarCelestialTypes.hpp
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Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarChatAction.cpp
|
everything everywhere
|
2023-06-20 14:33:09 +10:00 |
StarChatAction.hpp
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Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarChatProcessor.cpp
|
The Formatting String Catastrophe
|
2023-06-27 20:23:44 +10:00 |
StarChatProcessor.hpp
|
Use "#pragma once" instead of include guards
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2024-02-25 15:46:47 +01:00 |
StarChatTypes.cpp
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Add readJson and writeJson for some packets
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2024-03-22 20:59:02 +11:00 |
StarChatTypes.hpp
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Add readJson and writeJson for some packets
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2024-03-22 20:59:02 +11:00 |
StarClientContext.cpp
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Lua chat callbacks + better font styling
|
2024-04-22 06:07:59 +10:00 |
StarClientContext.hpp
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Lua chat callbacks + better font styling
|
2024-04-22 06:07:59 +10:00 |
StarCodex.cpp
|
everything everywhere
|
2023-06-20 14:33:09 +10:00 |
StarCodex.hpp
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Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarCodexDatabase.cpp
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experimental asset load scripts
|
2024-03-15 21:28:11 +11:00 |
StarCodexDatabase.hpp
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Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarCollectionDatabase.cpp
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experimental asset load scripts
|
2024-03-15 21:28:11 +11:00 |
StarCollectionDatabase.hpp
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Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarCollisionBlock.cpp
|
deduplicate const CollisionBlock sets
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2024-04-13 16:15:17 +10:00 |
StarCollisionBlock.hpp
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deduplicate const CollisionBlock sets
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2024-04-13 16:15:17 +10:00 |
StarCollisionGenerator.cpp
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Fixed a huge amount of Clang warnings
|
2024-02-19 16:55:19 +01:00 |
StarCollisionGenerator.hpp
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Use "#pragma once" instead of include guards
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2024-02-25 15:46:47 +01:00 |
StarCommandProcessor.cpp
|
Update StarCommandProcessor.cpp
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2024-03-19 14:44:21 +11:00 |
StarCommandProcessor.hpp
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make timescale a server command and add a tickrate command
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2024-03-19 13:35:55 +11:00 |
StarDamage.cpp
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Fixed a huge amount of Clang warnings
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2024-02-19 16:55:19 +01:00 |
StarDamage.hpp
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Use "#pragma once" instead of include guards
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2024-02-25 15:46:47 +01:00 |
StarDamageDatabase.cpp
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experimental asset load scripts
|
2024-03-15 21:28:11 +11:00 |
StarDamageDatabase.hpp
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Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarDamageManager.cpp
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Fixed a huge amount of Clang warnings
|
2024-02-19 16:55:19 +01:00 |
StarDamageManager.hpp
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Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarDamageTypes.cpp
|
everything everywhere
|
2023-06-20 14:33:09 +10:00 |
StarDamageTypes.hpp
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Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarDanceDatabase.cpp
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experimental asset load scripts
|
2024-03-15 21:28:11 +11:00 |
StarDanceDatabase.hpp
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Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarDrawable.cpp
|
Fixed remaining compiler warnings
|
2024-02-28 18:30:27 +01:00 |
StarDrawable.hpp
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Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarDungeonGenerator.cpp
|
experimental asset load scripts
|
2024-03-15 21:28:11 +11:00 |
StarDungeonGenerator.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarDungeonImagePart.cpp
|
The Formatting String Catastrophe
|
2023-06-27 20:23:44 +10:00 |
StarDungeonImagePart.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarDungeonTMXPart.cpp
|
The Formatting String Catastrophe
|
2023-06-27 20:23:44 +10:00 |
StarDungeonTMXPart.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarEffectEmitter.cpp
|
Fixed a huge amount of Clang warnings
|
2024-02-19 16:55:19 +01:00 |
StarEffectEmitter.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarEffectSourceDatabase.cpp
|
experimental asset load scripts
|
2024-03-15 21:28:11 +11:00 |
StarEffectSourceDatabase.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarEmoteProcessor.cpp
|
everything everywhere
|
2023-06-20 14:33:09 +10:00 |
StarEmoteProcessor.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarEntityFactory.cpp
|
The Formatting String Catastrophe
|
2023-06-27 20:23:44 +10:00 |
StarEntityFactory.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarEntityMap.cpp
|
Fixed a huge amount of Clang warnings
|
2024-02-19 16:55:19 +01:00 |
StarEntityMap.hpp
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Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarEntityRendering.cpp
|
Fixed a huge amount of Clang warnings
|
2024-02-19 16:55:19 +01:00 |
StarEntityRendering.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarEntityRenderingTypes.cpp
|
Fixed a huge amount of Clang warnings
|
2024-02-19 16:55:19 +01:00 |
StarEntityRenderingTypes.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarEntitySplash.cpp
|
everything everywhere
|
2023-06-20 14:33:09 +10:00 |
StarEntitySplash.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarFallingBlocksAgent.cpp
|
Fixed a huge amount of Clang warnings
|
2024-02-19 16:55:19 +01:00 |
StarFallingBlocksAgent.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarForceRegions.cpp
|
Fixed a huge amount of Clang warnings
|
2024-02-19 16:55:19 +01:00 |
StarForceRegions.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarGameTimers.cpp
|
everything everywhere
|
2023-06-20 14:33:09 +10:00 |
StarGameTimers.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarGameTypes.cpp
|
Rename global WorldTimestep var to more appropriate name
|
2023-08-15 13:38:40 +10:00 |
StarGameTypes.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarHumanoid.cpp
|
Update StarHumanoid.cpp
|
2024-05-13 15:53:01 +10:00 |
StarHumanoid.hpp
|
fix: scale not applying to NPCs properly and applying post-rotation
|
2024-04-29 06:18:58 +10:00 |
StarImageMetadataDatabase.cpp
|
Lua chat callbacks + better font styling
|
2024-04-22 06:07:59 +10:00 |
StarImageMetadataDatabase.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarInput.cpp
|
Removed some redundant std::move usages in return statements.
|
2024-02-19 18:39:01 +01:00 |
StarInput.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarInteractionTypes.cpp
|
everything everywhere
|
2023-06-20 14:33:09 +10:00 |
StarInteractionTypes.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarInterpolationTracker.cpp
|
InterpolationTracker operates on time in seconds instead of steps now
|
2024-03-17 17:33:31 +11:00 |
StarInterpolationTracker.hpp
|
InterpolationTracker operates on time in seconds instead of steps now
|
2024-03-17 17:33:31 +11:00 |
StarInventoryTypes.cpp
|
The Formatting String Catastrophe
|
2023-06-27 20:23:44 +10:00 |
StarInventoryTypes.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarItem.cpp
|
Fixed a huge amount of Clang warnings
|
2024-02-19 16:55:19 +01:00 |
StarItem.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarItemBag.cpp
|
Fixed a huge amount of Clang warnings
|
2024-02-19 16:55:19 +01:00 |
StarItemBag.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarItemDatabase.cpp
|
experimental asset load scripts
|
2024-03-15 21:28:11 +11:00 |
StarItemDatabase.hpp
|
Perfectly Generic Item improvements
|
2024-03-08 18:14:40 -05:00 |
StarItemDescriptor.cpp
|
Fixed a huge amount of Clang warnings
|
2024-02-19 16:55:19 +01:00 |
StarItemDescriptor.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarItemDrop.cpp
|
experiment: auto-conversion of object spread lights to hybrid spread/point lights
|
2024-03-26 07:31:33 +11:00 |
StarItemDrop.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarItemRecipe.cpp
|
everything everywhere
|
2023-06-20 14:33:09 +10:00 |
StarItemRecipe.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarLightSource.cpp
|
experiment: auto-conversion of object spread lights to hybrid spread/point lights
|
2024-03-26 07:31:33 +11:00 |
StarLightSource.hpp
|
experiment: auto-conversion of object spread lights to hybrid spread/point lights
|
2024-03-26 07:31:33 +11:00 |
StarLiquidsDatabase.cpp
|
experimental asset load scripts
|
2024-03-15 21:28:11 +11:00 |
StarLiquidsDatabase.hpp
|
fix MaterialDatabase::radiantLight null deref when material/matmod ID does not exist
|
2024-06-01 21:32:27 +10:00 |
StarLiquidTypes.cpp
|
everything everywhere
|
2023-06-20 14:33:09 +10:00 |
StarLiquidTypes.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarMaterialDatabase.cpp
|
directive-based color variants for materials
|
2024-06-02 22:37:52 +10:00 |
StarMaterialDatabase.hpp
|
directive-based color variants for materials
|
2024-06-02 22:37:52 +10:00 |
StarMaterialRenderProfile.cpp
|
directive-based color variants for materials
|
2024-06-02 22:37:52 +10:00 |
StarMaterialRenderProfile.hpp
|
directive-based color variants for materials
|
2024-06-02 22:37:52 +10:00 |
StarMaterialTypes.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarMicroDungeon.cpp
|
The Formatting String Catastrophe
|
2023-06-27 20:23:44 +10:00 |
StarMicroDungeon.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarMonster.cpp
|
change tickNetInterpolation calls to use dt value
|
2024-03-11 16:31:20 +11:00 |
StarMonster.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarMonsterDatabase.cpp
|
experimental asset load scripts
|
2024-03-15 21:28:11 +11:00 |
StarMonsterDatabase.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarMovementController.cpp
|
Fixed remaining compiler warnings
|
2024-02-28 18:30:27 +01:00 |
StarMovementController.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarNameGenerator.cpp
|
experimental asset load scripts
|
2024-03-15 21:28:11 +11:00 |
StarNameGenerator.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarNetPackets.cpp
|
Make ping updates more accurate
|
2024-04-04 14:35:36 +11:00 |
StarNetPackets.hpp
|
Make ping updates more accurate
|
2024-04-04 14:35:36 +11:00 |
StarNetPacketSocket.cpp
|
change net debug logging to kB/s
|
2024-03-15 16:00:56 +11:00 |
StarNetPacketSocket.hpp
|
Initial commit of experimental zstd network compression
|
2024-03-14 21:41:53 +11:00 |
StarNetworkedAnimator.cpp
|
micro-opt NetworkedAnimator drawables
|
2024-04-23 11:48:51 +10:00 |
StarNetworkedAnimator.hpp
|
micro-opt NetworkedAnimator drawables
|
2024-04-23 11:48:51 +10:00 |
StarNpc.cpp
|
fix: scale not applying to NPCs properly and applying post-rotation
|
2024-04-29 06:18:58 +10:00 |
StarNpc.hpp
|
experiment: unclamped lighting
|
2024-03-20 01:53:34 +11:00 |
StarNpcDatabase.cpp
|
experimental asset load scripts
|
2024-03-15 21:28:11 +11:00 |
StarNpcDatabase.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarObject.cpp
|
Fix text after an unclosed ^ tag not wrapping
|
2024-04-23 13:27:57 +10:00 |
StarObject.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarObjectDatabase.cpp
|
experiment: auto-conversion of object spread lights to hybrid spread/point lights
|
2024-03-26 07:31:33 +11:00 |
StarObjectDatabase.hpp
|
experiment: auto-conversion of object spread lights to hybrid spread/point lights
|
2024-03-26 07:31:33 +11:00 |
StarParallax.cpp
|
Lua chat callbacks + better font styling
|
2024-04-22 06:07:59 +10:00 |
StarParallax.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarParticle.cpp
|
Fix particles finally
|
2023-06-26 16:09:40 +10:00 |
StarParticle.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarParticleDatabase.cpp
|
experimental asset load scripts
|
2024-03-15 21:28:11 +11:00 |
StarParticleDatabase.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarParticleManager.cpp
|
Fix more cases of tile collision not taking object material spaces into account
|
2024-04-01 10:30:03 +11:00 |
StarParticleManager.hpp
|
experiment: unclamped lighting
|
2024-03-20 01:53:34 +11:00 |
StarPlant.cpp
|
change tickNetInterpolation calls to use dt value
|
2024-03-11 16:31:20 +11:00 |
StarPlant.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarPlantDatabase.cpp
|
experimental asset load scripts
|
2024-03-15 21:28:11 +11:00 |
StarPlantDatabase.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarPlantDrop.cpp
|
change tickNetInterpolation calls to use dt value
|
2024-03-11 16:31:20 +11:00 |
StarPlantDrop.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarPlatformerAStar.cpp
|
Fixed a huge amount of Clang warnings
|
2024-02-19 16:55:19 +01:00 |
StarPlatformerAStar.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarPlatformerAStarTypes.cpp
|
everything everywhere
|
2023-06-20 14:33:09 +10:00 |
StarPlatformerAStarTypes.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarPlayer.cpp
|
fix: scale not applying to NPCs properly and applying post-rotation
|
2024-04-29 06:18:58 +10:00 |
StarPlayer.hpp
|
experiment: unclamped lighting
|
2024-03-20 01:53:34 +11:00 |
StarPlayerBlueprints.cpp
|
everything everywhere
|
2023-06-20 14:33:09 +10:00 |
StarPlayerBlueprints.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarPlayerCodexes.cpp
|
The Formatting String Catastrophe
|
2023-06-27 20:23:44 +10:00 |
StarPlayerCodexes.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarPlayerCompanions.cpp
|
Support for changing the game's timescale
|
2023-07-21 00:58:49 +10:00 |
StarPlayerCompanions.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarPlayerDeployment.cpp
|
Support for changing the game's timescale
|
2023-07-21 00:58:49 +10:00 |
StarPlayerDeployment.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarPlayerFactory.cpp
|
everything everywhere
|
2023-06-20 14:33:09 +10:00 |
StarPlayerFactory.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarPlayerInventory.cpp
|
fix directives stitching bug when parsing scale
|
2024-05-02 11:56:59 +10:00 |
StarPlayerInventory.hpp
|
minor code polish
|
2024-03-09 11:09:04 +11:00 |
StarPlayerLog.cpp
|
everything everywhere
|
2023-06-20 14:33:09 +10:00 |
StarPlayerLog.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarPlayerStorage.cpp
|
feat: unicode emoji support + other stuff
|
2024-04-24 07:44:53 +10:00 |
StarPlayerStorage.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarPlayerTech.cpp
|
fix unknown tech logging
|
2024-05-29 11:31:54 +10:00 |
StarPlayerTech.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarPlayerTypes.cpp
|
everything everywhere
|
2023-06-20 14:33:09 +10:00 |
StarPlayerTypes.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarPlayerUniverseMap.cpp
|
Update StarPlayerUniverseMap.cpp
|
2024-03-18 17:37:43 +11:00 |
StarPlayerUniverseMap.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarProjectile.cpp
|
Add volume and pitch to projectile sound actions
|
2024-04-15 17:47:40 +10:00 |
StarProjectile.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarProjectileDatabase.cpp
|
experiment: auto-conversion of object spread lights to hybrid spread/point lights
|
2024-03-26 07:31:33 +11:00 |
StarProjectileDatabase.hpp
|
experiment: auto-conversion of object spread lights to hybrid spread/point lights
|
2024-03-26 07:31:33 +11:00 |
StarQuestDescriptor.cpp
|
Potential bugfix in quest coordinate matcher
|
2024-02-28 18:30:23 +01:00 |
StarQuestDescriptor.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarQuestManager.cpp
|
Add character swapping (no GUI yet)
|
2023-07-22 22:31:04 +10:00 |
StarQuestManager.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarQuests.cpp
|
only decline offered quests if the player explicitly pressed the decline button
|
2024-04-05 23:09:57 +11:00 |
StarQuests.hpp
|
only decline offered quests if the player explicitly pressed the decline button
|
2024-04-05 23:09:57 +11:00 |
StarQuestTemplateDatabase.cpp
|
experimental asset load scripts
|
2024-03-15 21:28:11 +11:00 |
StarQuestTemplateDatabase.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarRadioMessageDatabase.cpp
|
experimental asset load scripts
|
2024-03-15 21:28:11 +11:00 |
StarRadioMessageDatabase.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarRoot.cpp
|
give logs their own directory
|
2024-03-25 15:23:37 +11:00 |
StarRoot.hpp
|
give logs their own directory
|
2024-03-25 15:23:37 +11:00 |
StarRootLoader.cpp
|
give logs their own directory
|
2024-03-25 15:23:37 +11:00 |
StarRootLoader.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarServerClientContext.cpp
|
Fixed a huge amount of Clang warnings
|
2024-02-19 16:55:19 +01:00 |
StarServerClientContext.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarSky.cpp
|
Fixed a huge amount of Clang warnings
|
2024-02-19 16:55:19 +01:00 |
StarSky.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarSkyParameters.cpp
|
Dynamic sun image
|
2024-03-01 18:28:13 +02:00 |
StarSkyParameters.hpp
|
Dynamic sun image
|
2024-03-01 18:28:13 +02:00 |
StarSkyRenderData.cpp
|
Dynamic sun image
|
2024-03-01 18:28:13 +02:00 |
StarSkyRenderData.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarSkyTypes.cpp
|
everything everywhere
|
2023-06-20 14:33:09 +10:00 |
StarSkyTypes.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarSongbook.cpp
|
Fix up and add options menu slider
|
2024-01-03 20:08:57 +11:00 |
StarSongbook.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarSpawner.cpp
|
Fixed a huge amount of Clang warnings
|
2024-02-19 16:55:19 +01:00 |
StarSpawner.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarSpawnTypeDatabase.cpp
|
experimental asset load scripts
|
2024-03-15 21:28:11 +11:00 |
StarSpawnTypeDatabase.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarSpeciesDatabase.cpp
|
experimental asset load scripts
|
2024-03-15 21:28:11 +11:00 |
StarSpeciesDatabase.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarStagehand.cpp
|
Fixed a huge amount of Clang warnings
|
2024-02-19 16:55:19 +01:00 |
StarStagehand.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarStagehandDatabase.cpp
|
experimental asset load scripts
|
2024-03-15 21:28:11 +11:00 |
StarStagehandDatabase.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarStatCollection.cpp
|
Fixed remaining compiler warnings
|
2024-02-28 18:30:27 +01:00 |
StarStatCollection.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarStatistics.cpp
|
Fixed a huge amount of Clang warnings
|
2024-02-19 16:55:19 +01:00 |
StarStatistics.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarStatisticsDatabase.cpp
|
experimental asset load scripts
|
2024-03-15 21:28:11 +11:00 |
StarStatisticsDatabase.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarStatSet.cpp
|
Fixed a huge amount of Clang warnings
|
2024-02-19 16:55:19 +01:00 |
StarStatSet.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarStatusController.cpp
|
whoops
|
2024-03-09 18:58:25 -05:00 |
StarStatusController.hpp
|
remove missing persistent effects
|
2024-03-09 16:26:13 -05:00 |
StarStatusEffectDatabase.cpp
|
experimental asset load scripts
|
2024-03-15 21:28:11 +11:00 |
StarStatusEffectDatabase.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarStatusTypes.cpp
|
everything everywhere
|
2023-06-20 14:33:09 +10:00 |
StarStatusTypes.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarStoredFunctions.cpp
|
experimental asset load scripts
|
2024-03-15 21:28:11 +11:00 |
StarStoredFunctions.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarSystemWorld.cpp
|
Fixed a huge amount of Clang warnings
|
2024-02-19 16:55:19 +01:00 |
StarSystemWorld.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarSystemWorldClient.cpp
|
Fixed a huge amount of Clang warnings
|
2024-02-19 16:55:19 +01:00 |
StarSystemWorldClient.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarSystemWorldServer.cpp
|
Fixed a huge amount of Clang warnings
|
2024-02-19 16:55:19 +01:00 |
StarSystemWorldServer.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarSystemWorldServerThread.cpp
|
make timescale a server command and add a tickrate command
|
2024-03-19 13:35:55 +11:00 |
StarSystemWorldServerThread.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarTeamClient.cpp
|
Fixed a huge amount of Clang warnings
|
2024-02-19 16:55:19 +01:00 |
StarTeamClient.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarTeamManager.cpp
|
Fixed a huge amount of Clang warnings
|
2024-02-19 16:55:19 +01:00 |
StarTeamManager.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarTechController.cpp
|
make tech parentOffset interpolated
|
2024-03-25 06:29:13 +11:00 |
StarTechController.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarTechDatabase.cpp
|
experimental asset load scripts
|
2024-03-15 21:28:11 +11:00 |
StarTechDatabase.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarTenantDatabase.cpp
|
experimental asset load scripts
|
2024-03-15 21:28:11 +11:00 |
StarTenantDatabase.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarTerrainDatabase.cpp
|
experimental asset load scripts
|
2024-03-15 21:28:11 +11:00 |
StarTerrainDatabase.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarTileDamage.cpp
|
everything everywhere
|
2023-06-20 14:33:09 +10:00 |
StarTileDamage.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarTileDrawer.cpp
|
directive-based color variants for materials
|
2024-06-02 22:37:52 +10:00 |
StarTileDrawer.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarTileModification.cpp
|
Allow overriding placed collision kind ("""overground""") from world.placeMaterial
|
2023-08-19 18:26:52 +10:00 |
StarTileModification.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarTileSectorArray.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarTilesetDatabase.cpp
|
The Formatting String Catastrophe
|
2023-06-27 20:23:44 +10:00 |
StarTilesetDatabase.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarToolUser.cpp
|
experiment: unclamped lighting
|
2024-03-20 01:53:34 +11:00 |
StarToolUser.hpp
|
experiment: unclamped lighting
|
2024-03-20 01:53:34 +11:00 |
StarTreasure.cpp
|
experimental asset load scripts
|
2024-03-15 21:28:11 +11:00 |
StarTreasure.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarUniverseClient.cpp
|
Lua chat callbacks + better font styling
|
2024-04-22 06:07:59 +10:00 |
StarUniverseClient.hpp
|
Lua chat callbacks + better font styling
|
2024-04-22 06:07:59 +10:00 |
StarUniverseConnection.cpp
|
Fixed a huge amount of Clang warnings
|
2024-02-19 16:55:19 +01:00 |
StarUniverseConnection.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarUniverseServer.cpp
|
improvements to universe.sendPacket and world.sendPacket
|
2024-04-02 13:39:34 +11:00 |
StarUniverseServer.hpp
|
improvements to universe.sendPacket and world.sendPacket
|
2024-04-02 13:39:34 +11:00 |
StarUniverseSettings.cpp
|
The Formatting String Catastrophe
|
2023-06-27 20:23:44 +10:00 |
StarUniverseSettings.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarVehicle.cpp
|
change tickNetInterpolation calls to use dt value
|
2024-03-11 16:31:20 +11:00 |
StarVehicle.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarVehicleDatabase.cpp
|
experimental asset load scripts
|
2024-03-15 21:28:11 +11:00 |
StarVehicleDatabase.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarVersioningDatabase.cpp
|
The Formatting String Catastrophe
|
2023-06-27 20:23:44 +10:00 |
StarVersioningDatabase.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarWarping.cpp
|
Fixed a huge amount of Clang warnings
|
2024-02-19 16:55:19 +01:00 |
StarWarping.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarWeather.cpp
|
Fixed a huge amount of Clang warnings
|
2024-02-19 16:55:19 +01:00 |
StarWeather.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarWeatherTypes.cpp
|
Fixed a huge amount of Clang warnings
|
2024-02-19 16:55:19 +01:00 |
StarWeatherTypes.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarWireProcessor.cpp
|
The Formatting String Catastrophe
|
2023-06-27 20:23:44 +10:00 |
StarWireProcessor.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarWiring.cpp
|
everything everywhere
|
2023-06-20 14:33:09 +10:00 |
StarWiring.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarWorldClient.cpp
|
fix MaterialDatabase::radiantLight null deref when material/matmod ID does not exist
|
2024-06-01 21:32:27 +10:00 |
StarWorldClient.hpp
|
Make ping updates more accurate
|
2024-04-04 14:35:36 +11:00 |
StarWorldClientState.cpp
|
Make ping updates more accurate
|
2024-04-04 14:35:36 +11:00 |
StarWorldClientState.hpp
|
Make ping updates more accurate
|
2024-04-04 14:35:36 +11:00 |
StarWorldGeneration.cpp
|
Fix more cases of tile collision not taking object material spaces into account
|
2024-04-01 10:30:03 +11:00 |
StarWorldGeneration.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarWorldImpl.hpp
|
Fix more cases of tile collision not taking object material spaces into account
|
2024-04-01 10:30:03 +11:00 |
StarWorldLayout.cpp
|
Fixed remaining compiler warnings
|
2024-02-28 18:30:27 +01:00 |
StarWorldLayout.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarWorldParameters.cpp
|
Fixed remaining compiler warnings
|
2024-02-28 18:30:27 +01:00 |
StarWorldParameters.hpp
|
Fixed remaining compiler warnings
|
2024-02-28 18:30:27 +01:00 |
StarWorldRenderData.hpp
|
experiment: unclamped lighting
|
2024-03-20 01:53:34 +11:00 |
StarWorldServer.cpp
|
log EntityMessageResponse error instead of throwing
|
2024-04-24 16:28:09 +10:00 |
StarWorldServer.hpp
|
improvements to universe.sendPacket and world.sendPacket
|
2024-04-02 13:39:34 +11:00 |
StarWorldServerThread.cpp
|
make timescale a server command and add a tickrate command
|
2024-03-19 13:35:55 +11:00 |
StarWorldServerThread.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarWorldStorage.cpp
|
Fixed remaining compiler warnings
|
2024-02-28 18:30:27 +01:00 |
StarWorldStorage.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarWorldStructure.cpp
|
Fixed a huge amount of Clang warnings
|
2024-02-19 16:55:19 +01:00 |
StarWorldStructure.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarWorldTemplate.cpp
|
Fixed a huge amount of Clang warnings
|
2024-02-19 16:55:19 +01:00 |
StarWorldTemplate.hpp
|
Use "#pragma once" instead of include guards
|
2024-02-25 15:46:47 +01:00 |
StarWorldTiles.cpp
|
fix some server-side collision calls not including object collision
|
2024-03-25 11:20:11 +11:00 |
StarWorldTiles.hpp
|
Fix more cases of tile collision not taking object material spaces into account
|
2024-04-01 10:30:03 +11:00 |