2023-06-20 04:33:09 +00:00
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#include "StarImageMetadataDatabase.hpp"
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#include "StarFile.hpp"
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#include "StarImage.hpp"
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#include "StarImageProcessing.hpp"
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#include "StarLogging.hpp"
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#include "StarEncode.hpp"
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#include "StarGameTypes.hpp"
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#include "StarRoot.hpp"
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#include "StarAssets.hpp"
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namespace Star {
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2023-06-24 12:49:47 +00:00
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Vec2U ImageMetadataDatabase::imageSize(AssetPath const& path) const {
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2023-06-20 04:33:09 +00:00
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MutexLocker locker(m_mutex);
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auto i = m_sizeCache.find(path);
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if (i != m_sizeCache.end())
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return i->second;
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locker.unlock();
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Vec2U size = calculateImageSize(path);
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locker.lock();
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m_sizeCache[path] = size;
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return size;
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}
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2023-06-24 12:49:47 +00:00
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List<Vec2I> ImageMetadataDatabase::imageSpaces(AssetPath const& path, Vec2F position, float fillLimit, bool flip) const {
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2023-06-20 04:33:09 +00:00
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SpacesEntry key = make_tuple(path, Vec2I::round(position), fillLimit, flip);
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MutexLocker locker(m_mutex);
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auto i = m_spacesCache.find(key);
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if (i != m_spacesCache.end()) {
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return i->second;
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}
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2023-06-24 12:49:47 +00:00
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auto filteredPath = filterProcessing(path);
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2023-06-20 04:33:09 +00:00
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SpacesEntry filteredKey = make_tuple(filteredPath, Vec2I::round(position), fillLimit, flip);
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auto j = m_spacesCache.find(filteredKey);
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if (j != m_spacesCache.end()) {
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auto spaces = j->second;
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m_spacesCache[key] = spaces;
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return spaces;
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}
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locker.unlock();
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auto image = Root::singleton().assets()->image(filteredPath);
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int imageWidth = image->width();
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int imageHeight = image->height();
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Vec2I min((position / TilePixels).floor());
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Vec2I max(((Vec2F(imageWidth, imageHeight) + position) / TilePixels).ceil());
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List<Vec2I> spaces;
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for (int yspace = min[1]; yspace < max[1]; ++yspace) {
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for (int xspace = min[0]; xspace < max[0]; ++xspace) {
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float fillRatio = 0.0f;
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for (int y = 0; y < (int)TilePixels; ++y) {
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int ypixel = round(yspace * (int)TilePixels + y - position[1]);
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if (ypixel < 0 || ypixel >= imageHeight)
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continue;
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for (int x = 0; x < (int)TilePixels; ++x) {
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int xpixel = round(xspace * (int)TilePixels + x - position[0]);
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if (flip)
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xpixel = imageWidth - 1 - xpixel;
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if (xpixel < 0 || xpixel >= imageWidth)
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continue;
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if (image->get(xpixel, ypixel)[3] > 0)
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fillRatio += 1.0f / square(TilePixels);
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}
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}
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if (fillRatio >= fillLimit)
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spaces.append(Vec2I(xspace, yspace));
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}
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}
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locker.lock();
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m_spacesCache[key] = spaces;
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m_spacesCache[filteredKey] = spaces;
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return spaces;
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}
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2023-06-24 12:49:47 +00:00
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RectU ImageMetadataDatabase::nonEmptyRegion(AssetPath const& path) const {
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2023-06-20 04:33:09 +00:00
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MutexLocker locker(m_mutex);
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auto i = m_regionCache.find(path);
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if (i != m_regionCache.end()) {
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return i->second;
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}
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2023-06-24 12:49:47 +00:00
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auto filteredPath = filterProcessing(path);
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2023-06-20 04:33:09 +00:00
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auto j = m_regionCache.find(filteredPath);
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if (j != m_regionCache.end()) {
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m_regionCache[path] = j->second;
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return j->second;
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}
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locker.unlock();
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auto image = Root::singleton().assets()->image(filteredPath);
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RectU region = RectU::null();
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image->forEachPixel([®ion](unsigned x, unsigned y, Vec4B const& pixel) {
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if (pixel[3] > 0)
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region.combine(RectU::withSize({x, y}, {1, 1}));
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});
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locker.lock();
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m_regionCache[path] = region;
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m_regionCache[filteredPath] = region;
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return region;
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}
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2023-06-24 12:49:47 +00:00
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AssetPath ImageMetadataDatabase::filterProcessing(AssetPath const& path) {
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AssetPath newPath = { path.basePath, path.subPath, {} };
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2023-06-23 15:30:55 +00:00
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2023-06-25 15:42:18 +00:00
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String filtered;
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2023-06-26 17:38:57 +00:00
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for (auto& directives : path.directives.list())
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directives.loadOperations();
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2023-06-25 15:42:18 +00:00
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path.directives.forEach([&](auto const& entry, Directives const& directives) {
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2023-06-24 09:41:52 +00:00
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ImageOperation const& operation = entry.operation;
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2023-06-25 15:42:18 +00:00
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if (!(operation.is<HueShiftImageOperation>() ||
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operation.is<SaturationShiftImageOperation>() ||
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operation.is<BrightnessMultiplyImageOperation>() ||
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operation.is<FadeToColorImageOperation>() ||
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operation.is<ScanLinesImageOperation>() ||
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operation.is<SetColorImageOperation>())) {
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filtered += "?";
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2024-04-21 20:07:59 +00:00
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filtered += entry.string(*directives);
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2023-06-23 15:30:55 +00:00
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}
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2023-06-25 15:42:18 +00:00
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});
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2023-06-20 04:33:09 +00:00
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2024-02-19 15:55:19 +00:00
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newPath.directives = std::move(filtered);
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2023-06-24 12:49:47 +00:00
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return newPath;
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2023-06-20 04:33:09 +00:00
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}
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2023-06-24 12:49:47 +00:00
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Vec2U ImageMetadataDatabase::calculateImageSize(AssetPath const& path) const {
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2023-06-20 04:33:09 +00:00
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// Carefully calculate an image's size while trying not to actually load it.
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// In error cases, this will fall back to calling Assets::image, so that image
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// can possibly produce a missing image asset or properly report the error.
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auto assets = Root::singleton().assets();
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auto fallback = [&assets, &path]() {
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return assets->image(path)->size();
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};
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2023-06-24 12:49:47 +00:00
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if (!assets->assetExists(path.basePath)) {
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2023-06-20 04:33:09 +00:00
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return fallback();
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}
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Vec2U imageSize;
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2023-06-24 12:49:47 +00:00
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if (path.subPath) {
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auto frames = assets->imageFrames(path.basePath);
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2023-06-20 04:33:09 +00:00
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if (!frames)
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return fallback();
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2023-06-24 12:49:47 +00:00
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if (auto rect = frames->getRect(*path.subPath))
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2023-06-20 04:33:09 +00:00
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imageSize = rect->size();
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else
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return fallback();
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} else {
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// We ensure that the base image size is cached even when given directives,
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// so we don't have to call Image::readPngMetadata on the same file more
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// than once.
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MutexLocker locker(m_mutex);
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2023-06-24 12:49:47 +00:00
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if (auto size = m_sizeCache.maybe(path.basePath)) {
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2023-06-20 04:33:09 +00:00
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imageSize = *size;
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} else {
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locker.unlock();
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2023-06-24 12:49:47 +00:00
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imageSize = get<0>(Image::readPngMetadata(assets->openFile(path.basePath)));
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2023-06-20 04:33:09 +00:00
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locker.lock();
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2023-06-24 12:49:47 +00:00
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m_sizeCache[path.basePath] = imageSize;
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2023-06-20 04:33:09 +00:00
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}
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}
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struct OperationSizeAdjust {
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Vec2U& imageSize;
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bool hasError;
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OperationSizeAdjust(Vec2U& size) : imageSize(size), hasError(false) {};
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2023-06-26 17:38:57 +00:00
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void operator()(NullImageOperation const&) {}
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2023-06-25 04:00:20 +00:00
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void operator()(ErrorImageOperation const&) {}
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2023-06-20 04:33:09 +00:00
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void operator()(HueShiftImageOperation const&) {}
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void operator()(SaturationShiftImageOperation const&) {}
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void operator()(BrightnessMultiplyImageOperation const&) {}
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void operator()(FadeToColorImageOperation const&) {}
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void operator()(ScanLinesImageOperation const&) {}
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void operator()(SetColorImageOperation const&) {}
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void operator()(ColorReplaceImageOperation const&) {}
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void operator()(AlphaMaskImageOperation const&) {}
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void operator()(BlendImageOperation const&) {}
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void operator()(MultiplyImageOperation const&) {}
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void operator()(BorderImageOperation const& bio) {
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imageSize += Vec2U::filled(bio.pixels * 2);
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}
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void operator()(ScaleImageOperation const& sio) {
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imageSize = Vec2U::round(vmult(Vec2F(imageSize), sio.scale));
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}
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void operator()(CropImageOperation const& cio) {
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if (cio.subset.isEmpty() ||
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cio.subset.xMin() < 0 ||
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cio.subset.yMin() < 0 ||
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(unsigned)cio.subset.xMax() > imageSize[0] ||
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(unsigned)cio.subset.yMax() > imageSize[1]) {
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hasError = true;
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} else {
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imageSize = Vec2U(cio.subset.size());
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}
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}
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void operator()(FlipImageOperation const&) {}
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};
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OperationSizeAdjust osa(imageSize);
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2023-06-26 17:38:57 +00:00
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for (auto& directives : path.directives.list())
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directives.loadOperations();
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2024-02-28 17:11:55 +00:00
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bool complete = path.directives.forEachAbortable([&](auto const& entry, Directives const&) -> bool {
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2023-06-24 09:41:52 +00:00
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entry.operation.call(osa);
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return !osa.hasError;
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2023-06-23 15:30:55 +00:00
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});
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2023-06-20 04:33:09 +00:00
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2023-06-23 15:30:55 +00:00
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if (!complete)
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return fallback();
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2023-06-20 04:33:09 +00:00
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return imageSize;
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}
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}
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