Kae
02632b248c
Fix more cases of tile collision not taking object material spaces into account
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Fixes #53
2024-04-01 10:30:03 +11:00
Kae
f00a790cb5
Fix #51
2024-03-30 14:14:24 +11:00
Kae
d76d217901
Update StarUniverseServer.cpp
2024-03-27 17:09:20 +11:00
Kae
d53c3ae0e7
Store the ship's species as a world property
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prevents smorgasbord when upgrading the ship after the player changes the species of the character that owns the ship
2024-03-27 17:06:51 +11:00
Kae
f08ffe2162
Merge branch 'light-test'
2024-03-27 16:07:17 +11:00
Kae
888cde79ef
feat: middle click objects in the inventory to open their interface
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makes carrying around shop objects easier
might need to restrict the allowed interaction types more, as some may break due to the source entity being the player
2024-03-27 16:00:13 +11:00
ErodeesFleurs
2a116c945e
add lua invoke when the client enters and leaves the planet.
2024-03-27 10:21:13 +08:00
Kae
c484fab32d
experiment: auto-conversion of object spread lights to hybrid spread/point lights
2024-03-26 07:31:33 +11:00
Kae
77d7f8eb81
give logs their own directory
2024-03-25 15:23:37 +11:00
Kae
78d5561db3
Fix animated particle discrepancies vs vanilla
2024-03-25 15:01:23 +11:00
Kae
9aaaf874e9
fix some server-side collision calls not including object collision
2024-03-25 11:20:11 +11:00
Kae
8899a1d270
make tech parentOffset interpolated
2024-03-25 06:29:13 +11:00
Kae
560ae08424
Add support for directly setting image assets and processing Image userdata
2024-03-25 03:46:21 +11:00
Kae
5da4b1a4e3
Make it clearer when the base Starbound assets are missing
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until the installer can locate the user's original Starbound assets
2024-03-22 22:22:19 +11:00
Kae
4d84152609
Merge branch 'main' of https://github.com/OpenStarbound/OpenStarbound
2024-03-22 20:59:12 +11:00
Kae
c1592b079d
Add readJson and writeJson for some packets
2024-03-22 20:59:02 +11:00
ErodeesFleurs
ec4787d78e
world.id() for server
2024-03-22 15:46:30 +08:00
Kae
9b10964a3e
Merge branch 'lighting'
2024-03-21 16:19:39 +11:00
ErodeesFleurs
868216a992
Add parseJson and clientWorld functions to LuaBindings
2024-03-21 10:10:22 +08:00
Kae
57ca6776e4
Lua patches
2024-03-21 00:57:49 +11:00
Kae
bf73fbc1ad
cursed point lights everywhere (but god it looks good)
2024-03-20 15:29:26 +11:00
Kae
6d76a11e25
experiment: unclamped lighting
2024-03-20 01:53:34 +11:00
ErodeesFleurs
a633070b3b
oops
2024-03-19 16:50:05 +08:00
ErodeesFleurs
876cf6343d
modify universe.sendPacket
2024-03-19 16:42:06 +08:00
Kae
e068172a09
Merge pull request #43 from ErodeesFleurs/sendPacket
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Add the Lua function for sending packet.
2024-03-19 18:24:23 +11:00
Kae
983bb82a96
Async lighting improvements
2024-03-19 18:21:54 +11:00
ErodeesFleurs
b856377833
add sendPacket lua context
2024-03-19 12:46:50 +08:00
Kae
17ea975970
Update StarCommandProcessor.cpp
2024-03-19 14:44:21 +11:00
Kae
5ca42599ef
make timescale a server command and add a tickrate command
2024-03-19 13:35:55 +11:00
Kae
5f01d2d4d7
Update StarWorldServer.cpp
2024-03-18 23:25:44 +11:00
Kae
5a48b0383a
fix StepUpdate typos (oops)
2024-03-18 22:09:48 +11:00
Kae
647cd45dd5
Update StarPlayerUniverseMap.cpp
2024-03-18 17:37:43 +11:00
Kae
5d1e118a19
better UniverseMap checks
2024-03-18 17:34:02 +11:00
Kae
7d717489a9
Update StarUniverseClient.cpp
2024-03-18 17:12:42 +11:00
Kae
f15d50ec07
oops!!
2024-03-17 23:09:42 +11:00
Kae
758a900e51
Update StarWorldServer.cpp
2024-03-17 17:37:32 +11:00
Kae
9dc1eb7312
InterpolationTracker operates on time in seconds instead of steps now
2024-03-17 17:33:31 +11:00
Kae
b2b6c05968
Update StarWorldServer.cpp
2024-03-17 15:12:08 +11:00
Kae
8559a46df2
fix RPATH and object material spaces from old worlds getting stuck
2024-03-17 15:11:29 +11:00
Kae
53c7c3775f
Lua: new Image userdata (& cursor mod fix)
2024-03-17 01:53:46 +11:00
Kae
6fa0afd758
experimental asset load scripts
2024-03-15 21:28:11 +11:00
Kae
696abcca71
fix late aimPosition
2024-03-15 16:26:12 +11:00
Kae
658fab846e
change net debug logging to kB/s
2024-03-15 16:00:56 +11:00
Kae
6208636d69
Fixes
2024-03-15 15:26:38 +11:00
Kae
662b83ff92
Initial commit of experimental zstd network compression
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currently a bit buggy
2024-03-14 21:41:53 +11:00
Kae
3534067801
Tile Prediction: make refunds silent
2024-03-11 17:03:09 +11:00
Kae
caf7abebfe
change tickNetInterpolation calls to use dt value
2024-03-11 16:31:20 +11:00
WasabiRaptor
e89a9af075
whoops
2024-03-09 18:58:25 -05:00
WasabiRaptor
21f9ab763e
remove missing persistent effects
2024-03-09 16:26:13 -05:00
Kae
dc77061840
hopefully fix #33
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in OpenStarbound, players can place blocks with their own collision type. this can cause objects to override the collision type if the object has material spaces and a previous attempt at accounting for this led to that bug: giving object collision its own field in the server tile should fix this
2024-03-09 12:18:22 +11:00