Kae
6d76a11e25
experiment: unclamped lighting
2024-03-20 01:53:34 +11:00
Kai Blaschke
cd23817bf1
Fixed remaining compiler warnings
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Some warnings (e.g. in Opus and the tests) can't be fixed, only suppressed.
2024-02-28 18:30:27 +01:00
Kai Blaschke
431a9c00a5
Fixed a huge amount of Clang warnings
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On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably.
99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified.
Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects.
Most remaining warnings are now unused parameters.
2024-02-19 16:55:19 +01:00
Kae
ca21b29f92
Small cleanup
2023-08-21 21:22:25 +10:00
Kae
ce6cadd2a0
Store material item settings in player secret properties instead of parameters
2023-08-21 21:18:27 +10:00
Kae
bd4b1ed45c
Update StarMaterialItem.cpp
2023-08-21 21:10:43 +10:00
Kae
33b7f17bb2
Material Item: Allow entity overlap on non-solid collision kinds
2023-08-20 20:52:56 +10:00
Kae
6e7c0498ef
Hook tile meshing up to Material Item drop and preview
2023-08-20 18:56:50 +10:00
Kae
e5c6d005d7
Add binds to modify material radius
2023-08-20 13:57:27 +10:00
Kae
572b492b93
Fix collision not refreshing on expired predictions and slight placement issue
2023-08-19 22:49:05 +10:00
Kae
3805db7722
oops: Fix sub-step material placement
2023-08-19 21:35:56 +10:00
Kae
d65bc3cc8d
Add collision cycling to Material items
2023-08-19 20:47:58 +10:00
Kae
1af5e5cc89
Material Item equip sound
2023-08-19 12:34:35 +10:00
Kae
156c243360
improve applyTileModifications to be more aggressive
2023-08-19 00:18:51 +10:00
Kae
7860262a3b
Fix MaterialItem steps being in reverse
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Also multiplied steps for reliability with diagonals
2023-08-18 23:28:31 +10:00
Kae
f6f91b18e8
Various improvements
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You can now right click empty slots to insert one from swap.
Added unique sounds for the swap slot count incrementing/decrementing.
Material placement now plays sounds.
2023-08-18 23:14:53 +10:00
Kae
72e33fdef5
fix last aim being held when unequipping MaterialItem while holding fire
2023-07-31 16:41:12 +10:00
Kae
830d4deb7b
Tile placement improvements
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Placing materials is now done in a line to fix gaps at low framerates
2023-07-31 16:00:19 +10:00
Kae
4b0bc220e4
Support for changing the game's timescale
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Context-specific (like per-world) timescales can also be added later
2023-07-21 00:58:49 +10:00
Kae
332983c97b
The Formatting String Catastrophe
2023-06-27 20:23:44 +10:00
Kae
7eb010d4a1
Pretty much working now
2023-06-24 22:49:47 +10:00
Kae
6352e8e319
everything everywhere
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all at once
2023-06-20 14:33:09 +10:00