Kae
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34bb0b5422
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Initial voice HUD indicator setup
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2023-07-17 22:20:39 +10:00 |
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Kae
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848b11399f
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Get SE-compatible voice transmission working
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2023-07-16 23:04:09 +10:00 |
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Kae
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da098c7b48
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Support receiving SE voice data, resample per-speaker again because of positional delay
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2023-07-16 20:44:15 +10:00 |
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Kae
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4e44a4ed75
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Get transmission working
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2023-07-15 14:01:44 +10:00 |
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Kae
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28f4204b09
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more Voice work
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2023-07-13 19:12:55 +10:00 |
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Kae
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c3bf7a3c87
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Add vanilla-compatible raw broadcasts
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2023-07-13 17:58:35 +10:00 |
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Kae
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f9e8b5badf
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more work on Voice
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2023-07-13 15:01:07 +10:00 |
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Kae
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40223a5090
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Initial work
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2023-07-12 22:16:12 +10:00 |
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Kae
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2b964a2384
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Remove indent from Star:: in StarInput.hpp
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2023-07-12 20:59:23 +10:00 |
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Kae
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87f0e49341
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Fix asynchronous lighting crash
This somehow only occurred on Linux
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2023-07-10 19:01:39 +10:00 |
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Kae
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fe4cc19618
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Change pure string format calls to use fmt::to_string
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2023-07-06 19:26:28 +10:00 |
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Kae
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58678bfe9d
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Attempt to fix rare crash writing configuration
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2023-07-05 21:31:36 +10:00 |
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Kae
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5df9adcd0e
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Fix input bind priority
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2023-07-04 20:46:26 +10:00 |
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Kae
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bf7418073d
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Move input callback creation
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2023-07-04 20:45:43 +10:00 |
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Kae
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e3461e9053
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Start of Interface callbacks, starting with a bindCanvas function for the whole screen
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2023-07-04 19:27:16 +10:00 |
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Kae
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f73cb3ce03
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improve WorldServer debug logging
is now consistent with WorldServerThread's use of the world id, which is generally more appropriate
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2023-07-03 19:32:23 +10:00 |
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Kae
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deb96742e0
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Prevent particle copy, tweak debugging some more
probably not too time-saving
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2023-07-03 18:31:12 +10:00 |
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Kae
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1dacc0f41a
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Add client world.players
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2023-07-03 18:22:44 +10:00 |
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Kae
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1742b04eec
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Cache plant piece asset paths
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2023-07-03 18:22:31 +10:00 |
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Kae
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7f65913762
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Use more portable encoding for Unicode character in debug strfs
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2023-07-03 16:26:42 +10:00 |
|
Kae
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11e00a8ded
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Change debug render time logging to use microseconds
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2023-07-03 16:04:17 +10:00 |
|
Kae
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069d61e487
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Fix scaling a better way
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2023-07-03 09:10:09 +10:00 |
|
Kae
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7999442f01
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Fix scaling
not happy with having to do this, but whatever
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2023-07-03 08:57:30 +10:00 |
|
Kae
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398a5655f4
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Add Drawable <-> Lua conversion to LuaGameConverters
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2023-07-03 08:51:42 +10:00 |
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Kae
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7d86194cae
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fix three constructors having a struct keyword in them
i didn't even notice, and only MSVC silently let it compile. what the fuck
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2023-07-03 04:05:42 +10:00 |
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Kae
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2386a95342
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Input Binding support
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2023-07-02 17:19:54 +10:00 |
|
Kae
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73841ee041
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more Input work
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2023-07-02 10:55:25 +10:00 |
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Kae
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fe3763ed33
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Update StarInput.cpp
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2023-07-02 08:17:06 +10:00 |
|
Kae
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3fc7a85a52
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More work on the Input system
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2023-07-02 08:16:14 +10:00 |
|
Kae
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15b0e99460
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Initial setup of input stuff
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2023-07-02 06:34:43 +10:00 |
|
Kae
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2c43b50531
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Fix immediateSound pool logic
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2023-07-02 03:18:35 +10:00 |
|
Kae
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3c65474062
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immediateSound and persistentSound now supports random sound pools
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2023-07-02 02:26:13 +10:00 |
|
Kae
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2a610211a1
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Correct UpdateWorldProperties handling on server
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2023-07-02 02:02:25 +10:00 |
|
Kae
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ce68aad078
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Move expensive questIndicatorPosition() call
need to optimize Object configValue at some point
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2023-07-01 08:01:29 +10:00 |
|
Kae
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45c44408ce
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Update StarInspectionTool.cpp
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2023-07-01 07:30:30 +10:00 |
|
Kae
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a8196dfd64
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Reorganize root load order
Turns out increasing the root load thread count is detrimental. The databases are always stepping on eachother's toes
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2023-07-01 04:09:11 +10:00 |
|
Kae
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ad58a960e4
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bring player inspection back!
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2023-06-30 11:44:42 +10:00 |
|
Kae
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b43c59e828
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Update StarPlayer.cpp
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2023-06-30 07:23:41 +10:00 |
|
Kae
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7d847fcd6a
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Fix rare world lighting thread race
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2023-06-30 06:35:46 +10:00 |
|
Kae
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cb1390e9f3
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Fix movement controllers falling through platforms at low timestep hz
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2023-06-30 06:35:32 +10:00 |
|
Kae
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d5fbd2001b
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RenderPrimitive micro-optimizations
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2023-06-30 04:34:10 +10:00 |
|
Kae
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47a527ebbf
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Update StarHumanoid.cpp
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2023-06-30 02:31:41 +10:00 |
|
Kae
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dc134e168b
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Move lightmap wait into WorldPainter to fix single-frame lightmap lag-behind
unfortunate
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2023-06-29 10:31:59 +10:00 |
|
Kae
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624c7aaaf1
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Move lighting calculation to separate thread
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2023-06-29 10:11:19 +10:00 |
|
Kae
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9d67cda97f
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Update StarPlayerLuaBindings.cpp
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2023-06-29 08:12:27 +10:00 |
|
Kae
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0b479ae1b9
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fix parsePersonality on other compilers
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2023-06-29 06:38:48 +10:00 |
|
Kae
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fb0ab85089
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Lua: player.* identity getters and setters
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2023-06-29 05:58:24 +10:00 |
|
Kae
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9486a56508
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Add base variables for warping cinematics
I literally only did this because I have an ultra-wide monitor and the letterboxing bothered me
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2023-06-29 00:13:43 +10:00 |
|
Kae
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45493ca8dd
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Revert timestep values to default, make configurable
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2023-06-29 00:12:05 +10:00 |
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Kae
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47ae258c2e
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ok maybe don't override the animation state if it's walk
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2023-06-28 22:59:15 +10:00 |
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