Kae
d5f5fb5ddf
Add hardware cursor game setting
2024-04-19 08:52:35 +10:00
Kae
9533c8d0a5
Fix ?border behaving slightly different to vanilla (due to alterations for font directives)
2024-04-18 11:54:31 +10:00
Kae
5bf3b20542
oops - state must be popped before writing indent
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otherwise the closing } on non-empty objects is incorrectly indented
2024-04-18 08:46:48 +10:00
Kae
1587bb2409
Empty JSON objects should be printed as {}, not { \n} + fix the new Json hasher not sorting keys
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[skip ci]
2024-04-18 08:42:58 +10:00
Kae
83ca73b299
Add volume and pitch to projectile sound actions
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did it to some chat bubble thing too lol, why not.
2024-04-15 17:47:40 +10:00
Kae
63c9e3ec8b
only round vertices if AA is on
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[skip ci]
2024-04-15 17:46:44 +10:00
Kae
90f3835dae
widget.getText didn't work for labels and buttons??
2024-04-15 17:14:03 +10:00
Kae
37d7262375
Fix text wrapping bug that only happened under a specific scenario
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was causing a broken string view if there was a line that had any space in it followed by a forced newline and then a line that had no spaces but was long enough to wrap. example:
A B\nThisLastLineHasNoSpacesButIsLongEnoughToWrapAnyways!!!!!!!!!!!!
2024-04-15 11:10:33 +10:00
Kae
227e60ca4c
new object lighting toggle, log non-master entity render/update exceptions
2024-04-15 08:03:26 +10:00
Kae
ed8b22c472
feat: nicer Humanoid ?scalenearest rendering
2024-04-14 10:32:11 +10:00
Kae
772b0585c2
deduplicate const CollisionBlock sets
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when i dumped the symbols, these two and their initializers had over 150 duplicates
2024-04-13 16:15:17 +10:00
Kae
dab179e355
add player.mode, player.setMode
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removed two unnecessary (not from vanilla) functions, use root.(get/get)ConfigurationPath instead.
2024-04-13 15:49:37 +10:00
Kae
d3382e2b91
vcpkg: restore original liblzma port
2024-04-12 13:50:40 +10:00
Kae
d255328476
Humanoid: apply globalOffset *before* rotation
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the globalOffset is meant to realign the sprite with the collision poly - applying it after rotating the drawables is bad! (I actually ACCIDENTALLY fixed this in StarExtensions and only noticed the difference today. quite incredible)
2024-04-11 16:27:46 +10:00
Kae
b89b8d585e
oops - restore assets modification to load scripts
2024-04-08 18:10:09 +10:00
Kae
4a3ffadecb
Expose assets lua callbacks to patch contexts
2024-04-08 16:12:48 +10:00
Kae
ef3dc1c60e
fix: slightly jittery zoom level transitions
2024-04-08 14:34:45 +10:00
Kae
8a8a050159
2 features: multi-sample anti-aliasing & Lua patches for images
2024-04-08 14:22:22 +10:00
Kae
4458d2e85e
only decline offered quests if the player explicitly pressed the decline button
2024-04-05 23:09:57 +11:00
Kae
da8e6d1aa8
Update StarTeamBar.cpp
2024-04-05 15:14:08 +11:00
Kae
12a28d5345
fix: last minor text wrapping bug
2024-04-04 15:09:40 +11:00
Kae
6c896c2ef7
Make ping updates more accurate
2024-04-04 14:35:36 +11:00
Kae
be676518f4
fix rare text wrapping bug in the chat box
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also removed unnecessary leftover variables from when text wrapping used to always create a StringList
2024-04-03 12:19:55 +11:00
Kae
662f12da96
improvements to universe.sendPacket and world.sendPacket
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adds necessary clientsMutex lock, and returns false if sending failed
2024-04-02 13:39:34 +11:00
ErodeesFleurs
cf93c2e9d4
oops
2024-04-02 09:42:22 +08:00
ErodeesFleurs
be571b5cd0
add world.sendPacket and fixed deadlock
2024-04-02 09:34:06 +08:00
Kae
02632b248c
Fix more cases of tile collision not taking object material spaces into account
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Fixes #53
2024-04-01 10:30:03 +11:00
Kae
b556f71473
vcpkg: temporary liblzma workaround during the xz fiasco
2024-04-01 08:07:17 +11:00
Kae
f00a790cb5
Fix #51
2024-03-30 14:14:24 +11:00
Kae
55cc6d793d
wire interface: fetch render vars on init instead of every wire (wtf?)
2024-03-29 02:54:17 +11:00
Kae
8fee64013e
don't deselect the wire after making one connection
2024-03-29 02:48:38 +11:00
Kae
53d4183ac3
Add a default brightness limit
2024-03-29 02:23:36 +11:00
Kae
0f9a200e6b
fix: crafting interfaces not working with new middle-click opening
2024-03-28 04:46:07 +11:00
Kae
d76d217901
Update StarUniverseServer.cpp
2024-03-27 17:09:20 +11:00
Kae
d53c3ae0e7
Store the ship's species as a world property
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prevents smorgasbord when upgrading the ship after the player changes the species of the character that owns the ship
2024-03-27 17:06:51 +11:00
Kae
1b20362583
remove redundant logMap, now that lighting is 100% asynchronous
2024-03-27 16:33:21 +11:00
Kae
f08ffe2162
Merge branch 'light-test'
2024-03-27 16:07:17 +11:00
Kae
888cde79ef
feat: middle click objects in the inventory to open their interface
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makes carrying around shop objects easier
might need to restrict the allowed interaction types more, as some may break due to the source entity being the player
2024-03-27 16:00:13 +11:00
ErodeesFleurs
646c444a41
Maybe fix IME support
2024-03-27 11:22:09 +08:00
ErodeesFleurs
2a116c945e
add lua invoke when the client enters and leaves the planet.
2024-03-27 10:21:13 +08:00
Kae
c484fab32d
experiment: auto-conversion of object spread lights to hybrid spread/point lights
2024-03-26 07:31:33 +11:00
Kae
77d7f8eb81
give logs their own directory
2024-03-25 15:23:37 +11:00
Kae
78d5561db3
Fix animated particle discrepancies vs vanilla
2024-03-25 15:01:23 +11:00
Kae
84a2d8f7f8
change fonts to woff2
2024-03-25 12:49:18 +11:00
Kae
9aaaf874e9
fix some server-side collision calls not including object collision
2024-03-25 11:20:11 +11:00
Kae
5981880a99
title changes (moved quit button away) + better compressed all the pngs
2024-03-25 08:40:02 +11:00
Kae
8899a1d270
make tech parentOffset interpolated
2024-03-25 06:29:13 +11:00
Kae
560ae08424
Add support for directly setting image assets and processing Image userdata
2024-03-25 03:46:21 +11:00
Kae
6b8c472978
nicer volume sliders
2024-03-25 01:57:55 +11:00
Kae
5da4b1a4e3
Make it clearer when the base Starbound assets are missing
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until the installer can locate the user's original Starbound assets
2024-03-22 22:22:19 +11:00
Kae
4d84152609
Merge branch 'main' of https://github.com/OpenStarbound/OpenStarbound
2024-03-22 20:59:12 +11:00
Kae
c1592b079d
Add readJson and writeJson for some packets
2024-03-22 20:59:02 +11:00
Kae
a08fe284d3
Merge pull request #47 from ErodeesFleurs/useful
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Fix compilation error and add the 'world.id' function
2024-03-22 20:58:19 +11:00
Kae
e318098f0b
Add equality operator for Directives (fixes networking bug)
2024-03-22 19:12:45 +11:00
ErodeesFleurs
443e6459b9
fix pushGlobalContext error
2024-03-22 15:56:20 +08:00
ErodeesFleurs
ec4787d78e
world.id() for server
2024-03-22 15:46:30 +08:00
Kae
9b10964a3e
Merge branch 'lighting'
2024-03-21 16:19:39 +11:00
ErodeesFleurs
868216a992
Add parseJson and clientWorld functions to LuaBindings
2024-03-21 10:10:22 +08:00
Kae
57ca6776e4
Lua patches
2024-03-21 00:57:49 +11:00
Kae
a096fa3ffc
Update StarWorldPainter.cpp
2024-03-20 16:38:44 +11:00
Kae
bf73fbc1ad
cursed point lights everywhere (but god it looks good)
2024-03-20 15:29:26 +11:00
Kae
6d76a11e25
experiment: unclamped lighting
2024-03-20 01:53:34 +11:00
ErodeesFleurs
a633070b3b
oops
2024-03-19 16:50:05 +08:00
ErodeesFleurs
876cf6343d
modify universe.sendPacket
2024-03-19 16:42:06 +08:00
Kae
e068172a09
Merge pull request #43 from ErodeesFleurs/sendPacket
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Add the Lua function for sending packet.
2024-03-19 18:24:23 +11:00
Kae
983bb82a96
Async lighting improvements
2024-03-19 18:21:54 +11:00
ErodeesFleurs
b856377833
add sendPacket lua context
2024-03-19 12:46:50 +08:00
Kae
17ea975970
Update StarCommandProcessor.cpp
2024-03-19 14:44:21 +11:00
Kae
5ca42599ef
make timescale a server command and add a tickrate command
2024-03-19 13:35:55 +11:00
Kae
5f01d2d4d7
Update StarWorldServer.cpp
2024-03-18 23:25:44 +11:00
Kae
5a48b0383a
fix StepUpdate typos (oops)
2024-03-18 22:09:48 +11:00
Kae
647cd45dd5
Update StarPlayerUniverseMap.cpp
2024-03-18 17:37:43 +11:00
Kae
5d1e118a19
better UniverseMap checks
2024-03-18 17:34:02 +11:00
Kae
7d717489a9
Update StarUniverseClient.cpp
2024-03-18 17:12:42 +11:00
Kae
f15d50ec07
oops!!
2024-03-17 23:09:42 +11:00
Kae
faae6e715a
fix minor interp bug
2024-03-17 18:06:12 +11:00
Kae
758a900e51
Update StarWorldServer.cpp
2024-03-17 17:37:32 +11:00
Kae
9dc1eb7312
InterpolationTracker operates on time in seconds instead of steps now
2024-03-17 17:33:31 +11:00
Kae
4e0d7598e1
omg
2024-03-17 15:56:29 +11:00
Kae
3650add73a
Update CMakeLists.txt
2024-03-17 15:38:35 +11:00
Kae
68b1632b92
Update CMakeLists.txt
2024-03-17 15:36:50 +11:00
Kae
8d1d278e7b
Update CMakeLists.txt
2024-03-17 15:32:05 +11:00
Kae
b98b0334a9
Update CMakeLists.txt
2024-03-17 15:29:38 +11:00
Kae
b2b6c05968
Update StarWorldServer.cpp
2024-03-17 15:12:08 +11:00
Kae
8559a46df2
fix RPATH and object material spaces from old worlds getting stuck
2024-03-17 15:11:29 +11:00
Kae
252ce113a5
add missing vars to linux and macOS CMakePresets
2024-03-17 13:45:30 +11:00
Kae
e867822a70
whoops, setMetatable call was accidentally removed
2024-03-17 13:36:30 +11:00
Kae
53c7c3775f
Lua: new Image userdata (& cursor mod fix)
2024-03-17 01:53:46 +11:00
Kae
463205c09c
remove unnecessary SDL2 include
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[skip ci]
2024-03-17 01:52:34 +11:00
Kae
d577a98980
Lua: allow jarray and jobject to convert existing tables
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[skip ci]
2024-03-17 01:52:02 +11:00
ErodeesFleurs
c6a2f4fa7d
add clipboard lua binds
2024-03-16 20:00:53 +08:00
Kae
a63707cc59
Update word_count.cpp
2024-03-16 11:07:41 +11:00
Kae
78a68b6a20
postLoad scripts too
2024-03-16 00:02:51 +11:00
Kae
7eec15098e
asset onLoad scripts can add and patch assets now
2024-03-15 22:47:02 +11:00
Kae
13f91aa195
Songbook search improvements
2024-03-15 21:29:14 +11:00
Kae
6fa0afd758
experimental asset load scripts
2024-03-15 21:28:11 +11:00
Kae
696abcca71
fix late aimPosition
2024-03-15 16:26:12 +11:00
Kae
658fab846e
change net debug logging to kB/s
2024-03-15 16:00:56 +11:00
Kae
6208636d69
Fixes
2024-03-15 15:26:38 +11:00
Kae
662b83ff92
Initial commit of experimental zstd network compression
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currently a bit buggy
2024-03-14 21:41:53 +11:00