Commit Graph

66 Commits

Author SHA1 Message Date
Kae
620c23e70a Schedule voice config save when updating settings from Lua 2023-07-19 19:04:31 +10:00
Kae
35b1c36b17 Add loopback, fix mono and leak 2023-07-19 18:59:35 +10:00
Kae
3cdbf8bf01 Lua functions for updating Voice settings, improve loudness visualization 2023-07-19 18:15:49 +10:00
Kae
a9dac1b2df Detect setting changes loading Voice JSON 2023-07-19 01:16:47 +10:00
Kae
e1645f37fc Support for player entity message commands 2023-07-19 01:16:22 +10:00
Kae
770314fd7e Unused alternate blending for stereo 2023-07-18 18:18:02 +10:00
Kae
6e1d29fe86 Provide speaker info to HUD indicators 2023-07-18 17:36:51 +10:00
Kae
34bb0b5422 Initial voice HUD indicator setup 2023-07-17 22:20:39 +10:00
Kae
848b11399f Get SE-compatible voice transmission working 2023-07-16 23:04:09 +10:00
Kae
da098c7b48 Support receiving SE voice data, resample per-speaker again because of positional delay 2023-07-16 20:44:15 +10:00
Kae
4e44a4ed75 Get transmission working 2023-07-15 14:01:44 +10:00
Kae
91cd6182d8 Fix mono 2023-07-15 00:39:10 +10:00
Kae
b4a53e0706 Only resample during mix, store samples a simpler way
Still need a better resampler, I think
2023-07-15 00:35:23 +10:00
Kae
73c5a17746 Move Opus encoding off-thread because of SDL
SDL gives its audio threads a very small stack size and it was making Opus fuck up
2023-07-14 22:47:49 +10:00
Kae
52ba6fa7f7 Ensure NONTHREADSAFE_PSUEDOSTACK is never used 2023-07-14 21:44:13 +10:00
Kae
8ff5d9f82b Update StarVoice.cpp 2023-07-14 19:54:56 +10:00
Kae
77e14b5941 cleanup 2023-07-14 18:29:36 +10:00
Kae
3b38825b34 more voice stuff 2023-07-14 13:13:19 +10:00
Kae
f14f77724d more voice work!!! 2023-07-13 20:47:53 +10:00
Kae
28f4204b09 more Voice work 2023-07-13 19:12:55 +10:00
Kae
f9e8b5badf more work on Voice 2023-07-13 15:01:07 +10:00
Kae
40223a5090 Initial work 2023-07-12 22:16:12 +10:00
Kae
fe4cc19618 Change pure string format calls to use fmt::to_string 2023-07-06 19:26:28 +10:00
Kae
f75d1f0b5a Wire rendering improvements 2023-07-05 21:33:15 +10:00
Kae
54dfd900ca interface.bindCanvas uses interface scale by default 2023-07-05 18:25:16 +10:00
Kae
c923f4f13b pane lua stuff 2023-07-04 22:36:27 +10:00
Kae
e3461e9053 Start of Interface callbacks, starting with a bindCanvas function for the whole screen 2023-07-04 19:27:16 +10:00
Kae
c343a7dfaf Add toggle for debug HUD 2023-07-04 04:42:16 +10:00
Kae
11e00a8ded Change debug render time logging to use microseconds 2023-07-03 16:04:17 +10:00
Kae
8ee9c97f54 Tweak debug font 2023-07-03 14:48:42 +10:00
Kae
d018957b09 Fix font glyph generation to work correctly with other fonts 2023-07-03 14:21:51 +10:00
Kae
2386a95342 Input Binding support 2023-07-02 17:19:54 +10:00
Kae
c48a61bb03 Update StarNameplatePainter.cpp 2023-07-01 07:55:22 +10:00
Kae
ee2e134bbf Title music fades in/out 2023-06-30 12:02:00 +10:00
Kae
33b980dacb Change default menu logo 2023-06-30 11:45:26 +10:00
Kae
204d449dda Change how the game renders the world backdrops 2023-06-30 08:37:27 +10:00
Kae
d5fbd2001b RenderPrimitive micro-optimizations 2023-06-30 04:34:10 +10:00
Kae
7fc9260829 Add extra checks to the char creation pane to prevent crashes when the player is not using an extension mod with extra species 2023-06-29 22:02:35 +10:00
Kae
624c7aaaf1 Move lighting calculation to separate thread 2023-06-29 10:11:19 +10:00
Kae
1e213aac5f Decimal zoom with lerp 2023-06-29 07:05:01 +10:00
Kae
fb0ab85089 Lua: player.* identity getters and setters 2023-06-29 05:58:24 +10:00
Kae
4c006afc94 Add unused support for using the actual humanoid for armor preview 2023-06-28 01:34:37 +10:00
Kae
59ab7dabe6 Misc internal UI fixes 2023-06-28 01:07:55 +10:00
Kae
efa3872396 Don't do spatial logging on the server 2023-06-28 00:50:47 +10:00
Kae
152af87655 Fix broken regex, make game timestep non-const 2023-06-28 00:20:22 +10:00
Kae
332983c97b The Formatting String Catastrophe 2023-06-27 20:23:44 +10:00
LDA
c9e889723b resolved most of the compiler warnings/errors under gcc
also update xxhash and tinyformat
2023-06-26 11:58:35 -07:00
Kae
4585c9cafa Lazy-loading of ImageOperation inside Directives
also fixed cases of drawables not staying centered after adding directives that scale
2023-06-27 03:38:57 +10:00
Kae
14e23a17cc fix ErrorScreen pane never coming back after closing the first error 2023-06-27 01:22:09 +10:00
Kae
4e6e342169 Improve AssetPath::split
also fixed a bug with the cursor changes
2023-06-27 01:04:58 +10:00