Kae
8332536399
fix compilation
2024-08-22 12:52:59 +10:00
Bottinator22
08dd7d72d7
Update StarClientApplication.hpp
2024-08-21 19:23:11 -07:00
Bottinator22
b0d3c88834
Update StarClientApplication.cpp
2024-08-21 19:22:25 -07:00
Bottinator22
8937f0d816
Update StarRenderer_opengl.hpp
2024-08-21 19:21:50 -07:00
Bottinator22
50c987b1c4
Update StarRenderer_opengl.cpp
2024-08-21 19:21:02 -07:00
Kae
25386deef4
Use formatting for that exception msg
2024-08-21 17:20:49 +10:00
SilverSokolova
d9ca18198e
Elaborate on dungeon air vs ground error message
2024-08-21 00:21:51 -05:00
Kae
b2f8ac594a
Update StarPortraitWidget.cpp
2024-08-20 19:58:20 +10:00
Kae
76a00ac5c9
Update StarInventory.cpp
2024-08-18 14:15:07 +10:00
Kae
d7065e7611
Update StarThread_unix.cpp
2024-08-14 16:51:58 +10:00
Kae
295ed51126
Update StarThread_unix.cpp
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my brain is kind of fried at the moment
2024-08-14 13:45:17 +10:00
Kae
86a1de4fbd
Update StarThread_unix.cpp
2024-08-14 13:30:44 +10:00
Kae
10c4cff2ed
Update StarThread_unix.cpp
2024-08-14 13:26:40 +10:00
Kae
1a5507f019
Update StarClientApplication.hpp
2024-08-14 11:06:23 +10:00
Kae
8bef4abdbc
Connection changes
2024-08-13 16:23:01 +10:00
Kae
4e236740f6
Update StarLogging.cpp
2024-08-08 13:06:42 +10:00
Kae
ffc1f95789
nicer error logging for BTree Repacker
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recoverAll was really just sitting there
2024-08-08 12:09:47 +10:00
Kae
b2afd65144
Fix WorldStorage accessing null entityMap if a broken world throws an exception on load
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happened to me when trying to repair a broken world file
2024-08-08 11:59:38 +10:00
Kae
dc37c9bdb8
Check if object matspace is a biome metamaterial when removing old matspaces
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#95
2024-08-05 10:07:22 +10:00
Kae
cb547d0bc6
Improve Windows stack output
2024-08-04 21:22:50 +10:00
Rohan
8f0c327ffa
Fix LeftStick movement StarClientApplication.cpp
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It no longer has that drift. The drift is caused by the controller, and this simply turns up the threshold of where the game actually accepts the input as a movement.
2024-08-03 11:42:20 -07:00
Kae
6321a7d75d
Update StarClientApplication.cpp
2024-08-03 18:54:49 +10:00
Kae
20de634a06
Improve Discord activity info
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requested by Omeruin!
2024-08-03 18:51:19 +10:00
Kae
bef86811c9
revert libsamplerate addition
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sadge
2024-08-03 13:36:16 +10:00
Kae
4f511c2aaa
Update build_linux.yml
2024-08-03 13:32:41 +10:00
Kae
908fa1ee60
Add libsamplerate, make Voice bitrate configurable
2024-08-03 11:54:08 +10:00
Kae
497c6efc55
Fix RNG bugs from upgrade to C++17
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staticRandomShuffle now uses its own tiny impl of the deprecated std::random_shuffle, producing identical results in testing
2024-08-02 11:53:59 +10:00
Kae
42acfb3f2d
fix F16-F24 keys offsetting keycodes, add key name to canvas key callback args
2024-07-31 08:40:56 +10:00
Kae
420f1d9731
add player.favoriteColor and setFavoriteColor
2024-07-30 14:00:03 +10:00
Kae
a75703085e
Ignore GLEW wayland error ( https://github.com/nigels-com/glew/issues/172 )
2024-07-30 12:41:24 +10:00
Kae
0990379db8
Update StarRenderer_opengl.cpp
2024-07-30 12:25:01 +10:00
Kae
db836d0ca4
Update StarRenderer_opengl.cpp
2024-07-30 12:19:18 +10:00
Kae
e9e87a1c3c
Avoid crashing when a OGG file is broken (thanks to @kblaschke !)
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Also added a name tag to Audio for logging so that it's easier to find the audio asset that's causing it
2024-07-29 09:23:27 +10:00
Kae
8b1a2d6f0c
add 2 new allocators, currently using rpmalloc on Windows (mimalloc unused for now)
2024-07-28 10:54:26 +10:00
Kae
5398190030
relax sector unload criteria
2024-07-28 10:53:14 +10:00
Kae
e1be2ab429
finalize network improvements
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can now disable zstd stream compression via config, peer-to-peer uses stream compression now, also made the server commands script a bit nicer
2024-07-27 20:04:34 +10:00
Kae
372921abde
Update StarNetPacketSocket.cpp
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oops
2024-07-27 19:42:24 +10:00
Kae
0ec199b3af
Update StarNetPacketSocket.cpp
2024-07-27 18:56:16 +10:00
Kae
a5788e7585
Update StarNetPackets.cpp
2024-07-27 14:52:36 +10:00
Kae
951fe787c4
Networking changes (needs P2P testing, requires clients to update unfortunately)
2024-07-27 14:09:12 +10:00
Kae
9e7a2e9bb9
only print Lua command result if it's not null
2024-07-27 13:58:14 +10:00
Kae
b1315d1784
Update StarPlayerInventory.cpp
2024-07-27 10:43:58 +10:00
Kae
c3de15c18d
Fix compressed buffer not being emptied instantly in TcpPacketSocket::writeData
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would only cause an issue when using sendAll, resulted in rarely not connecting
2024-07-27 08:43:32 +10:00
Kae
2d278e71c1
fix possible segfault in PlayerInventory::retrieve
2024-07-26 14:54:34 +10:00
Kae
a6ac154b94
accept 🎮 in mod bindings
2024-07-25 08:56:00 +10:00
Kae
323364f0af
well that doesn't compile outside MSVC apparently
2024-07-25 07:25:27 +10:00
Kae
0638127721
Update StarObject.cpp
2024-07-25 07:21:17 +10:00
Kae
0634ae78fc
Object::init - avoid throwing if 'scripts' parameter isn't an array for some reason
2024-07-25 07:04:21 +10:00
Kae
6dd49fb69a
make missing packed.pak instructions slightly more verbose
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ffs. TODO: prompt automatic copy if it detects an existing install
2024-07-24 18:18:52 +10:00
Kae
f46d796253
Propagate client admin status to WorldServers
2024-07-20 05:35:06 +10:00