Commit Graph

63 Commits

Author SHA1 Message Date
ErodeesFleurs
868216a992 Add parseJson and clientWorld functions to LuaBindings 2024-03-21 10:10:22 +08:00
ErodeesFleurs
a633070b3b oops 2024-03-19 16:50:05 +08:00
ErodeesFleurs
b856377833 add sendPacket lua context 2024-03-19 12:46:50 +08:00
Kae
53c7c3775f Lua: new Image userdata (& cursor mod fix) 2024-03-17 01:53:46 +11:00
Kae
6fa0afd758 experimental asset load scripts 2024-03-15 21:28:11 +11:00
Kai Blaschke
cd23817bf1
Fixed remaining compiler warnings
Some warnings (e.g. in Opus and the tests) can't be fixed, only suppressed.
2024-02-28 18:30:27 +01:00
Kae
a1addf1ec2
Merge pull request #22 from kblaschke/use-pragma-once
Use "#pragma once" instead of include guards
2024-02-26 13:57:22 +11:00
Kai Blaschke
3073a88cd1
Use "#pragma once" instead of include guards 2024-02-25 15:46:47 +01:00
Kae
ae3ecabcea loadstring shouldn't accept bytecode 2024-02-22 17:25:46 +11:00
Kai Blaschke
7c4fbad2ba
Removed some redundant std::move usages in return statements. 2024-02-19 18:39:01 +01:00
Kai Blaschke
431a9c00a5
Fixed a huge amount of Clang warnings
On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably.

99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified.

Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects.

Most remaining warnings are now unused parameters.
2024-02-19 16:55:19 +01:00
yzh
1d23b7c1be
maybe fix the /run cmd 2024-02-14 22:39:35 +08:00
yzh
4e331c5404
fix memory leak 2024-02-13 14:49:00 +08:00
Kae
588065cfc3 Update StarRootLuaBindings.cpp 2023-11-30 21:48:43 +11:00
Kae
1db9091f50 non-zero default for script.updateDt for cases when it's called outside update() 2023-11-24 20:44:43 +11:00
Kae
5815a873a7 Add more root.asset* functions 2023-11-03 06:51:17 +11:00
Kae
bea100bde9 Setting a configuration value to nil should actually erase it
also configurationVersion set is already checked in Configuration
2023-11-02 08:23:36 +11:00
Kae
0497048b44 Add input.mousePosition 2023-11-02 08:12:21 +11:00
Kae
2cf97d763c add root configuration getters & setters 2023-11-02 08:09:51 +11:00
Zithia Satazaki
213ce4bc0f quick pickupToActionBar manipulation 2023-11-01 15:10:34 -04:00
Kae
ae014e5b6f Revert bag slot index type to uint8_t for now
was causing incompatibility on vanilla servers - need to add net element filters for legacy/modified servers first
2023-10-31 08:13:12 +11:00
Zithia Satazaki
332fb8430b avoid returnless fallthrough 2023-10-30 15:11:15 -04:00
Zithia Satazaki
86f02eab9b these need to be {} wrapped to compile for some reason 2023-10-30 15:05:42 -04:00
Zithia Satazaki
8aeed2baa8 match prior case convention for swap and trash slots 2023-10-30 14:48:45 -04:00
Kae
7eb1cd8dd9 Simplify new player inventory functions 2023-10-31 05:34:26 +11:00
Zithia Satazaki
012572c199 more graceful failure mode for item bag functions 2023-10-30 01:30:25 -04:00
Zithia Satazaki
943729a20e player functions for direct item bag manipulation 2023-10-30 01:05:18 -04:00
Zithia Satazaki
fa6a770cfc add player.actionBarItem and player.setActionBarItem (still needs a bit of work) 2023-10-29 23:15:26 -04:00
Zithia Satazaki
7c29196eff fix player.description being player[" description"] instead 2023-10-29 20:50:38 -04:00
Kae
d425e8e15f Add world.isClient & isServer 2023-10-30 08:03:16 +11:00
Kae
3b0a3efc19 Alias short bind, key, mouse input functions 2023-10-30 06:56:23 +11:00
Kae
48b8d43ff8 Add player Lua functions from SE 2023-10-25 15:30:31 +11:00
Kae
7a220cae45 player.aimPosition 2023-08-20 12:09:03 +10:00
Kae
d65bc3cc8d Add collision cycling to Material items 2023-08-19 20:47:58 +10:00
Kae
ec4f70340e Allow overriding placed collision kind ("""overground""") from world.placeMaterial 2023-08-19 18:26:52 +10:00
Kae
90267c6105 message.setHandler now accepts a Json config in place of the name 2023-08-15 14:20:56 +10:00
Kae
65bacddc67 Log missing scripts 2023-08-04 23:47:39 +10:00
Kae
32e6eab069 Player: Make interaction radius scriptable 2023-08-02 21:59:07 +10:00
Kae
ea084165bf Optimize entityPortrait: Drawable > LuaTable instead of Drawable > Json > LuaTable 2023-07-25 00:49:20 +10:00
Kae
8547c56ba4 Proper LuaString <-> String handling
Null-terminator usage is opt-in
2023-07-24 23:37:55 +10:00
Kae
7b4ae73647 add sb.jsonParse
also rolled up some rand functions into ternary statements
2023-07-24 19:17:17 +10:00
Kae
5a6c27dd9a whoops 2023-07-24 18:43:50 +10:00
Kae
af31bde032 Handle world creation error when sending world messages, add active world callbacks 2023-07-24 18:42:55 +10:00
Kae
121d27446b world.callScriptContext 2023-07-23 13:49:34 +10:00
Kae
5fa97741e5 experimental universe.sendWorldMessage function 2023-07-23 01:01:23 +10:00
Kae
cb19eef701 Add character swapping (no GUI yet) 2023-07-22 22:31:04 +10:00
Kae
4b0bc220e4 Support for changing the game's timescale
Context-specific (like per-world) timescales can also be added later
2023-07-21 00:58:49 +10:00
Kae
3aa45ab799 Add voice muting, add input key and mouse functions 2023-07-20 12:52:08 +10:00
Kae
3cdbf8bf01 Lua functions for updating Voice settings, improve loudness visualization 2023-07-19 18:15:49 +10:00
Kae
e1645f37fc Support for player entity message commands 2023-07-19 01:16:22 +10:00