Commit Graph

285 Commits

Author SHA1 Message Date
Kae
888cde79ef feat: middle click objects in the inventory to open their interface
makes carrying around shop objects easier

might need to restrict the allowed interaction types more, as some may break due to the source entity being the player
2024-03-27 16:00:13 +11:00
Kae
c484fab32d experiment: auto-conversion of object spread lights to hybrid spread/point lights 2024-03-26 07:31:33 +11:00
Kae
77d7f8eb81 give logs their own directory 2024-03-25 15:23:37 +11:00
Kae
78d5561db3 Fix animated particle discrepancies vs vanilla 2024-03-25 15:01:23 +11:00
Kae
9aaaf874e9 fix some server-side collision calls not including object collision 2024-03-25 11:20:11 +11:00
Kae
8899a1d270 make tech parentOffset interpolated 2024-03-25 06:29:13 +11:00
Kae
560ae08424 Add support for directly setting image assets and processing Image userdata 2024-03-25 03:46:21 +11:00
Kae
5da4b1a4e3 Make it clearer when the base Starbound assets are missing
until the installer can locate the user's original Starbound assets
2024-03-22 22:22:19 +11:00
Kae
4d84152609 Merge branch 'main' of https://github.com/OpenStarbound/OpenStarbound 2024-03-22 20:59:12 +11:00
Kae
c1592b079d Add readJson and writeJson for some packets 2024-03-22 20:59:02 +11:00
ErodeesFleurs
ec4787d78e world.id() for server 2024-03-22 15:46:30 +08:00
Kae
9b10964a3e Merge branch 'lighting' 2024-03-21 16:19:39 +11:00
ErodeesFleurs
868216a992 Add parseJson and clientWorld functions to LuaBindings 2024-03-21 10:10:22 +08:00
Kae
57ca6776e4 Lua patches 2024-03-21 00:57:49 +11:00
Kae
bf73fbc1ad cursed point lights everywhere (but god it looks good) 2024-03-20 15:29:26 +11:00
Kae
6d76a11e25 experiment: unclamped lighting 2024-03-20 01:53:34 +11:00
ErodeesFleurs
a633070b3b oops 2024-03-19 16:50:05 +08:00
ErodeesFleurs
876cf6343d modify universe.sendPacket 2024-03-19 16:42:06 +08:00
Kae
e068172a09
Merge pull request #43 from ErodeesFleurs/sendPacket
Add the Lua function for sending packet.
2024-03-19 18:24:23 +11:00
Kae
983bb82a96 Async lighting improvements 2024-03-19 18:21:54 +11:00
ErodeesFleurs
b856377833 add sendPacket lua context 2024-03-19 12:46:50 +08:00
Kae
17ea975970 Update StarCommandProcessor.cpp 2024-03-19 14:44:21 +11:00
Kae
5ca42599ef make timescale a server command and add a tickrate command 2024-03-19 13:35:55 +11:00
Kae
5f01d2d4d7 Update StarWorldServer.cpp 2024-03-18 23:25:44 +11:00
Kae
5a48b0383a fix StepUpdate typos (oops) 2024-03-18 22:09:48 +11:00
Kae
647cd45dd5 Update StarPlayerUniverseMap.cpp 2024-03-18 17:37:43 +11:00
Kae
5d1e118a19 better UniverseMap checks 2024-03-18 17:34:02 +11:00
Kae
7d717489a9 Update StarUniverseClient.cpp 2024-03-18 17:12:42 +11:00
Kae
f15d50ec07 oops!! 2024-03-17 23:09:42 +11:00
Kae
758a900e51 Update StarWorldServer.cpp 2024-03-17 17:37:32 +11:00
Kae
9dc1eb7312 InterpolationTracker operates on time in seconds instead of steps now 2024-03-17 17:33:31 +11:00
Kae
b2b6c05968 Update StarWorldServer.cpp 2024-03-17 15:12:08 +11:00
Kae
8559a46df2 fix RPATH and object material spaces from old worlds getting stuck 2024-03-17 15:11:29 +11:00
Kae
53c7c3775f Lua: new Image userdata (& cursor mod fix) 2024-03-17 01:53:46 +11:00
Kae
6fa0afd758 experimental asset load scripts 2024-03-15 21:28:11 +11:00
Kae
696abcca71 fix late aimPosition 2024-03-15 16:26:12 +11:00
Kae
658fab846e change net debug logging to kB/s 2024-03-15 16:00:56 +11:00
Kae
6208636d69 Fixes 2024-03-15 15:26:38 +11:00
Kae
662b83ff92 Initial commit of experimental zstd network compression
currently a bit buggy
2024-03-14 21:41:53 +11:00
Kae
3534067801 Tile Prediction: make refunds silent 2024-03-11 17:03:09 +11:00
Kae
caf7abebfe change tickNetInterpolation calls to use dt value 2024-03-11 16:31:20 +11:00
WasabiRaptor
e89a9af075 whoops 2024-03-09 18:58:25 -05:00
WasabiRaptor
21f9ab763e remove missing persistent effects 2024-03-09 16:26:13 -05:00
Kae
dc77061840 hopefully fix #33
in OpenStarbound, players can place blocks with their own collision type. this can cause objects to override the collision type if the object has material spaces and a previous attempt at accounting for this led to that bug: giving object collision its own field in the server tile should fix this
2024-03-09 12:18:22 +11:00
Kae
165bcbefee minor code polish 2024-03-09 11:09:04 +11:00
Kae
52a6f200ed
Merge pull request #27 from WasabiRaptor/main
Inventory and Hotbar size mismatch fixes
2024-03-09 10:24:10 +11:00
WasabiRaptor
84fe2dfd4c Perfectly Generic Item improvements
spawnitem won't create generic items unless you intend to

generic items will retain the data for what item they were if a mod is uninstalled, and will attempt to restore themselves if re-installed
2024-03-08 18:14:40 -05:00
Kae
6c562470f3 Merge launcher branch 2024-03-08 20:09:27 +11:00
WasabiRaptor
f8a6a3e57d inventory and hotbar size mismatch fixes
I realized why that was there

checking patch arrays in a more clean manner

also support for checking values in other files using a string in the patch arrays

Revert "checking patch arrays in a more clean manner"

sorry that wasn't supposed to be in this one
2024-03-07 19:18:28 -05:00
Niffe
4b4013e5c8 Dynamic sun image
Also adds access to sun scale, ray color, and fixes sun rendering in front of satellites
2024-03-01 18:28:13 +02:00