Kae
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d5fbd2001b
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RenderPrimitive micro-optimizations
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2023-06-30 04:34:10 +10:00 |
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Kae
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dc134e168b
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Move lightmap wait into WorldPainter to fix single-frame lightmap lag-behind
unfortunate
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2023-06-29 10:31:59 +10:00 |
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Kae
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624c7aaaf1
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Move lighting calculation to separate thread
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2023-06-29 10:11:19 +10:00 |
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Kae
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1e213aac5f
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Decimal zoom with lerp
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2023-06-29 07:05:01 +10:00 |
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Kae
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a78102c2a9
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Update StarTextPainter.cpp
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2023-06-29 02:42:05 +10:00 |
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Kae
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48ec889579
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TextPainter now uses StringView
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2023-06-28 20:08:11 +10:00 |
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Kae
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152af87655
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Fix broken regex, make game timestep non-const
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2023-06-28 00:20:22 +10:00 |
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Kae
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332983c97b
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The Formatting String Catastrophe
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2023-06-27 20:23:44 +10:00 |
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LDA
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c9e889723b
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resolved most of the compiler warnings/errors under gcc
also update xxhash and tinyformat
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2023-06-26 11:58:35 -07:00 |
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Kae
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d5d474c673
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Fix particles finally
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2023-06-26 16:09:40 +10:00 |
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Kae
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79c5012033
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fix Particles not being drawn with the new image member
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2023-06-26 02:03:50 +10:00 |
|
Kae
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13a74602bd
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Upgrade to C++17
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2023-06-25 20:01:32 +10:00 |
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Kae
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e2424b7dcf
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Fix up new Object directives handling, more directives rendering improvements, fix chat bubbles and nametags only moving every 2px
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2023-06-25 16:10:57 +10:00 |
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Kae
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7eb010d4a1
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Pretty much working now
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2023-06-24 22:49:47 +10:00 |
|
Kae
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0135629301
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small cleanup in TextPainter
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2023-06-23 19:32:41 +10:00 |
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LDA
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fa5042902c
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👋 only print opengl errors if errors actually occurred. also fixed building on gcc
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2023-06-23 01:57:16 -07:00 |
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Kae
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92ef4dba0f
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fonts can reload now
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2023-06-21 23:13:37 +10:00 |
|
Kae
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f0fec34dc9
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The Fontpocalypse
I hate it
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2023-06-21 22:29:40 +10:00 |
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Kae
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865f9a328a
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Fix glyph width issue with custom fonts
haha woopsies!!
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2023-06-21 20:40:40 +10:00 |
|
Kae
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ee296e3381
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font directives bwahahaha
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2023-06-21 20:29:23 +10:00 |
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Kae
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8dce334931
|
custom fonts!!
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2023-06-21 19:46:23 +10:00 |
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Kae
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f2e64e1752
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Font improvements
?border and ?outline blend nicer when applied to font glyphs
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2023-06-21 18:59:15 +10:00 |
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Kae
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bd783d3195
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make the chat really pretty!!
also slightly optimized text shadow rendering, made sure glyphs with directives stay centered and added two extra Lua arguments to canvas.drawText
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2023-06-21 00:59:41 +10:00 |
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Kae
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9b75bd8eb2
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fix minor culling issues
also multiply liquid light by liquid level to fix pop-in problems
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2023-06-20 23:04:36 +10:00 |
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Kae
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6352e8e319
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everything everywhere
all at once
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2023-06-20 14:33:09 +10:00 |
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