Commit Graph

695 Commits

Author SHA1 Message Date
Kae
efa57d3081 UniverseClient: log packet type when a packet throws an exception 2024-09-02 22:18:03 +10:00
Kae
ac7577b4df Rename Keypad enums
noticed keypad binds were named like this in SE (probably due to using the names given by SDL there) and it's nicer anyway. better do this sooner than later.
2024-09-02 22:17:26 +10:00
Kae
3c9c65fa38 fix sapling infinite loop 2024-08-25 20:29:22 +10:00
Kae
e3462c3c69 Update StarUniverseServer.cpp 2024-08-25 20:28:50 +10:00
Kae
f0a08aea22 win: console if launching with debugger 2024-08-25 20:28:42 +10:00
Kae
8332536399 fix compilation 2024-08-22 12:52:59 +10:00
Bottinator22
08dd7d72d7
Update StarClientApplication.hpp 2024-08-21 19:23:11 -07:00
Bottinator22
b0d3c88834
Update StarClientApplication.cpp 2024-08-21 19:22:25 -07:00
Bottinator22
8937f0d816
Update StarRenderer_opengl.hpp 2024-08-21 19:21:50 -07:00
Bottinator22
50c987b1c4
Update StarRenderer_opengl.cpp 2024-08-21 19:21:02 -07:00
Kae
25386deef4
Use formatting for that exception msg 2024-08-21 17:20:49 +10:00
SilverSokolova
d9ca18198e
Elaborate on dungeon air vs ground error message 2024-08-21 00:21:51 -05:00
Kae
b2f8ac594a Update StarPortraitWidget.cpp 2024-08-20 19:58:20 +10:00
Kae
76a00ac5c9 Update StarInventory.cpp 2024-08-18 14:15:07 +10:00
Kae
d7065e7611 Update StarThread_unix.cpp 2024-08-14 16:51:58 +10:00
Kae
295ed51126 Update StarThread_unix.cpp
my brain is kind of fried at the moment
2024-08-14 13:45:17 +10:00
Kae
86a1de4fbd Update StarThread_unix.cpp 2024-08-14 13:30:44 +10:00
Kae
10c4cff2ed Update StarThread_unix.cpp 2024-08-14 13:26:40 +10:00
Kae
1a5507f019 Update StarClientApplication.hpp 2024-08-14 11:06:23 +10:00
Kae
8bef4abdbc Connection changes 2024-08-13 16:23:01 +10:00
Kae
4e236740f6 Update StarLogging.cpp 2024-08-08 13:06:42 +10:00
Kae
ffc1f95789 nicer error logging for BTree Repacker
recoverAll was really just sitting there
2024-08-08 12:09:47 +10:00
Kae
b2afd65144 Fix WorldStorage accessing null entityMap if a broken world throws an exception on load
happened to me when trying to repair a broken world file
2024-08-08 11:59:38 +10:00
Kae
dc37c9bdb8 Check if object matspace is a biome metamaterial when removing old matspaces
#95
2024-08-05 10:07:22 +10:00
Kae
cb547d0bc6 Improve Windows stack output 2024-08-04 21:22:50 +10:00
Rohan
8f0c327ffa
Fix LeftStick movement StarClientApplication.cpp
It no longer has that drift. The drift is caused by the controller, and this simply turns up the threshold of where the game actually accepts the input as a movement.
2024-08-03 11:42:20 -07:00
Kae
6321a7d75d Update StarClientApplication.cpp 2024-08-03 18:54:49 +10:00
Kae
20de634a06 Improve Discord activity info
requested by Omeruin!
2024-08-03 18:51:19 +10:00
Kae
bef86811c9 revert libsamplerate addition
sadge
2024-08-03 13:36:16 +10:00
Kae
4f511c2aaa Update build_linux.yml 2024-08-03 13:32:41 +10:00
Kae
908fa1ee60 Add libsamplerate, make Voice bitrate configurable 2024-08-03 11:54:08 +10:00
Kae
497c6efc55 Fix RNG bugs from upgrade to C++17
staticRandomShuffle now uses its own tiny impl of the deprecated std::random_shuffle, producing identical results in testing
2024-08-02 11:53:59 +10:00
Kae
42acfb3f2d fix F16-F24 keys offsetting keycodes, add key name to canvas key callback args 2024-07-31 08:40:56 +10:00
Kae
420f1d9731 add player.favoriteColor and setFavoriteColor 2024-07-30 14:00:03 +10:00
Kae
a75703085e Ignore GLEW wayland error (https://github.com/nigels-com/glew/issues/172) 2024-07-30 12:41:24 +10:00
Kae
0990379db8 Update StarRenderer_opengl.cpp 2024-07-30 12:25:01 +10:00
Kae
db836d0ca4 Update StarRenderer_opengl.cpp 2024-07-30 12:19:18 +10:00
Kae
e9e87a1c3c Avoid crashing when a OGG file is broken (thanks to @kblaschke !)
Also added a name tag to Audio for logging so that it's easier to find the audio asset that's causing it
2024-07-29 09:23:27 +10:00
Kae
8b1a2d6f0c add 2 new allocators, currently using rpmalloc on Windows (mimalloc unused for now) 2024-07-28 10:54:26 +10:00
Kae
5398190030 relax sector unload criteria 2024-07-28 10:53:14 +10:00
Kae
e1be2ab429 finalize network improvements
can now disable zstd stream compression via config, peer-to-peer uses stream compression now, also made the server commands script a bit nicer
2024-07-27 20:04:34 +10:00
Kae
372921abde Update StarNetPacketSocket.cpp
oops
2024-07-27 19:42:24 +10:00
Kae
0ec199b3af Update StarNetPacketSocket.cpp 2024-07-27 18:56:16 +10:00
Kae
a5788e7585 Update StarNetPackets.cpp 2024-07-27 14:52:36 +10:00
Kae
951fe787c4 Networking changes (needs P2P testing, requires clients to update unfortunately) 2024-07-27 14:09:12 +10:00
Kae
9e7a2e9bb9 only print Lua command result if it's not null 2024-07-27 13:58:14 +10:00
Kae
b1315d1784 Update StarPlayerInventory.cpp 2024-07-27 10:43:58 +10:00
Kae
c3de15c18d Fix compressed buffer not being emptied instantly in TcpPacketSocket::writeData
would only cause an issue when using sendAll, resulted in rarely not connecting
2024-07-27 08:43:32 +10:00
Kae
2d278e71c1 fix possible segfault in PlayerInventory::retrieve 2024-07-26 14:54:34 +10:00
Kae
a6ac154b94 accept 🎮 in mod bindings 2024-07-25 08:56:00 +10:00