Kae
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73841ee041
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more Input work
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2023-07-02 10:55:25 +10:00 |
|
Kae
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fe3763ed33
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Update StarInput.cpp
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2023-07-02 08:17:06 +10:00 |
|
Kae
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3fc7a85a52
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More work on the Input system
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2023-07-02 08:16:14 +10:00 |
|
Kae
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15b0e99460
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Initial setup of input stuff
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2023-07-02 06:34:43 +10:00 |
|
Kae
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2c43b50531
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Fix immediateSound pool logic
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2023-07-02 03:18:35 +10:00 |
|
Kae
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3c65474062
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immediateSound and persistentSound now supports random sound pools
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2023-07-02 02:26:13 +10:00 |
|
Kae
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2a610211a1
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Correct UpdateWorldProperties handling on server
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2023-07-02 02:02:25 +10:00 |
|
Kae
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17af21fd42
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use raw wrapWidth ptr instead of Maybe
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2023-07-02 00:52:36 +10:00 |
|
Kae
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210d6326fc
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Fix splitting bug and optimize a little
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2023-07-02 00:36:32 +10:00 |
|
Kae
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5a56f8b81a
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Re-optimize text splitting while maintaining vanilla behavior
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2023-07-01 23:20:25 +10:00 |
|
Kae
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e29a46d100
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Fix text wrapping splitting inside of words with color codes in them
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2023-07-01 14:01:27 +10:00 |
|
Kae
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68d1c19455
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Throw away 32-bit support
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2023-07-01 08:39:38 +10:00 |
|
Kae
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ce68aad078
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Move expensive questIndicatorPosition() call
need to optimize Object configValue at some point
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2023-07-01 08:01:29 +10:00 |
|
Kae
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c48a61bb03
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Update StarNameplatePainter.cpp
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2023-07-01 07:55:22 +10:00 |
|
Kae
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bda140ab73
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Renderer: Cache uniform and attribute locations
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2023-07-01 07:31:40 +10:00 |
|
Kae
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45c44408ce
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Update StarInspectionTool.cpp
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2023-07-01 07:30:30 +10:00 |
|
Kae
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a8196dfd64
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Reorganize root load order
Turns out increasing the root load thread count is detrimental. The databases are always stepping on eachother's toes
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2023-07-01 04:09:11 +10:00 |
|
Kae
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1a861fb045
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Fix GL error
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2023-07-01 03:58:02 +10:00 |
|
Kae
|
ee2e134bbf
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Title music fades in/out
|
2023-06-30 12:02:00 +10:00 |
|
Kae
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33b980dacb
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Change default menu logo
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2023-06-30 11:45:26 +10:00 |
|
Kae
|
ad58a960e4
|
bring player inspection back!
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2023-06-30 11:44:42 +10:00 |
|
Kae
|
17daee680a
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Hopefully fix rare config write race crash
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2023-06-30 09:09:40 +10:00 |
|
Kae
|
204d449dda
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Change how the game renders the world backdrops
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2023-06-30 08:37:27 +10:00 |
|
Kae
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b43c59e828
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Update StarPlayer.cpp
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2023-06-30 07:23:41 +10:00 |
|
Kae
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e02607cdf4
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Update CMakeLists.txt
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2023-06-30 07:23:18 +10:00 |
|
Kae
|
311929cb1e
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fix EnvironmentPainter issues
Was caused by fixing space dust zooming from the screen corner instead of center in a wrong way
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2023-06-30 07:12:22 +10:00 |
|
Kae
|
2cd0c3a0aa
|
typo lol
|
2023-06-30 06:39:30 +10:00 |
|
Kae
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94cf66a122
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Update StarTilePainter.cpp
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2023-06-30 06:39:07 +10:00 |
|
Kae
|
7d847fcd6a
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Fix rare world lighting thread race
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2023-06-30 06:35:46 +10:00 |
|
Kae
|
cb1390e9f3
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Fix movement controllers falling through platforms at low timestep hz
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2023-06-30 06:35:32 +10:00 |
|
Kae
|
76089ac665
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fix snprintf using fmt syntax
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2023-06-30 06:34:01 +10:00 |
|
Kae
|
fd5247321f
|
Split world & interface shaders
|
2023-06-30 05:55:41 +10:00 |
|
Kae
|
d5fbd2001b
|
RenderPrimitive micro-optimizations
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2023-06-30 04:34:10 +10:00 |
|
Kae
|
47a527ebbf
|
Update StarHumanoid.cpp
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2023-06-30 02:31:41 +10:00 |
|
Kae
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7fc9260829
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Add extra checks to the char creation pane to prevent crashes when the player is not using an extension mod with extra species
|
2023-06-29 22:02:35 +10:00 |
|
Kae
|
dc134e168b
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Move lightmap wait into WorldPainter to fix single-frame lightmap lag-behind
unfortunate
|
2023-06-29 10:31:59 +10:00 |
|
Kae
|
afefd89533
|
Remove unused
|
2023-06-29 10:12:51 +10:00 |
|
Kae
|
624c7aaaf1
|
Move lighting calculation to separate thread
|
2023-06-29 10:11:19 +10:00 |
|
Kae
|
9d67cda97f
|
Update StarPlayerLuaBindings.cpp
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2023-06-29 08:12:27 +10:00 |
|
Kae
|
1e213aac5f
|
Decimal zoom with lerp
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2023-06-29 07:05:01 +10:00 |
|
Kae
|
0b479ae1b9
|
fix parsePersonality on other compilers
|
2023-06-29 06:38:48 +10:00 |
|
Kae
|
fb0ab85089
|
Lua: player.* identity getters and setters
|
2023-06-29 05:58:24 +10:00 |
|
Kae
|
8a2de03b0f
|
i may be silly
|
2023-06-29 04:08:11 +10:00 |
|
Kae
|
a78102c2a9
|
Update StarTextPainter.cpp
|
2023-06-29 02:42:05 +10:00 |
|
Kae
|
306494bd2d
|
Unix fixes
|
2023-06-29 02:31:12 +10:00 |
|
Kae
|
422871450d
|
Halve SDL audio buffer size to halve audio latency
|
2023-06-29 01:29:29 +10:00 |
|
Kae
|
bc2080e2c6
|
Improve windowing logic
|
2023-06-29 01:12:52 +10:00 |
|
Kae
|
9486a56508
|
Add base variables for warping cinematics
I literally only did this because I have an ultra-wide monitor and the letterboxing bothered me
|
2023-06-29 00:13:43 +10:00 |
|
Kae
|
45493ca8dd
|
Revert timestep values to default, make configurable
|
2023-06-29 00:12:05 +10:00 |
|
Kae
|
99846487b9
|
Properly clean up SDL controllers and cursors on application exit
|
2023-06-28 23:34:59 +10:00 |
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