Kae
86a1de4fbd
Update StarThread_unix.cpp
2024-08-14 13:30:44 +10:00
Kae
10c4cff2ed
Update StarThread_unix.cpp
2024-08-14 13:26:40 +10:00
Kae
cadd5b32ff
Merge branch 'main' of https://github.com/OpenStarbound/OpenStarbound
2024-08-14 11:06:26 +10:00
Kae
1a5507f019
Update StarClientApplication.hpp
2024-08-14 11:06:23 +10:00
SilverSokolova
33e5476ab3
player.facialMask and player.facialHair stuff
2024-08-13 19:47:45 -05:00
Kae
8bef4abdbc
Connection changes
2024-08-13 16:23:01 +10:00
SilverSokolova
b39072f071
Update openstarbound.md
2024-08-11 13:25:54 -05:00
Kae
4e236740f6
Update StarLogging.cpp
2024-08-08 13:06:42 +10:00
Kae
ffc1f95789
nicer error logging for BTree Repacker
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recoverAll was really just sitting there
2024-08-08 12:09:47 +10:00
Kae
b2afd65144
Fix WorldStorage accessing null entityMap if a broken world throws an exception on load
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happened to me when trying to repair a broken world file
2024-08-08 11:59:38 +10:00
Kae
dc37c9bdb8
Check if object matspace is a biome metamaterial when removing old matspaces
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#95
2024-08-05 10:07:22 +10:00
Kae
cb547d0bc6
Improve Windows stack output
2024-08-04 21:22:50 +10:00
Kae
9b3bf5ae82
Merge pull request #94 from RohanBhattacharyya/main
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Fix LeftStick movement StarClientApplication.cpp
2024-08-04 08:33:35 +10:00
Rohan
8f0c327ffa
Fix LeftStick movement StarClientApplication.cpp
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It no longer has that drift. The drift is caused by the controller, and this simply turns up the threshold of where the game actually accepts the input as a movement.
2024-08-03 11:42:20 -07:00
Kae
6321a7d75d
Update StarClientApplication.cpp
2024-08-03 18:54:49 +10:00
Kae
20de634a06
Improve Discord activity info
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requested by Omeruin!
2024-08-03 18:51:19 +10:00
Kae
bef86811c9
revert libsamplerate addition
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sadge
2024-08-03 13:36:16 +10:00
Kae
4f511c2aaa
Update build_linux.yml
2024-08-03 13:32:41 +10:00
Kae
908fa1ee60
Add libsamplerate, make Voice bitrate configurable
2024-08-03 11:54:08 +10:00
Kae
497c6efc55
Fix RNG bugs from upgrade to C++17
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staticRandomShuffle now uses its own tiny impl of the deprecated std::random_shuffle, producing identical results in testing
2024-08-02 11:53:59 +10:00
Kae
53c4dc3491
Merge branch 'main' of https://github.com/OpenStarbound/OpenStarbound
2024-07-31 08:41:00 +10:00
Kae
42acfb3f2d
fix F16-F24 keys offsetting keycodes, add key name to canvas key callback args
2024-07-31 08:40:56 +10:00
SilverSokolova
6e7b046796
player.(set)favoriteColor documentation
2024-07-30 03:24:08 -05:00
Kae
420f1d9731
add player.favoriteColor and setFavoriteColor
2024-07-30 14:00:03 +10:00
Kae
a75703085e
Ignore GLEW wayland error ( https://github.com/nigels-com/glew/issues/172 )
2024-07-30 12:41:24 +10:00
Kae
0990379db8
Update StarRenderer_opengl.cpp
2024-07-30 12:25:01 +10:00
Kae
db836d0ca4
Update StarRenderer_opengl.cpp
2024-07-30 12:19:18 +10:00
Kae
a5f42ce40a
improve linux server compatibility
2024-07-30 12:13:43 +10:00
Kae
1224213cab
Change the Songbook search field to be more compatible with UI mods
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It's at the top of the list now. Closes #90
2024-07-29 14:59:52 +10:00
Kae
e9e87a1c3c
Avoid crashing when a OGG file is broken (thanks to @kblaschke !)
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Also added a name tag to Audio for logging so that it's easier to find the audio asset that's causing it
2024-07-29 09:23:27 +10:00
Kae
8b1a2d6f0c
add 2 new allocators, currently using rpmalloc on Windows (mimalloc unused for now)
2024-07-28 10:54:26 +10:00
Kae
5398190030
relax sector unload criteria
2024-07-28 10:53:14 +10:00
Kae
e1be2ab429
finalize network improvements
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can now disable zstd stream compression via config, peer-to-peer uses stream compression now, also made the server commands script a bit nicer
2024-07-27 20:04:34 +10:00
Kae
372921abde
Update StarNetPacketSocket.cpp
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oops
2024-07-27 19:42:24 +10:00
Kae
0ec199b3af
Update StarNetPacketSocket.cpp
2024-07-27 18:56:16 +10:00
Kae
a5788e7585
Update StarNetPackets.cpp
2024-07-27 14:52:36 +10:00
Kae
951fe787c4
Networking changes (needs P2P testing, requires clients to update unfortunately)
2024-07-27 14:09:12 +10:00
Kae
9e7a2e9bb9
only print Lua command result if it's not null
2024-07-27 13:58:14 +10:00
Kae
f95fbc3a37
Update multiplayer.config.patch
2024-07-27 11:24:10 +10:00
Kae
b1315d1784
Update StarPlayerInventory.cpp
2024-07-27 10:43:58 +10:00
Kae
c3de15c18d
Fix compressed buffer not being emptied instantly in TcpPacketSocket::writeData
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would only cause an issue when using sendAll, resulted in rarely not connecting
2024-07-27 08:43:32 +10:00
Kae
2d278e71c1
fix possible segfault in PlayerInventory::retrieve
2024-07-26 14:54:34 +10:00
Kae
a6ac154b94
accept 🎮 in mod bindings
2024-07-25 08:56:00 +10:00
Kae
323364f0af
well that doesn't compile outside MSVC apparently
2024-07-25 07:25:27 +10:00
Kae
0638127721
Update StarObject.cpp
2024-07-25 07:21:17 +10:00
Kae
0634ae78fc
Object::init - avoid throwing if 'scripts' parameter isn't an array for some reason
2024-07-25 07:04:21 +10:00
Kae
6dd49fb69a
make missing packed.pak instructions slightly more verbose
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ffs. TODO: prompt automatic copy if it detects an existing install
2024-07-24 18:18:52 +10:00
Kae
f46d796253
Propagate client admin status to WorldServers
2024-07-20 05:35:06 +10:00
Kae
42c8933f55
Merge pull request #86 from OpenStarbound/SilverSokolova-patch-1
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postload: upscale all HD cursors
2024-07-20 05:17:47 +10:00
Kae
369dcb63d1
disable left-stick movement for now
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#87
2024-07-18 06:55:38 +10:00