Kae
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e02607cdf4
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Update CMakeLists.txt
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2023-06-30 07:23:18 +10:00 |
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Kae
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311929cb1e
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fix EnvironmentPainter issues
Was caused by fixing space dust zooming from the screen corner instead of center in a wrong way
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2023-06-30 07:12:22 +10:00 |
|
Kae
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2cd0c3a0aa
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typo lol
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2023-06-30 06:39:30 +10:00 |
|
Kae
|
94cf66a122
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Update StarTilePainter.cpp
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2023-06-30 06:39:07 +10:00 |
|
Kae
|
7d847fcd6a
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Fix rare world lighting thread race
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2023-06-30 06:35:46 +10:00 |
|
Kae
|
cb1390e9f3
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Fix movement controllers falling through platforms at low timestep hz
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2023-06-30 06:35:32 +10:00 |
|
Kae
|
76089ac665
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fix snprintf using fmt syntax
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2023-06-30 06:34:01 +10:00 |
|
Kae
|
fd5247321f
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Split world & interface shaders
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2023-06-30 05:55:41 +10:00 |
|
Kae
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d5fbd2001b
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RenderPrimitive micro-optimizations
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2023-06-30 04:34:10 +10:00 |
|
Kae
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47a527ebbf
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Update StarHumanoid.cpp
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2023-06-30 02:31:41 +10:00 |
|
Kae
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7fc9260829
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Add extra checks to the char creation pane to prevent crashes when the player is not using an extension mod with extra species
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2023-06-29 22:02:35 +10:00 |
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Kae
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dc134e168b
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Move lightmap wait into WorldPainter to fix single-frame lightmap lag-behind
unfortunate
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2023-06-29 10:31:59 +10:00 |
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Kae
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afefd89533
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Remove unused
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2023-06-29 10:12:51 +10:00 |
|
Kae
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624c7aaaf1
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Move lighting calculation to separate thread
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2023-06-29 10:11:19 +10:00 |
|
Kae
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9d67cda97f
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Update StarPlayerLuaBindings.cpp
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2023-06-29 08:12:27 +10:00 |
|
Kae
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1e213aac5f
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Decimal zoom with lerp
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2023-06-29 07:05:01 +10:00 |
|
Kae
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0b479ae1b9
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fix parsePersonality on other compilers
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2023-06-29 06:38:48 +10:00 |
|
Kae
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fb0ab85089
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Lua: player.* identity getters and setters
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2023-06-29 05:58:24 +10:00 |
|
Kae
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8a2de03b0f
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i may be silly
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2023-06-29 04:08:11 +10:00 |
|
Kae
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a78102c2a9
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Update StarTextPainter.cpp
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2023-06-29 02:42:05 +10:00 |
|
Kae
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306494bd2d
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Unix fixes
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2023-06-29 02:31:12 +10:00 |
|
Kae
|
422871450d
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Halve SDL audio buffer size to halve audio latency
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2023-06-29 01:29:29 +10:00 |
|
Kae
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bc2080e2c6
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Improve windowing logic
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2023-06-29 01:12:52 +10:00 |
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Kae
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9486a56508
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Add base variables for warping cinematics
I literally only did this because I have an ultra-wide monitor and the letterboxing bothered me
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2023-06-29 00:13:43 +10:00 |
|
Kae
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45493ca8dd
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Revert timestep values to default, make configurable
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2023-06-29 00:12:05 +10:00 |
|
Kae
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99846487b9
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Properly clean up SDL controllers and cursors on application exit
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2023-06-28 23:34:59 +10:00 |
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Kae
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47ae258c2e
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ok maybe don't override the animation state if it's walk
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2023-06-28 22:59:15 +10:00 |
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Kae
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0b7ddd05d1
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Add extremely basic controller support (only movement)
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2023-06-28 22:52:09 +10:00 |
|
Kae
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0886098242
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holy shit I'm never using amend commit again
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2023-06-28 20:36:42 +10:00 |
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Kae
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4f586418d1
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Merge branch 'main' of https://github.com/OpenStarbound/OpenStarbound
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2023-06-28 20:35:56 +10:00 |
|
Kae
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aa8832eb23
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Fix becoming deaf after returning to the title (again)
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2023-06-28 20:35:53 +10:00 |
|
Kae
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d8e2d45b7a
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Fix becoming deaf after returning to the title (again)
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2023-06-28 20:33:22 +10:00 |
|
Kae
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322ee3a187
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Fix non-rotated drawables still being included when calling Humanoid::render with items off
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2023-06-28 20:29:05 +10:00 |
|
Kae
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be8c722a7e
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Fix normal backspace broken by previous change
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2023-06-28 20:26:04 +10:00 |
|
Kae
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98c4e55380
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Don't show the held item and rotation in the new inventory portrait
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2023-06-28 20:22:25 +10:00 |
|
Kae
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c37dd994d7
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Fix freeze copy/pasting large amounts of text
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2023-06-28 20:08:17 +10:00 |
|
Kae
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48ec889579
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TextPainter now uses StringView
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2023-06-28 20:08:11 +10:00 |
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Kae
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4b91eb7175
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Fix StringView::substr
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2023-06-28 20:07:22 +10:00 |
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Kae
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1fc295b979
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Fun: Draw the actual Humanoid in the inventory pane
undecided. might need to set a scissor rect on the portrait
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2023-06-28 02:21:09 +10:00 |
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Kae
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326bc7266d
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Fix text box cursor offset with hidden text
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2023-06-28 01:54:37 +10:00 |
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Kae
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cd497bbcf3
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Support for hiding text box input, hide server connection password box by default
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2023-06-28 01:40:55 +10:00 |
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Kae
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4c006afc94
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Add unused support for using the actual humanoid for armor preview
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2023-06-28 01:34:37 +10:00 |
|
Kae
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59ab7dabe6
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Misc internal UI fixes
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2023-06-28 01:07:55 +10:00 |
|
Kae
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a1e428fafa
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Fix cursor cleanup
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2023-06-28 00:51:02 +10:00 |
|
Kae
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efa3872396
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Don't do spatial logging on the server
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2023-06-28 00:50:47 +10:00 |
|
Kae
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152af87655
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Fix broken regex, make game timestep non-const
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2023-06-28 00:20:22 +10:00 |
|
Kae
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2496789ea7
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Improve button audio feedback
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2023-06-27 22:17:57 +10:00 |
|
Kae
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359624119a
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Fix becoming deaf to positional audio after returning to the title
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2023-06-27 21:04:46 +10:00 |
|
Kae
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baf3a1cf76
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Fix crash warping to planets and leftover formatting errors
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2023-06-27 20:55:10 +10:00 |
|
Kae
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332983c97b
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The Formatting String Catastrophe
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2023-06-27 20:23:44 +10:00 |
|
Kae
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14b9689b6d
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Change formatting to use fmtlib (STILL NEED TO CHANGE TO FMT SYNTAX!)
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2023-06-27 19:24:35 +10:00 |
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LDA
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c9e889723b
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resolved most of the compiler warnings/errors under gcc
also update xxhash and tinyformat
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2023-06-26 11:58:35 -07:00 |
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Kae
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4585c9cafa
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Lazy-loading of ImageOperation inside Directives
also fixed cases of drawables not staying centered after adding directives that scale
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2023-06-27 03:38:57 +10:00 |
|
Kae
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14e23a17cc
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fix ErrorScreen pane never coming back after closing the first error
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2023-06-27 01:22:09 +10:00 |
|
Kae
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4e6e342169
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Improve AssetPath::split
also fixed a bug with the cursor changes
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2023-06-27 01:04:58 +10:00 |
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Kae
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63b68b3a55
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Nameplate and chat bubble improvements
They should stack much better now. I also hooked up the true mouth position to the name-tag, but it's too shaky on chat bubbles.
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2023-06-27 00:42:07 +10:00 |
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Kae
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94c84ad013
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Update StarNetworkedAnimator.cpp
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2023-06-26 21:41:54 +10:00 |
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Kae
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f2fedb0c87
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cache NetworkedAnimator drawables
could use a LruCache later
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2023-06-26 21:39:22 +10:00 |
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Kae
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14ef69c0f6
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Move error screen over title
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2023-06-26 20:40:32 +10:00 |
|
Kae
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68d20787cf
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The camera is now also an audio listener
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2023-06-26 19:25:37 +10:00 |
|
Kae
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4b9b02783f
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HD Cursor
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2023-06-26 18:39:40 +10:00 |
|
Kae
|
32411daa67
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Fix 1:1 scale cursors being Australian
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2023-06-26 18:05:00 +10:00 |
|
Kae
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c6cb370c13
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Optimize replace processing
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2023-06-26 17:09:19 +10:00 |
|
Kae
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d5d474c673
|
Fix particles finally
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2023-06-26 16:09:40 +10:00 |
|
Kae
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ec9a138e1a
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Handle abnormal directives prefixes
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2023-06-26 15:34:41 +10:00 |
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Kae
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ed3d5dffc0
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slight NetworkedAnimator drawables optimization
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2023-06-26 14:40:14 +10:00 |
|
Kae
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79c5012033
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fix Particles not being drawn with the new image member
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2023-06-26 02:03:50 +10:00 |
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Kae
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500e81329a
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Fix minor issues
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2023-06-26 01:51:57 +10:00 |
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Kae
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09d26d43b5
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Add string view variant of Star::String and use it
it's 1:30 AM AGAIN !! !!!!!
This might have broken the inventory icons of custom hats a little, need to look into that
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2023-06-26 01:42:18 +10:00 |
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Kae
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13a74602bd
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Upgrade to C++17
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2023-06-25 20:01:32 +10:00 |
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Kae
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df661be1a3
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apparently GCC hates this
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2023-06-25 18:27:36 +10:00 |
|
Kae
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ee092dd85d
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fix inline mismatch
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2023-06-25 18:24:54 +10:00 |
|
Kae
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7d205330db
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More directives optimization
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2023-06-25 18:12:54 +10:00 |
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Kae
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e2424b7dcf
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Fix up new Object directives handling, more directives rendering improvements, fix chat bubbles and nametags only moving every 2px
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2023-06-25 16:10:57 +10:00 |
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Kae
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f7d5ff8deb
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Fix ArmorWearer setters
silly me
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2023-06-25 14:03:49 +10:00 |
|
Kae
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25b021c0cb
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More improvements to directives
Error logging is back where it should be
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2023-06-25 14:00:20 +10:00 |
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Kae
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7783fc7310
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Fix font issues
it's 1:30 AM again :(
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2023-06-25 01:34:29 +10:00 |
|
Kae
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008bd6d3df
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more!! more!!!!
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2023-06-25 01:16:40 +10:00 |
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Kae
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2bd399fd00
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Armor optimizations
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2023-06-24 23:38:27 +10:00 |
|
Kae
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7eb010d4a1
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Pretty much working now
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2023-06-24 22:49:47 +10:00 |
|
Kae
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aa08eaac99
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Compileable now
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2023-06-24 20:10:53 +10:00 |
|
Kae
|
7bde128a87
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DirectivesGroup prototype
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2023-06-24 19:41:52 +10:00 |
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Kae
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51a9de3af3
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This is overkill
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2023-06-24 13:06:13 +10:00 |
|
Kae
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2798d4bf66
|
what the fuck it's 1:30 AM. god
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2023-06-24 01:30:55 +10:00 |
|
Kae
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6832c10ed5
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Split shaders into their own files
some unrelated directives thing too
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2023-06-23 23:01:25 +10:00 |
|
Kae
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4328119e1c
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Proper fix for non-master player rotation resetting on load
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2023-06-23 20:27:51 +10:00 |
|
Kae
|
e64aabfcf1
|
add Nametag Directives
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2023-06-23 20:24:40 +10:00 |
|
Kae
|
0135629301
|
small cleanup in TextPainter
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2023-06-23 19:32:41 +10:00 |
|
Kae
|
49c487cd82
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Use the correct interpolator for MovementController rotation
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2023-06-23 19:06:05 +10:00 |
|
Kae
|
e5d2e2c462
|
Micro-optimization to packet creation
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2023-06-23 19:05:24 +10:00 |
|
Kae
|
aeece136a4
|
Remove unused List from logGlErrorSummary
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2023-06-23 19:01:41 +10:00 |
|
Kae
|
02c2696134
|
Hide the hardware cursor when in a cinematic
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2023-06-23 19:01:22 +10:00 |
|
LDA
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fa5042902c
|
👋 only print opengl errors if errors actually occurred. also fixed building on gcc
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2023-06-23 01:57:16 -07:00 |
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Kae
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176c79bada
|
Hardware Cursor support
Updated SDL2 for this, so lib\ is no longer gitignored
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2023-06-23 18:13:26 +10:00 |
|
Kae
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bab5f0bd11
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Update StarMainApplication_sdl.cpp
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2023-06-23 15:45:03 +10:00 |
|
Kae
|
87163147b3
|
fix crash when disconnecting with inventory open
additionally, fix humanoid identity being constantly sent by the server even when unchanged
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2023-06-22 13:29:42 +10:00 |
|
Kae
|
ca195431ff
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Disable Lua string coercion to int
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2023-06-21 23:50:11 +10:00 |
|
Kae
|
643ae5d1b8
|
Fix border for font
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2023-06-21 23:32:28 +10:00 |
|
Kae
|
92ef4dba0f
|
fonts can reload now
|
2023-06-21 23:13:37 +10:00 |
|
Kae
|
f0fec34dc9
|
The Fontpocalypse
I hate it
|
2023-06-21 22:29:40 +10:00 |
|