Kae
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ea084165bf
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Optimize entityPortrait: Drawable > LuaTable instead of Drawable > Json > LuaTable
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2023-07-25 00:49:20 +10:00 |
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Kae
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8547c56ba4
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Proper LuaString <-> String handling
Null-terminator usage is opt-in
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2023-07-24 23:37:55 +10:00 |
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Kae
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5fa97741e5
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experimental universe.sendWorldMessage function
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2023-07-23 01:01:23 +10:00 |
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Kae
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cb19eef701
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Add character swapping (no GUI yet)
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2023-07-22 22:31:04 +10:00 |
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Kae
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e1645f37fc
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Support for player entity message commands
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2023-07-19 01:16:22 +10:00 |
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Kae
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f14f77724d
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more voice work!!!
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2023-07-13 20:47:53 +10:00 |
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Kae
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c3bf7a3c87
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Add vanilla-compatible raw broadcasts
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2023-07-13 17:58:35 +10:00 |
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Kae
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f02c053ed2
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Fix swapped args to CreateKeyPair
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2023-07-13 17:57:23 +10:00 |
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Kae
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40223a5090
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Initial work
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2023-07-12 22:16:12 +10:00 |
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Kae
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a928ae9e50
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Merge branch 'main' into voice
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2023-07-12 18:17:18 +10:00 |
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Razik Mazilya
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e543fe5ef0
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Change Star::hash defintion to work around LLVM oddity
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2023-07-12 00:16:56 -05:00 |
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Kae
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81343bc06f
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Add Curve25519
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2023-07-12 15:13:30 +10:00 |
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Kae
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fe99ec6966
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Render the world in its own framebuffer
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2023-07-06 23:59:18 +10:00 |
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Kae
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fe4cc19618
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Change pure string format calls to use fmt::to_string
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2023-07-06 19:26:28 +10:00 |
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Kae
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c923f4f13b
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pane lua stuff
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2023-07-04 22:36:27 +10:00 |
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Kae
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081dd693ca
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Add 1-px padding around font and round to fix jitter
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2023-07-03 20:07:16 +10:00 |
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Kae
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809744c300
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Fix horizontal alignment with font, add new fonts
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2023-07-03 19:46:56 +10:00 |
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Kae
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0d266bebe1
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Add shared table
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2023-07-03 18:31:19 +10:00 |
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Kae
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11e00a8ded
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Change debug render time logging to use microseconds
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2023-07-03 16:04:17 +10:00 |
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Kae
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d018957b09
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Fix font glyph generation to work correctly with other fonts
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2023-07-03 14:21:51 +10:00 |
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Kae
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398a5655f4
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Add Drawable <-> Lua conversion to LuaGameConverters
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2023-07-03 08:51:42 +10:00 |
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Kae
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73841ee041
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more Input work
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2023-07-02 10:55:25 +10:00 |
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Kae
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15b0e99460
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Initial setup of input stuff
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2023-07-02 06:34:43 +10:00 |
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Kae
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17af21fd42
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use raw wrapWidth ptr instead of Maybe
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2023-07-02 00:52:36 +10:00 |
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Kae
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5a56f8b81a
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Re-optimize text splitting while maintaining vanilla behavior
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2023-07-01 23:20:25 +10:00 |
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Kae
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76089ac665
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fix snprintf using fmt syntax
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2023-06-30 06:34:01 +10:00 |
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Kae
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d5fbd2001b
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RenderPrimitive micro-optimizations
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2023-06-30 04:34:10 +10:00 |
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Kae
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fb0ab85089
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Lua: player.* identity getters and setters
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2023-06-29 05:58:24 +10:00 |
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Kae
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8a2de03b0f
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i may be silly
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2023-06-29 04:08:11 +10:00 |
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Kae
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306494bd2d
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Unix fixes
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2023-06-29 02:31:12 +10:00 |
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Kae
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48ec889579
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TextPainter now uses StringView
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2023-06-28 20:08:11 +10:00 |
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Kae
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4b91eb7175
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Fix StringView::substr
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2023-06-28 20:07:22 +10:00 |
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Kae
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efa3872396
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Don't do spatial logging on the server
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2023-06-28 00:50:47 +10:00 |
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Kae
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152af87655
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Fix broken regex, make game timestep non-const
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2023-06-28 00:20:22 +10:00 |
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Kae
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baf3a1cf76
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Fix crash warping to planets and leftover formatting errors
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2023-06-27 20:55:10 +10:00 |
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Kae
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332983c97b
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The Formatting String Catastrophe
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2023-06-27 20:23:44 +10:00 |
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Kae
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14b9689b6d
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Change formatting to use fmtlib (STILL NEED TO CHANGE TO FMT SYNTAX!)
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2023-06-27 19:24:35 +10:00 |
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LDA
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c9e889723b
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resolved most of the compiler warnings/errors under gcc
also update xxhash and tinyformat
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2023-06-26 11:58:35 -07:00 |
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Kae
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4585c9cafa
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Lazy-loading of ImageOperation inside Directives
also fixed cases of drawables not staying centered after adding directives that scale
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2023-06-27 03:38:57 +10:00 |
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Kae
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4e6e342169
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Improve AssetPath::split
also fixed a bug with the cursor changes
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2023-06-27 01:04:58 +10:00 |
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Kae
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f2fedb0c87
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cache NetworkedAnimator drawables
could use a LruCache later
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2023-06-26 21:39:22 +10:00 |
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Kae
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32411daa67
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Fix 1:1 scale cursors being Australian
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2023-06-26 18:05:00 +10:00 |
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Kae
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c6cb370c13
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Optimize replace processing
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2023-06-26 17:09:19 +10:00 |
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Kae
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ec9a138e1a
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Handle abnormal directives prefixes
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2023-06-26 15:34:41 +10:00 |
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Kae
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ed3d5dffc0
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slight NetworkedAnimator drawables optimization
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2023-06-26 14:40:14 +10:00 |
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Kae
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500e81329a
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Fix minor issues
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2023-06-26 01:51:57 +10:00 |
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Kae
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09d26d43b5
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Add string view variant of Star::String and use it
it's 1:30 AM AGAIN !! !!!!!
This might have broken the inventory icons of custom hats a little, need to look into that
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2023-06-26 01:42:18 +10:00 |
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Kae
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13a74602bd
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Upgrade to C++17
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2023-06-25 20:01:32 +10:00 |
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Kae
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df661be1a3
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apparently GCC hates this
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2023-06-25 18:27:36 +10:00 |
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Kae
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ee092dd85d
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fix inline mismatch
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2023-06-25 18:24:54 +10:00 |
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