Kae
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770314fd7e
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Unused alternate blending for stereo
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2023-07-18 18:18:02 +10:00 |
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Kae
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6e1d29fe86
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Provide speaker info to HUD indicators
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2023-07-18 17:36:51 +10:00 |
|
Kae
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34bb0b5422
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Initial voice HUD indicator setup
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2023-07-17 22:20:39 +10:00 |
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Kae
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848b11399f
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Get SE-compatible voice transmission working
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2023-07-16 23:04:09 +10:00 |
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Kae
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da098c7b48
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Support receiving SE voice data, resample per-speaker again because of positional delay
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2023-07-16 20:44:15 +10:00 |
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Kae
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4e44a4ed75
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Get transmission working
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2023-07-15 14:01:44 +10:00 |
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Kae
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91cd6182d8
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Fix mono
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2023-07-15 00:39:10 +10:00 |
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Kae
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b4a53e0706
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Only resample during mix, store samples a simpler way
Still need a better resampler, I think
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2023-07-15 00:35:23 +10:00 |
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Kae
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73c5a17746
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Move Opus encoding off-thread because of SDL
SDL gives its audio threads a very small stack size and it was making Opus fuck up
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2023-07-14 22:47:49 +10:00 |
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Kae
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52ba6fa7f7
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Ensure NONTHREADSAFE_PSUEDOSTACK is never used
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2023-07-14 21:44:13 +10:00 |
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Kae
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8ff5d9f82b
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Update StarVoice.cpp
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2023-07-14 19:54:56 +10:00 |
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Kae
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77e14b5941
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cleanup
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2023-07-14 18:29:36 +10:00 |
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Kae
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3b38825b34
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more voice stuff
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2023-07-14 13:13:19 +10:00 |
|
Kae
|
f14f77724d
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more voice work!!!
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2023-07-13 20:47:53 +10:00 |
|
Kae
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28f4204b09
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more Voice work
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2023-07-13 19:12:55 +10:00 |
|
Kae
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f9e8b5badf
|
more work on Voice
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2023-07-13 15:01:07 +10:00 |
|
Kae
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40223a5090
|
Initial work
|
2023-07-12 22:16:12 +10:00 |
|
Kae
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fe4cc19618
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Change pure string format calls to use fmt::to_string
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2023-07-06 19:26:28 +10:00 |
|
Kae
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f75d1f0b5a
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Wire rendering improvements
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2023-07-05 21:33:15 +10:00 |
|
Kae
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54dfd900ca
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interface.bindCanvas uses interface scale by default
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2023-07-05 18:25:16 +10:00 |
|
Kae
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c923f4f13b
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pane lua stuff
|
2023-07-04 22:36:27 +10:00 |
|
Kae
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e3461e9053
|
Start of Interface callbacks, starting with a bindCanvas function for the whole screen
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2023-07-04 19:27:16 +10:00 |
|
Kae
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c343a7dfaf
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Add toggle for debug HUD
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2023-07-04 04:42:16 +10:00 |
|
Kae
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11e00a8ded
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Change debug render time logging to use microseconds
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2023-07-03 16:04:17 +10:00 |
|
Kae
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8ee9c97f54
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Tweak debug font
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2023-07-03 14:48:42 +10:00 |
|
Kae
|
d018957b09
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Fix font glyph generation to work correctly with other fonts
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2023-07-03 14:21:51 +10:00 |
|
Kae
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2386a95342
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Input Binding support
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2023-07-02 17:19:54 +10:00 |
|
Kae
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c48a61bb03
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Update StarNameplatePainter.cpp
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2023-07-01 07:55:22 +10:00 |
|
Kae
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ee2e134bbf
|
Title music fades in/out
|
2023-06-30 12:02:00 +10:00 |
|
Kae
|
33b980dacb
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Change default menu logo
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2023-06-30 11:45:26 +10:00 |
|
Kae
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204d449dda
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Change how the game renders the world backdrops
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2023-06-30 08:37:27 +10:00 |
|
Kae
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d5fbd2001b
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RenderPrimitive micro-optimizations
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2023-06-30 04:34:10 +10:00 |
|
Kae
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7fc9260829
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Add extra checks to the char creation pane to prevent crashes when the player is not using an extension mod with extra species
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2023-06-29 22:02:35 +10:00 |
|
Kae
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624c7aaaf1
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Move lighting calculation to separate thread
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2023-06-29 10:11:19 +10:00 |
|
Kae
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1e213aac5f
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Decimal zoom with lerp
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2023-06-29 07:05:01 +10:00 |
|
Kae
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fb0ab85089
|
Lua: player.* identity getters and setters
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2023-06-29 05:58:24 +10:00 |
|
Kae
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4c006afc94
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Add unused support for using the actual humanoid for armor preview
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2023-06-28 01:34:37 +10:00 |
|
Kae
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59ab7dabe6
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Misc internal UI fixes
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2023-06-28 01:07:55 +10:00 |
|
Kae
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efa3872396
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Don't do spatial logging on the server
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2023-06-28 00:50:47 +10:00 |
|
Kae
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152af87655
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Fix broken regex, make game timestep non-const
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2023-06-28 00:20:22 +10:00 |
|
Kae
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332983c97b
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The Formatting String Catastrophe
|
2023-06-27 20:23:44 +10:00 |
|
LDA
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c9e889723b
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resolved most of the compiler warnings/errors under gcc
also update xxhash and tinyformat
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2023-06-26 11:58:35 -07:00 |
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Kae
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4585c9cafa
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Lazy-loading of ImageOperation inside Directives
also fixed cases of drawables not staying centered after adding directives that scale
|
2023-06-27 03:38:57 +10:00 |
|
Kae
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14e23a17cc
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fix ErrorScreen pane never coming back after closing the first error
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2023-06-27 01:22:09 +10:00 |
|
Kae
|
4e6e342169
|
Improve AssetPath::split
also fixed a bug with the cursor changes
|
2023-06-27 01:04:58 +10:00 |
|
Kae
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63b68b3a55
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Nameplate and chat bubble improvements
They should stack much better now. I also hooked up the true mouth position to the name-tag, but it's too shaky on chat bubbles.
|
2023-06-27 00:42:07 +10:00 |
|
Kae
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14ef69c0f6
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Move error screen over title
|
2023-06-26 20:40:32 +10:00 |
|
Kae
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68d20787cf
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The camera is now also an audio listener
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2023-06-26 19:25:37 +10:00 |
|
Kae
|
4b9b02783f
|
HD Cursor
|
2023-06-26 18:39:40 +10:00 |
|
Kae
|
13a74602bd
|
Upgrade to C++17
|
2023-06-25 20:01:32 +10:00 |
|
Kae
|
7783fc7310
|
Fix font issues
it's 1:30 AM again :(
|
2023-06-25 01:34:29 +10:00 |
|
Kae
|
008bd6d3df
|
more!! more!!!!
|
2023-06-25 01:16:40 +10:00 |
|
Kae
|
7eb010d4a1
|
Pretty much working now
|
2023-06-24 22:49:47 +10:00 |
|
Kae
|
e64aabfcf1
|
add Nametag Directives
|
2023-06-23 20:24:40 +10:00 |
|
Kae
|
02c2696134
|
Hide the hardware cursor when in a cinematic
|
2023-06-23 19:01:22 +10:00 |
|
Kae
|
176c79bada
|
Hardware Cursor support
Updated SDL2 for this, so lib\ is no longer gitignored
|
2023-06-23 18:13:26 +10:00 |
|
Kae
|
87163147b3
|
fix crash when disconnecting with inventory open
additionally, fix humanoid identity being constantly sent by the server even when unchanged
|
2023-06-22 13:29:42 +10:00 |
|
Kae
|
f0fec34dc9
|
The Fontpocalypse
I hate it
|
2023-06-21 22:29:40 +10:00 |
|
Kae
|
bd783d3195
|
make the chat really pretty!!
also slightly optimized text shadow rendering, made sure glyphs with directives stay centered and added two extra Lua arguments to canvas.drawText
|
2023-06-21 00:59:41 +10:00 |
|
Kae
|
a330802d37
|
fix chat text being 50% transparent for no good reason
y'all lived like this??
|
2023-06-20 22:41:36 +10:00 |
|
Kae
|
6352e8e319
|
everything everywhere
all at once
|
2023-06-20 14:33:09 +10:00 |
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