JamesTheMaker
15a12c06a6
Added the search
operand to the move
and copy
operations, and added the new merge
operation
2024-03-07 17:28:34 -05:00
JamesTheMaker
9b4ca69e0e
Added the search
operand to the find
, replace
, and remove
operations
2024-03-07 12:31:48 -05:00
JamesTheMaker
c808d207c9
Added search
operator to the remove
operation
2024-03-07 11:01:29 -05:00
JamesTheMaker
14ec64ace7
Added jsonCompare
function
2024-03-07 09:43:36 -05:00
Kae
0b4119ce12
Fix possible Unicode exception in Directives parsing
2024-02-29 19:09:10 +11:00
Kai Blaschke
cd23817bf1
Fixed remaining compiler warnings
...
Some warnings (e.g. in Opus and the tests) can't be fixed, only suppressed.
2024-02-28 18:30:27 +01:00
Kae
a1addf1ec2
Merge pull request #22 from kblaschke/use-pragma-once
...
Use "#pragma once" instead of include guards
2024-02-26 13:57:22 +11:00
Kai Blaschke
3073a88cd1
Use "#pragma once" instead of include guards
2024-02-25 15:46:47 +01:00
Kae
ae3ecabcea
loadstring shouldn't accept bytecode
2024-02-22 17:25:46 +11:00
Kai Blaschke
9029f897da
Support prefixed and non-prefixed JeMalloc functions
...
Note that linking a JeMalloc library without prefixed functions will replace all memory allocations, including any call to "new", not just the ones specifically called via Star::malloc etc.
2024-02-21 18:08:56 +01:00
Kae
e6f96cb2bd
std::allocator::rebind is deprecated
...
Clang should no longer scream
2024-02-20 19:34:58 +11:00
Kae
442347d82e
fix minor Image memleak
2024-02-20 10:00:35 +11:00
Kae
aa987a2177
Merge branch 'main' into small-fixes
2024-02-20 09:49:42 +11:00
Kai Blaschke
42fc1d6714
Fixed a memory leak in Image::readPngMetadata()
...
The memory allocated by png_create_read_struct() was not freed before exiting the function, wasting lots of memory over time.
2024-02-19 20:47:58 +01:00
Kai Blaschke
7c4fbad2ba
Removed some redundant std::move usages in return statements.
2024-02-19 18:39:01 +01:00
Kai Blaschke
431a9c00a5
Fixed a huge amount of Clang warnings
...
On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably.
99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified.
Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects.
Most remaining warnings are now unused parameters.
2024-02-19 16:55:19 +01:00
Kai Blaschke
86106b06d6
Add StarFormat.h include to fix test compilation on UNIX
...
Linker otherwise can't find a specialized template instance for strf() in a test. Adding the include file will locally generate the missing specialization.
2024-02-19 14:13:33 +01:00
Kae
98b27f5f65
Update StarDirectives.cpp
2024-01-03 19:17:19 +11:00
Kae
f3c7bd1d5e
Directives fixes
2023-11-25 23:03:46 +11:00
Kae
9bef78a737
make Image move assignment zero other variables
2023-11-24 20:39:41 +11:00
Kae
81198f091c
fix Image not resetting properly after being moved from
2023-11-24 20:34:41 +11:00
Kae
b2a5bd00fb
Fix minor escape code check issue
2023-10-27 12:24:22 +11:00
Kae
fd915ce672
Update StarLua.cpp
2023-09-05 17:00:04 +10:00
Kae
c992d4f72a
Update StarDirectives.cpp
2023-09-05 16:42:44 +10:00
Kae
51d6e63dfe
Only do spatial logging when spatial log is observed
2023-08-31 04:55:36 +10:00
Kae
182d3052c5
operator== for Directives, skips reparse if equal
2023-08-31 03:14:48 +10:00
Kae
7ff3e0fecc
Fix parallax and space dust jitter when lerping zoom level on very old universes
2023-08-19 15:09:00 +10:00
Kae
ab03c224dd
Parse scientific notation Json numbers as double
2023-08-18 19:12:31 +10:00
Kae
2a204b384f
Add optional alpha threshold option for fonts
2023-08-04 23:47:52 +10:00
Kae
dcc15a8103
Add new smooth Hobo font
2023-08-04 00:21:24 +10:00
Kae
6abad768a6
Backups are now placed in their own directory
2023-08-02 22:56:36 +10:00
Kae
b318e981e3
Windows: Use SRW locks for non-recursive mutex (it's faster!)
2023-08-02 13:07:14 +10:00
Kae
c46b8f43d8
Update StarLogging.cpp
2023-08-02 12:32:57 +10:00
Kae
b4b2219aed
Log file path in libpng errors & warnings properly
2023-08-01 20:23:48 +10:00
Kae
678a461904
Logger: Do string formatting before lock and only if LogLevel is loggable
2023-08-01 20:23:05 +10:00
Kae
76f78c4b20
Update StarLua.hpp
2023-07-25 17:37:32 +10:00
Kae
d07baefaaa
Update StarLuaConverters.hpp
2023-07-25 00:57:35 +10:00
Kae
ea084165bf
Optimize entityPortrait: Drawable > LuaTable instead of Drawable > Json > LuaTable
2023-07-25 00:49:20 +10:00
Kae
8547c56ba4
Proper LuaString <-> String handling
...
Null-terminator usage is opt-in
2023-07-24 23:37:55 +10:00
Kae
5fa97741e5
experimental universe.sendWorldMessage function
2023-07-23 01:01:23 +10:00
Kae
cb19eef701
Add character swapping (no GUI yet)
2023-07-22 22:31:04 +10:00
Kae
e1645f37fc
Support for player entity message commands
2023-07-19 01:16:22 +10:00
Kae
f14f77724d
more voice work!!!
2023-07-13 20:47:53 +10:00
Kae
c3bf7a3c87
Add vanilla-compatible raw broadcasts
2023-07-13 17:58:35 +10:00
Kae
f02c053ed2
Fix swapped args to CreateKeyPair
2023-07-13 17:57:23 +10:00
Kae
40223a5090
Initial work
2023-07-12 22:16:12 +10:00
Kae
a928ae9e50
Merge branch 'main' into voice
2023-07-12 18:17:18 +10:00
Razik Mazilya
e543fe5ef0
Change Star::hash defintion to work around LLVM oddity
2023-07-12 00:16:56 -05:00
Kae
81343bc06f
Add Curve25519
2023-07-12 15:13:30 +10:00
Kae
fe99ec6966
Render the world in its own framebuffer
2023-07-06 23:59:18 +10:00
Kae
fe4cc19618
Change pure string format calls to use fmt::to_string
2023-07-06 19:26:28 +10:00
Kae
c923f4f13b
pane lua stuff
2023-07-04 22:36:27 +10:00
Kae
081dd693ca
Add 1-px padding around font and round to fix jitter
2023-07-03 20:07:16 +10:00
Kae
809744c300
Fix horizontal alignment with font, add new fonts
2023-07-03 19:46:56 +10:00
Kae
0d266bebe1
Add shared table
2023-07-03 18:31:19 +10:00
Kae
11e00a8ded
Change debug render time logging to use microseconds
2023-07-03 16:04:17 +10:00
Kae
d018957b09
Fix font glyph generation to work correctly with other fonts
2023-07-03 14:21:51 +10:00
Kae
398a5655f4
Add Drawable <-> Lua conversion to LuaGameConverters
2023-07-03 08:51:42 +10:00
Kae
73841ee041
more Input work
2023-07-02 10:55:25 +10:00
Kae
15b0e99460
Initial setup of input stuff
2023-07-02 06:34:43 +10:00
Kae
17af21fd42
use raw wrapWidth ptr instead of Maybe
2023-07-02 00:52:36 +10:00
Kae
5a56f8b81a
Re-optimize text splitting while maintaining vanilla behavior
2023-07-01 23:20:25 +10:00
Kae
76089ac665
fix snprintf using fmt syntax
2023-06-30 06:34:01 +10:00
Kae
d5fbd2001b
RenderPrimitive micro-optimizations
2023-06-30 04:34:10 +10:00
Kae
fb0ab85089
Lua: player.* identity getters and setters
2023-06-29 05:58:24 +10:00
Kae
8a2de03b0f
i may be silly
2023-06-29 04:08:11 +10:00
Kae
306494bd2d
Unix fixes
2023-06-29 02:31:12 +10:00
Kae
48ec889579
TextPainter now uses StringView
2023-06-28 20:08:11 +10:00
Kae
4b91eb7175
Fix StringView::substr
2023-06-28 20:07:22 +10:00
Kae
efa3872396
Don't do spatial logging on the server
2023-06-28 00:50:47 +10:00
Kae
152af87655
Fix broken regex, make game timestep non-const
2023-06-28 00:20:22 +10:00
Kae
baf3a1cf76
Fix crash warping to planets and leftover formatting errors
2023-06-27 20:55:10 +10:00
Kae
332983c97b
The Formatting String Catastrophe
2023-06-27 20:23:44 +10:00
Kae
14b9689b6d
Change formatting to use fmtlib (STILL NEED TO CHANGE TO FMT SYNTAX!)
2023-06-27 19:24:35 +10:00
LDA
c9e889723b
resolved most of the compiler warnings/errors under gcc
...
also update xxhash and tinyformat
2023-06-26 11:58:35 -07:00
Kae
4585c9cafa
Lazy-loading of ImageOperation inside Directives
...
also fixed cases of drawables not staying centered after adding directives that scale
2023-06-27 03:38:57 +10:00
Kae
4e6e342169
Improve AssetPath::split
...
also fixed a bug with the cursor changes
2023-06-27 01:04:58 +10:00
Kae
f2fedb0c87
cache NetworkedAnimator drawables
...
could use a LruCache later
2023-06-26 21:39:22 +10:00
Kae
32411daa67
Fix 1:1 scale cursors being Australian
2023-06-26 18:05:00 +10:00
Kae
c6cb370c13
Optimize replace processing
2023-06-26 17:09:19 +10:00
Kae
ec9a138e1a
Handle abnormal directives prefixes
2023-06-26 15:34:41 +10:00
Kae
ed3d5dffc0
slight NetworkedAnimator drawables optimization
2023-06-26 14:40:14 +10:00
Kae
500e81329a
Fix minor issues
2023-06-26 01:51:57 +10:00
Kae
09d26d43b5
Add string view variant of Star::String and use it
...
it's 1:30 AM AGAIN !! !!!!!
This might have broken the inventory icons of custom hats a little, need to look into that
2023-06-26 01:42:18 +10:00
Kae
13a74602bd
Upgrade to C++17
2023-06-25 20:01:32 +10:00
Kae
df661be1a3
apparently GCC hates this
2023-06-25 18:27:36 +10:00
Kae
ee092dd85d
fix inline mismatch
2023-06-25 18:24:54 +10:00
Kae
7d205330db
More directives optimization
2023-06-25 18:12:54 +10:00
Kae
e2424b7dcf
Fix up new Object directives handling, more directives rendering improvements, fix chat bubbles and nametags only moving every 2px
2023-06-25 16:10:57 +10:00
Kae
25b021c0cb
More improvements to directives
...
Error logging is back where it should be
2023-06-25 14:00:20 +10:00
Kae
008bd6d3df
more!! more!!!!
2023-06-25 01:16:40 +10:00
Kae
2bd399fd00
Armor optimizations
2023-06-24 23:38:27 +10:00
Kae
7eb010d4a1
Pretty much working now
2023-06-24 22:49:47 +10:00
Kae
aa08eaac99
Compileable now
2023-06-24 20:10:53 +10:00
Kae
7bde128a87
DirectivesGroup prototype
2023-06-24 19:41:52 +10:00
Kae
51a9de3af3
This is overkill
2023-06-24 13:06:13 +10:00
Kae
2798d4bf66
what the fuck it's 1:30 AM. god
2023-06-24 01:30:55 +10:00
Kae
e64aabfcf1
add Nametag Directives
2023-06-23 20:24:40 +10:00
Kae
ca195431ff
Disable Lua string coercion to int
2023-06-21 23:50:11 +10:00
Kae
643ae5d1b8
Fix border for font
2023-06-21 23:32:28 +10:00