Kae
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70bfb54e55
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Merge branch 'main' into voice
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2023-07-10 20:29:43 +10:00 |
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Kae
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87f0e49341
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Fix asynchronous lighting crash
This somehow only occurred on Linux
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2023-07-10 19:01:39 +10:00 |
|
Kae
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7ce4caaa14
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Add Opus library
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2023-07-10 16:55:44 +10:00 |
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Kae
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fe99ec6966
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Render the world in its own framebuffer
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2023-07-06 23:59:18 +10:00 |
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Kae
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fe4cc19618
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Change pure string format calls to use fmt::to_string
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2023-07-06 19:26:28 +10:00 |
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Kae
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f75d1f0b5a
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Wire rendering improvements
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2023-07-05 21:33:15 +10:00 |
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Kae
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58678bfe9d
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Attempt to fix rare crash writing configuration
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2023-07-05 21:31:36 +10:00 |
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Kae
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54dfd900ca
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interface.bindCanvas uses interface scale by default
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2023-07-05 18:25:16 +10:00 |
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Kae
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c923f4f13b
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pane lua stuff
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2023-07-04 22:36:27 +10:00 |
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Kae
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5df9adcd0e
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Fix input bind priority
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2023-07-04 20:46:26 +10:00 |
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Kae
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bf7418073d
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Move input callback creation
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2023-07-04 20:45:43 +10:00 |
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Kae
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e3461e9053
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Start of Interface callbacks, starting with a bindCanvas function for the whole screen
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2023-07-04 19:27:16 +10:00 |
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LDA
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ab72b03ad8
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update gitattributes
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2023-07-03 15:51:48 -07:00 |
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Kae
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c8340602f5
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Update StarClientApplication.cpp
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2023-07-04 06:15:45 +10:00 |
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Kae
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1b8f117bac
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Update StarClientApplication.cpp
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2023-07-04 06:03:07 +10:00 |
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Kae
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a45d16b4ed
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Cache font directives
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2023-07-04 06:01:29 +10:00 |
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Kae
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ced1ba32bb
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Fix terrain chunk meshes constantly being removed from the cache because the default time smear is the exact same as the timeout
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2023-07-04 05:09:48 +10:00 |
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Kae
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c343a7dfaf
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Add toggle for debug HUD
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2023-07-04 04:42:16 +10:00 |
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Kae
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081dd693ca
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Add 1-px padding around font and round to fix jitter
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2023-07-03 20:07:16 +10:00 |
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Kae
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809744c300
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Fix horizontal alignment with font, add new fonts
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2023-07-03 19:46:56 +10:00 |
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Kae
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f73cb3ce03
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improve WorldServer debug logging
is now consistent with WorldServerThread's use of the world id, which is generally more appropriate
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2023-07-03 19:32:23 +10:00 |
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Kae
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0d266bebe1
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Add shared table
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2023-07-03 18:31:19 +10:00 |
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Kae
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deb96742e0
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Prevent particle copy, tweak debugging some more
probably not too time-saving
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2023-07-03 18:31:12 +10:00 |
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Kae
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1dacc0f41a
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Add client world.players
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2023-07-03 18:22:44 +10:00 |
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Kae
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1742b04eec
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Cache plant piece asset paths
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2023-07-03 18:22:31 +10:00 |
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Kae
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7f65913762
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Use more portable encoding for Unicode character in debug strfs
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2023-07-03 16:26:42 +10:00 |
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Kae
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11e00a8ded
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Change debug render time logging to use microseconds
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2023-07-03 16:04:17 +10:00 |
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Kae
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8ee9c97f54
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Tweak debug font
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2023-07-03 14:48:42 +10:00 |
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Kae
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d018957b09
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Fix font glyph generation to work correctly with other fonts
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2023-07-03 14:21:51 +10:00 |
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Kae
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069d61e487
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Fix scaling a better way
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2023-07-03 09:10:09 +10:00 |
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Kae
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7999442f01
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Fix scaling
not happy with having to do this, but whatever
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2023-07-03 08:57:30 +10:00 |
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Kae
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398a5655f4
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Add Drawable <-> Lua conversion to LuaGameConverters
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2023-07-03 08:51:42 +10:00 |
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Kae
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d7ba113688
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Add zoom level keybinds
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2023-07-03 04:29:58 +10:00 |
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Kae
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7d86194cae
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fix three constructors having a struct keyword in them
i didn't even notice, and only MSVC silently let it compile. what the fuck
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2023-07-03 04:05:42 +10:00 |
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Kae
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2386a95342
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Input Binding support
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2023-07-02 17:19:54 +10:00 |
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Kae
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73841ee041
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more Input work
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2023-07-02 10:55:25 +10:00 |
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Kae
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fe3763ed33
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Update StarInput.cpp
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2023-07-02 08:17:06 +10:00 |
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Kae
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3fc7a85a52
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More work on the Input system
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2023-07-02 08:16:14 +10:00 |
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Kae
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15b0e99460
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Initial setup of input stuff
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2023-07-02 06:34:43 +10:00 |
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Kae
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2c43b50531
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Fix immediateSound pool logic
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2023-07-02 03:18:35 +10:00 |
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Kae
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3c65474062
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immediateSound and persistentSound now supports random sound pools
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2023-07-02 02:26:13 +10:00 |
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Kae
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2a610211a1
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Correct UpdateWorldProperties handling on server
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2023-07-02 02:02:25 +10:00 |
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Kae
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17af21fd42
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use raw wrapWidth ptr instead of Maybe
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2023-07-02 00:52:36 +10:00 |
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Kae
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210d6326fc
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Fix splitting bug and optimize a little
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2023-07-02 00:36:32 +10:00 |
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Kae
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5a56f8b81a
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Re-optimize text splitting while maintaining vanilla behavior
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2023-07-01 23:20:25 +10:00 |
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Kae
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e29a46d100
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Fix text wrapping splitting inside of words with color codes in them
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2023-07-01 14:01:27 +10:00 |
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Kae
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68d1c19455
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Throw away 32-bit support
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2023-07-01 08:39:38 +10:00 |
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Kae
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ce68aad078
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Move expensive questIndicatorPosition() call
need to optimize Object configValue at some point
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2023-07-01 08:01:29 +10:00 |
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Kae
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c48a61bb03
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Update StarNameplatePainter.cpp
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2023-07-01 07:55:22 +10:00 |
|
Kae
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bda140ab73
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Renderer: Cache uniform and attribute locations
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2023-07-01 07:31:40 +10:00 |
|
Kae
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45c44408ce
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Update StarInspectionTool.cpp
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2023-07-01 07:30:30 +10:00 |
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Kae
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a8196dfd64
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Reorganize root load order
Turns out increasing the root load thread count is detrimental. The databases are always stepping on eachother's toes
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2023-07-01 04:09:11 +10:00 |
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Kae
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1a861fb045
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Fix GL error
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2023-07-01 03:58:02 +10:00 |
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Kae
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ee2e134bbf
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Title music fades in/out
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2023-06-30 12:02:00 +10:00 |
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Kae
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33b980dacb
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Change default menu logo
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2023-06-30 11:45:26 +10:00 |
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Kae
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ad58a960e4
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bring player inspection back!
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2023-06-30 11:44:42 +10:00 |
|
Kae
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17daee680a
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Hopefully fix rare config write race crash
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2023-06-30 09:09:40 +10:00 |
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Kae
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204d449dda
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Change how the game renders the world backdrops
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2023-06-30 08:37:27 +10:00 |
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Kae
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b43c59e828
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Update StarPlayer.cpp
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2023-06-30 07:23:41 +10:00 |
|
Kae
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e02607cdf4
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Update CMakeLists.txt
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2023-06-30 07:23:18 +10:00 |
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Kae
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311929cb1e
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fix EnvironmentPainter issues
Was caused by fixing space dust zooming from the screen corner instead of center in a wrong way
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2023-06-30 07:12:22 +10:00 |
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Kae
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2cd0c3a0aa
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typo lol
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2023-06-30 06:39:30 +10:00 |
|
Kae
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94cf66a122
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Update StarTilePainter.cpp
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2023-06-30 06:39:07 +10:00 |
|
Kae
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7d847fcd6a
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Fix rare world lighting thread race
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2023-06-30 06:35:46 +10:00 |
|
Kae
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cb1390e9f3
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Fix movement controllers falling through platforms at low timestep hz
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2023-06-30 06:35:32 +10:00 |
|
Kae
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76089ac665
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fix snprintf using fmt syntax
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2023-06-30 06:34:01 +10:00 |
|
Kae
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fd5247321f
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Split world & interface shaders
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2023-06-30 05:55:41 +10:00 |
|
Kae
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d5fbd2001b
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RenderPrimitive micro-optimizations
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2023-06-30 04:34:10 +10:00 |
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Kae
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47a527ebbf
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Update StarHumanoid.cpp
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2023-06-30 02:31:41 +10:00 |
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Kae
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7fc9260829
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Add extra checks to the char creation pane to prevent crashes when the player is not using an extension mod with extra species
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2023-06-29 22:02:35 +10:00 |
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Kae
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dc134e168b
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Move lightmap wait into WorldPainter to fix single-frame lightmap lag-behind
unfortunate
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2023-06-29 10:31:59 +10:00 |
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Kae
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afefd89533
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Remove unused
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2023-06-29 10:12:51 +10:00 |
|
Kae
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624c7aaaf1
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Move lighting calculation to separate thread
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2023-06-29 10:11:19 +10:00 |
|
Kae
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9d67cda97f
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Update StarPlayerLuaBindings.cpp
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2023-06-29 08:12:27 +10:00 |
|
Kae
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1e213aac5f
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Decimal zoom with lerp
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2023-06-29 07:05:01 +10:00 |
|
Kae
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0b479ae1b9
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fix parsePersonality on other compilers
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2023-06-29 06:38:48 +10:00 |
|
Kae
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fb0ab85089
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Lua: player.* identity getters and setters
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2023-06-29 05:58:24 +10:00 |
|
Kae
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8a2de03b0f
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i may be silly
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2023-06-29 04:08:11 +10:00 |
|
Kae
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a78102c2a9
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Update StarTextPainter.cpp
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2023-06-29 02:42:05 +10:00 |
|
Kae
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306494bd2d
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Unix fixes
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2023-06-29 02:31:12 +10:00 |
|
Kae
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422871450d
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Halve SDL audio buffer size to halve audio latency
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2023-06-29 01:29:29 +10:00 |
|
Kae
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bc2080e2c6
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Improve windowing logic
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2023-06-29 01:12:52 +10:00 |
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Kae
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9486a56508
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Add base variables for warping cinematics
I literally only did this because I have an ultra-wide monitor and the letterboxing bothered me
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2023-06-29 00:13:43 +10:00 |
|
Kae
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45493ca8dd
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Revert timestep values to default, make configurable
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2023-06-29 00:12:05 +10:00 |
|
Kae
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99846487b9
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Properly clean up SDL controllers and cursors on application exit
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2023-06-28 23:34:59 +10:00 |
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Kae
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47ae258c2e
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ok maybe don't override the animation state if it's walk
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2023-06-28 22:59:15 +10:00 |
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Kae
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0b7ddd05d1
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Add extremely basic controller support (only movement)
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2023-06-28 22:52:09 +10:00 |
|
Kae
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0886098242
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holy shit I'm never using amend commit again
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2023-06-28 20:36:42 +10:00 |
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Kae
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4f586418d1
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Merge branch 'main' of https://github.com/OpenStarbound/OpenStarbound
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2023-06-28 20:35:56 +10:00 |
|
Kae
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aa8832eb23
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Fix becoming deaf after returning to the title (again)
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2023-06-28 20:35:53 +10:00 |
|
Kae
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d8e2d45b7a
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Fix becoming deaf after returning to the title (again)
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2023-06-28 20:33:22 +10:00 |
|
Kae
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322ee3a187
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Fix non-rotated drawables still being included when calling Humanoid::render with items off
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2023-06-28 20:29:05 +10:00 |
|
Kae
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be8c722a7e
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Fix normal backspace broken by previous change
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2023-06-28 20:26:04 +10:00 |
|
Kae
|
98c4e55380
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Don't show the held item and rotation in the new inventory portrait
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2023-06-28 20:22:25 +10:00 |
|
Kae
|
c37dd994d7
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Fix freeze copy/pasting large amounts of text
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2023-06-28 20:08:17 +10:00 |
|
Kae
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48ec889579
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TextPainter now uses StringView
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2023-06-28 20:08:11 +10:00 |
|
Kae
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4b91eb7175
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Fix StringView::substr
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2023-06-28 20:07:22 +10:00 |
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Kae
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1fc295b979
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Fun: Draw the actual Humanoid in the inventory pane
undecided. might need to set a scissor rect on the portrait
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2023-06-28 02:21:09 +10:00 |
|
Kae
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326bc7266d
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Fix text box cursor offset with hidden text
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2023-06-28 01:54:37 +10:00 |
|
Kae
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cd497bbcf3
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Support for hiding text box input, hide server connection password box by default
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2023-06-28 01:40:55 +10:00 |
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