Commit Graph

457 Commits

Author SHA1 Message Date
Kai Blaschke
86106b06d6
Add StarFormat.h include to fix test compilation on UNIX
Linker otherwise can't find a specialized template instance for strf() in a test. Adding the include file will locally generate the missing specialization.
2024-02-19 14:13:33 +01:00
Kai Blaschke
c731eedeaf
Use memmove instead of memcpy as the blocks overlap. 2024-02-19 14:13:33 +01:00
Kai Blaschke
ef82ae3aeb
Add GitHub Actions build workflows 2024-02-19 14:11:19 +01:00
yzh
eb9564c3de
maybe fix /run cmd 2024-02-14 22:45:59 +08:00
yzh
1d23b7c1be
maybe fix the /run cmd 2024-02-14 22:39:35 +08:00
yzh
29dcec6afe
update CmakeSettings 2024-02-13 15:20:13 +08:00
yzh
2950259ede
semms fix the memory issue 2024-02-13 14:52:45 +08:00
yzh
4e331c5404
fix memory leak 2024-02-13 14:49:00 +08:00
yzh
33db825d04
fix world_benchmark update() param 2024-02-01 15:00:57 +08:00
yzh
98472dbb7b
vs config file 2024-02-01 14:58:32 +08:00
Kae
ea28fc8071
Merge pull request #12 from Bottinator22/main
Move instruments to their own audio group and volume setting
2024-01-03 20:09:39 +11:00
Kae
ddc64fb14c Fix up and add options menu slider 2024-01-03 20:08:57 +11:00
Kae
98b27f5f65 Update StarDirectives.cpp 2024-01-03 19:17:19 +11:00
Bottinator22
91cf2d8251 Add fork changes (move instruments to their own audio group) 2024-01-02 23:08:51 -08:00
Kae
588065cfc3 Update StarRootLuaBindings.cpp 2023-11-30 21:48:43 +11:00
Kae
2a56c3f9e3 Fix constant tile entity space updates 2023-11-30 21:48:31 +11:00
Kae
8d0dcd11d7 Update StarMainApplication_sdl.cpp 2023-11-29 13:45:53 +11:00
Kae
65cf738832 Update StarMainApplication_sdl.cpp 2023-11-29 13:45:13 +11:00
Kae
b52d7405f2 Merge branch 'main' of https://github.com/OpenStarbound/OpenStarbound 2023-11-29 13:37:19 +11:00
Kae
2ffd83c283 Restore missing configuration keys from default 2023-11-29 13:37:08 +11:00
WereTech
6294e9ed1c add camera panning speed setting
- adds a setting that changes the speed of the camera when panning with the CameraShift keybind.
- fixes what I assume is a typo in the zoom slider that referenced the resolution list size instead of the zoom list size
2023-11-28 11:04:45 -06:00
Kae
24c2820ce1 Update StarPlayerStorage.cpp 2023-11-27 10:13:21 +11:00
Kae
ac66491b3f fix Opus options (the right way) 2023-11-26 23:01:02 +11:00
Kae
8181cff72e Hopefully fix the rare lightmap flicker 2023-11-25 23:36:36 +11:00
Kae
f3c7bd1d5e Directives fixes 2023-11-25 23:03:46 +11:00
Kae
9c7d35ee26 A TYPO!!!!! 2023-11-25 22:23:10 +11:00
Kae
1db9091f50 non-zero default for script.updateDt for cases when it's called outside update() 2023-11-24 20:44:43 +11:00
Kae
9bef78a737 make Image move assignment zero other variables 2023-11-24 20:39:41 +11:00
Kae
994b0fe3cf Fix TestUniverse 2023-11-24 20:35:45 +11:00
Kae
de53f8c7d7 fallback to hex string when a player UUID has no corresponding filename 2023-11-24 20:35:21 +11:00
Kae
81198f091c fix Image not resetting properly after being moved from 2023-11-24 20:34:41 +11:00
Kae
eb4652b5f6 small CMake fix so Opus values set in extern/CMakeLists.txt work 2023-11-23 17:33:34 +11:00
Kae
74985240fc simplify necessary sbinit fields on Windows 2023-11-03 08:07:29 +11:00
Kae
5815a873a7 Add more root.asset* functions 2023-11-03 06:51:17 +11:00
Kae
ab7768a3f0 Remove x64-Release leaving just RelWithDebInfo 2023-11-03 06:42:15 +11:00
Kae
1f5b954eb2 Fix (vanilla): Item disappearing from action bar after stacking identical item into it 2023-11-02 16:31:35 +11:00
Kae
86f41b8450 Fix crash right clicking empty item slots with no swap item 2023-11-02 16:30:34 +11:00
Kae
f5c63fa189 Update StarInput.cpp 2023-11-02 11:13:12 +11:00
Kae
bea100bde9 Setting a configuration value to nil should actually erase it
also configurationVersion set is already checked in Configuration
2023-11-02 08:23:36 +11:00
Kae
0497048b44 Add input.mousePosition 2023-11-02 08:12:21 +11:00
Kae
2cf97d763c add root configuration getters & setters 2023-11-02 08:09:51 +11:00
Zithia Satazaki
213ce4bc0f quick pickupToActionBar manipulation 2023-11-01 15:10:34 -04:00
Kae
38910aeead Skip generating tile pieces if a color variant is invalid 2023-11-01 12:41:02 +11:00
Zithia Satazaki
f09b54b7e9 pane isDisplayed binding 2023-10-31 15:01:39 -04:00
Zithia Satazaki
00eeb4a809 displayRegisteredPane 2023-10-31 00:31:53 -04:00
Kae
8122cc3e7f Update StarMainInterface.cpp 2023-10-31 08:53:18 +11:00
Kae
508e8f4304 Use invis material to fix constant re-placement of falling blocks 2023-10-31 08:32:20 +11:00
Kae
ae014e5b6f Revert bag slot index type to uint8_t for now
was causing incompatibility on vanilla servers - need to add net element filters for legacy/modified servers first
2023-10-31 08:13:12 +11:00
Kae
7d948f8839 Don't tile predict falling blocks for now
causes too many mispredictions due to not simulating falling blocks locally (and it might still be an issue even if we did simulate it due to slight timing differences between client/server)
2023-10-31 08:10:05 +11:00
Zithia Satazaki
332fb8430b avoid returnless fallthrough 2023-10-30 15:11:15 -04:00
Zithia Satazaki
86f02eab9b these need to be {} wrapped to compile for some reason 2023-10-30 15:05:42 -04:00
Kae
a0272c2189 WebHook test againnn 2023-10-31 06:02:25 +11:00
Kae
ad8c17e338 Merge branch 'main' of https://github.com/OpenStarbound/OpenStarbound 2023-10-31 06:00:11 +11:00
Kae
c8539fba95 WebHook test 2023-10-31 05:59:52 +11:00
Zithia Satazaki
8aeed2baa8 match prior case convention for swap and trash slots 2023-10-30 14:48:45 -04:00
Kae
7eb1cd8dd9 Simplify new player inventory functions 2023-10-31 05:34:26 +11:00
Zithia Satazaki
012572c199 more graceful failure mode for item bag functions 2023-10-30 01:30:25 -04:00
Zithia Satazaki
943729a20e player functions for direct item bag manipulation 2023-10-30 01:05:18 -04:00
Zithia Satazaki
fa6a770cfc add player.actionBarItem and player.setActionBarItem (still needs a bit of work) 2023-10-29 23:15:26 -04:00
Zithia Satazaki
7c29196eff fix player.description being player[" description"] instead 2023-10-29 20:50:38 -04:00
Zithia Satazaki
4da15c42e0 Merge branch 'main' of github.com:OpenStarbound/OpenStarbound 2023-10-29 20:23:31 -04:00
Zithia Satazaki
738e45079d fix incorrect relative pathing in tests 2023-10-29 20:21:54 -04:00
Kae
d425e8e15f Add world.isClient & isServer 2023-10-30 08:03:16 +11:00
Kae
3b0a3efc19 Alias short bind, key, mouse input functions 2023-10-30 06:56:23 +11:00
Kae
09e525fcf3 Fix script.updateDt in tech 2023-10-30 06:52:59 +11:00
Kae
fe2a8038d5 mouseWheel in input.events() matches SE now 2023-10-30 06:18:40 +11:00
Kae
b2a5bd00fb Fix minor escape code check issue 2023-10-27 12:24:22 +11:00
Kae
48b8d43ff8 Add player Lua functions from SE 2023-10-25 15:30:31 +11:00
Kae
ced12b62e0 Fix formatting in BTree Repacker 2023-10-23 04:39:15 +11:00
Kae
87ee948519 Add BTree Repacker 2023-10-19 05:44:32 +11:00
Kae
f5ce3fe7b3 Fix deployment light sources 2023-10-13 08:54:37 +11:00
Kae
991cf9df7e Add vertical speed support to parallax layers 2023-10-12 04:42:24 +11:00
Kae
be27a96505 Tweak tool suppression logic for vehicles 2023-10-10 19:38:29 +11:00
Kae
7c68b8f4af Make the profanity filter not as insanely strict as Warframe's
The profanity filter sucks. Male glitch have a possibility of generating with "Brass" at the start that is never allowed because "ASS"!! and human names Cassie and Cassidy also never pass because of this.
2023-09-05 17:47:11 +10:00
Kae
fd915ce672 Update StarLua.cpp 2023-09-05 17:00:04 +10:00
Kae
c992d4f72a Update StarDirectives.cpp 2023-09-05 16:42:44 +10:00
Kae
51d6e63dfe Only do spatial logging when spatial log is observed 2023-08-31 04:55:36 +10:00
Kae
182d3052c5 operator== for Directives, skips reparse if equal 2023-08-31 03:14:48 +10:00
Kae
6f7f3800d3 Don't forget to dirty collision on tile modification failure 2023-08-31 01:12:17 +10:00
Kae
ca21b29f92 Small cleanup 2023-08-21 21:22:25 +10:00
Kae
ce6cadd2a0 Store material item settings in player secret properties instead of parameters 2023-08-21 21:18:27 +10:00
Kae
bd4b1ed45c Update StarMaterialItem.cpp 2023-08-21 21:10:43 +10:00
Kae
a7ae034278 Objects can now be placed under tiles that have non-block collision 2023-08-21 00:59:02 +10:00
Kae
edbee201ee Command to adjust global timescale 2023-08-20 23:51:43 +10:00
Kae
33b7f17bb2 Material Item: Allow entity overlap on non-solid collision kinds 2023-08-20 20:52:56 +10:00
Kae
ecadfa7e44 Bump up prediction expiry time
Also added a new font
2023-08-20 20:48:18 +10:00
Kae
2fe62a178e Fix object color suffix not applying if it's the only directive 2023-08-20 19:25:52 +10:00
Kae
78945304b7 Update StarItemDrop.cpp 2023-08-20 19:07:30 +10:00
Kae
d0aa7c1279 Update StarItemDrop.cpp 2023-08-20 19:05:24 +10:00
Kae
6e7c0498ef Hook tile meshing up to Material Item drop and preview 2023-08-20 18:56:50 +10:00
Kae
0bb0bd30b0 Slight fix to PGI creation 2023-08-20 17:43:09 +10:00
Kae
e5c6d005d7 Add binds to modify material radius 2023-08-20 13:57:27 +10:00
Kae
7a220cae45 player.aimPosition 2023-08-20 12:09:03 +10:00
Kae
bda94556bb Improve item drop beam 2023-08-20 12:08:58 +10:00
Kae
9af6bfe60e Add ItemDrop glow 2023-08-20 11:56:37 +10:00
Kae
3990b196a2 Fix LiquidItem preview (again!) 2023-08-20 10:42:17 +10:00
Kae
572b492b93 Fix collision not refreshing on expired predictions and slight placement issue 2023-08-19 22:49:05 +10:00
Kae
3805db7722 oops: Fix sub-step material placement 2023-08-19 21:35:56 +10:00
Kae
2fb2616384 More accurate liquid collection prediction 2023-08-19 21:08:44 +10:00
Kae
d2ec7f37c1 Predict MiningTool liquid collection 2023-08-19 20:57:55 +10:00