Kae
af31bde032
Handle world creation error when sending world messages, add active world callbacks
2023-07-24 18:42:55 +10:00
Kae
a2d901bd66
Fix ToolUser exception when swapping player
...
Also made /swap by name exclude the current player when searching
2023-07-24 17:54:31 +10:00
Kae
c6a1d9880f
Add DanceDatabase fallback
...
fixes being crashed when another player uses a modded dance
2023-07-23 22:54:34 +10:00
Kae
3b8ea95d61
Move MainInterface destruction on disconnect to fix Lua binding crash
2023-07-23 22:49:23 +10:00
Kae
0aee45a117
Cache certain item generation calls from interfaces
...
Helps a little with the lag from recipes when having crafting interfaces open, but it's still noticeable.
Also micro-optimized Root maintenance by unlocking the Root mutexes for their respective shared_ptrs earlier once we have our own shared_ptr.
2023-07-23 22:44:02 +10:00
Kae
121d27446b
world.callScriptContext
2023-07-23 13:49:34 +10:00
Kae
d93b026829
Add WorldServer script contexts
2023-07-23 13:11:22 +10:00
Kae
5fa97741e5
experimental universe.sendWorldMessage function
2023-07-23 01:01:23 +10:00
Kae
cb19eef701
Add character swapping (no GUI yet)
2023-07-22 22:31:04 +10:00
Kae
4fbd67dacc
Fix Inventory::update not calling base Pane update
2023-07-22 21:35:00 +10:00
Kae
1a2f143f88
debug: tile_dungeon_id is red if dungeon ID is protected
2023-07-22 17:37:47 +10:00
Kae
30dd83aa02
Fix rare backwards compatibility issue with optimized directives in object "color"
2023-07-21 17:52:10 +10:00
Kae
643e8b15a1
Fixes for other compilers
2023-07-21 12:22:26 +10:00
Kae
4b0bc220e4
Support for changing the game's timescale
...
Context-specific (like per-world) timescales can also be added later
2023-07-21 00:58:49 +10:00
Kae
607be74945
Fix server hang while looking for starter world
2023-07-20 19:10:41 +10:00
Kae
d0307e7aa7
Add celestial callbacks to UniverseClient scripts
2023-07-20 17:53:57 +10:00
Kae
5f86e0f027
Hopefully fix server hang while finding a random starter world
2023-07-20 17:53:17 +10:00
Kae
b964668a38
Let players use tools in lounges
2023-07-20 15:27:28 +10:00
Kae
c1ae238086
Merge branch 'voice'
2023-07-20 15:00:59 +10:00
Kae
043db1841e
Voice: Minor options menu fixes, fix decibel level freezing on muted speakers
2023-07-20 14:55:38 +10:00
Kae
3aa45ab799
Add voice muting, add input key and mouse functions
2023-07-20 12:52:08 +10:00
Kae
db3d004d30
Fix decibel level being 0 when under threshold
2023-07-19 23:30:04 +10:00
Kae
7ad1671e0d
Fix residual voice data not clearing
2023-07-19 23:28:13 +10:00
Kae
f2bc9adc36
Minor fixes
2023-07-19 23:25:16 +10:00
Kae
1f038540a5
Port in the voice settings menu
2023-07-19 23:16:59 +10:00
Kae
d682b164aa
more Lua voice callbacks
2023-07-19 21:12:14 +10:00
Kae
0c1c3611b1
Save loopback setting
2023-07-19 19:06:53 +10:00
Kae
620c23e70a
Schedule voice config save when updating settings from Lua
2023-07-19 19:04:31 +10:00
Kae
35b1c36b17
Add loopback, fix mono and leak
2023-07-19 18:59:35 +10:00
Kae
3cdbf8bf01
Lua functions for updating Voice settings, improve loudness visualization
2023-07-19 18:15:49 +10:00
Kae
a9dac1b2df
Detect setting changes loading Voice JSON
2023-07-19 01:16:47 +10:00
Kae
e1645f37fc
Support for player entity message commands
2023-07-19 01:16:22 +10:00
Kae
770314fd7e
Unused alternate blending for stereo
2023-07-18 18:18:02 +10:00
Kae
6e1d29fe86
Provide speaker info to HUD indicators
2023-07-18 17:36:51 +10:00
Kae
34bb0b5422
Initial voice HUD indicator setup
2023-07-17 22:20:39 +10:00
Kae
848b11399f
Get SE-compatible voice transmission working
2023-07-16 23:04:09 +10:00
Kae
da098c7b48
Support receiving SE voice data, resample per-speaker again because of positional delay
2023-07-16 20:44:15 +10:00
Kae
4e44a4ed75
Get transmission working
2023-07-15 14:01:44 +10:00
Kae
91cd6182d8
Fix mono
2023-07-15 00:39:10 +10:00
Kae
b4a53e0706
Only resample during mix, store samples a simpler way
...
Still need a better resampler, I think
2023-07-15 00:35:23 +10:00
Kae
73c5a17746
Move Opus encoding off-thread because of SDL
...
SDL gives its audio threads a very small stack size and it was making Opus fuck up
2023-07-14 22:47:49 +10:00
Kae
9d66acde2a
Update gtests
2023-07-14 21:45:11 +10:00
Kae
52ba6fa7f7
Ensure NONTHREADSAFE_PSUEDOSTACK is never used
2023-07-14 21:44:13 +10:00
Kae
8ff5d9f82b
Update StarVoice.cpp
2023-07-14 19:54:56 +10:00
Kae
77e14b5941
cleanup
2023-07-14 18:29:36 +10:00
Kae
3b38825b34
more voice stuff
2023-07-14 13:13:19 +10:00
Kae
f14f77724d
more voice work!!!
2023-07-13 20:47:53 +10:00
Kae
212de6b876
Merge branch 'main' into voice
2023-07-13 19:21:07 +10:00
Kae
49afa899a8
Make server tickrate configurable
2023-07-13 19:20:58 +10:00
Kae
28f4204b09
more Voice work
2023-07-13 19:12:55 +10:00
Kae
c3bf7a3c87
Add vanilla-compatible raw broadcasts
2023-07-13 17:58:35 +10:00
Kae
f02c053ed2
Fix swapped args to CreateKeyPair
2023-07-13 17:57:23 +10:00
Kae
f9e8b5badf
more work on Voice
2023-07-13 15:01:07 +10:00
LDA
dbb998459b
fmtlib backport to fix warning spam under gcc 13
2023-07-12 15:33:25 -07:00
Kae
40223a5090
Initial work
2023-07-12 22:16:12 +10:00
Kae
cf09616b1b
Merge branch 'main' into voice
2023-07-12 20:59:52 +10:00
Kae
2b964a2384
Remove indent from Star:: in StarInput.hpp
2023-07-12 20:59:23 +10:00
Kae
a928ae9e50
Merge branch 'main' into voice
2023-07-12 18:17:18 +10:00
Razik Mazilya
e543fe5ef0
Change Star::hash defintion to work around LLVM oddity
2023-07-12 00:16:56 -05:00
Kae
81343bc06f
Add Curve25519
2023-07-12 15:13:30 +10:00
Kae
70bfb54e55
Merge branch 'main' into voice
2023-07-10 20:29:43 +10:00
Kae
87f0e49341
Fix asynchronous lighting crash
...
This somehow only occurred on Linux
2023-07-10 19:01:39 +10:00
Kae
7ce4caaa14
Add Opus library
2023-07-10 16:55:44 +10:00
Kae
fe99ec6966
Render the world in its own framebuffer
2023-07-06 23:59:18 +10:00
Kae
fe4cc19618
Change pure string format calls to use fmt::to_string
2023-07-06 19:26:28 +10:00
Kae
f75d1f0b5a
Wire rendering improvements
2023-07-05 21:33:15 +10:00
Kae
58678bfe9d
Attempt to fix rare crash writing configuration
2023-07-05 21:31:36 +10:00
Kae
54dfd900ca
interface.bindCanvas uses interface scale by default
2023-07-05 18:25:16 +10:00
Kae
c923f4f13b
pane lua stuff
2023-07-04 22:36:27 +10:00
Kae
5df9adcd0e
Fix input bind priority
2023-07-04 20:46:26 +10:00
Kae
bf7418073d
Move input callback creation
2023-07-04 20:45:43 +10:00
Kae
e3461e9053
Start of Interface callbacks, starting with a bindCanvas function for the whole screen
2023-07-04 19:27:16 +10:00
LDA
ab72b03ad8
update gitattributes
2023-07-03 15:51:48 -07:00
Kae
c8340602f5
Update StarClientApplication.cpp
2023-07-04 06:15:45 +10:00
Kae
1b8f117bac
Update StarClientApplication.cpp
2023-07-04 06:03:07 +10:00
Kae
a45d16b4ed
Cache font directives
2023-07-04 06:01:29 +10:00
Kae
ced1ba32bb
Fix terrain chunk meshes constantly being removed from the cache because the default time smear is the exact same as the timeout
2023-07-04 05:09:48 +10:00
Kae
c343a7dfaf
Add toggle for debug HUD
2023-07-04 04:42:16 +10:00
Kae
081dd693ca
Add 1-px padding around font and round to fix jitter
2023-07-03 20:07:16 +10:00
Kae
809744c300
Fix horizontal alignment with font, add new fonts
2023-07-03 19:46:56 +10:00
Kae
f73cb3ce03
improve WorldServer debug logging
...
is now consistent with WorldServerThread's use of the world id, which is generally more appropriate
2023-07-03 19:32:23 +10:00
Kae
0d266bebe1
Add shared table
2023-07-03 18:31:19 +10:00
Kae
deb96742e0
Prevent particle copy, tweak debugging some more
...
probably not too time-saving
2023-07-03 18:31:12 +10:00
Kae
1dacc0f41a
Add client world.players
2023-07-03 18:22:44 +10:00
Kae
1742b04eec
Cache plant piece asset paths
2023-07-03 18:22:31 +10:00
Kae
7f65913762
Use more portable encoding for Unicode character in debug strfs
2023-07-03 16:26:42 +10:00
Kae
11e00a8ded
Change debug render time logging to use microseconds
2023-07-03 16:04:17 +10:00
Kae
8ee9c97f54
Tweak debug font
2023-07-03 14:48:42 +10:00
Kae
d018957b09
Fix font glyph generation to work correctly with other fonts
2023-07-03 14:21:51 +10:00
Kae
069d61e487
Fix scaling a better way
2023-07-03 09:10:09 +10:00
Kae
7999442f01
Fix scaling
...
not happy with having to do this, but whatever
2023-07-03 08:57:30 +10:00
Kae
398a5655f4
Add Drawable <-> Lua conversion to LuaGameConverters
2023-07-03 08:51:42 +10:00
Kae
d7ba113688
Add zoom level keybinds
2023-07-03 04:29:58 +10:00
Kae
7d86194cae
fix three constructors having a struct keyword in them
...
i didn't even notice, and only MSVC silently let it compile. what the fuck
2023-07-03 04:05:42 +10:00
Kae
2386a95342
Input Binding support
2023-07-02 17:19:54 +10:00
Kae
73841ee041
more Input work
2023-07-02 10:55:25 +10:00
Kae
fe3763ed33
Update StarInput.cpp
2023-07-02 08:17:06 +10:00
Kae
3fc7a85a52
More work on the Input system
2023-07-02 08:16:14 +10:00
Kae
15b0e99460
Initial setup of input stuff
2023-07-02 06:34:43 +10:00
Kae
2c43b50531
Fix immediateSound pool logic
2023-07-02 03:18:35 +10:00
Kae
3c65474062
immediateSound and persistentSound now supports random sound pools
2023-07-02 02:26:13 +10:00
Kae
2a610211a1
Correct UpdateWorldProperties handling on server
2023-07-02 02:02:25 +10:00
Kae
17af21fd42
use raw wrapWidth ptr instead of Maybe
2023-07-02 00:52:36 +10:00
Kae
210d6326fc
Fix splitting bug and optimize a little
2023-07-02 00:36:32 +10:00
Kae
5a56f8b81a
Re-optimize text splitting while maintaining vanilla behavior
2023-07-01 23:20:25 +10:00
Kae
e29a46d100
Fix text wrapping splitting inside of words with color codes in them
2023-07-01 14:01:27 +10:00
Kae
68d1c19455
Throw away 32-bit support
2023-07-01 08:39:38 +10:00
Kae
ce68aad078
Move expensive questIndicatorPosition() call
...
need to optimize Object configValue at some point
2023-07-01 08:01:29 +10:00
Kae
c48a61bb03
Update StarNameplatePainter.cpp
2023-07-01 07:55:22 +10:00
Kae
bda140ab73
Renderer: Cache uniform and attribute locations
2023-07-01 07:31:40 +10:00
Kae
45c44408ce
Update StarInspectionTool.cpp
2023-07-01 07:30:30 +10:00
Kae
a8196dfd64
Reorganize root load order
...
Turns out increasing the root load thread count is detrimental. The databases are always stepping on eachother's toes
2023-07-01 04:09:11 +10:00
Kae
1a861fb045
Fix GL error
2023-07-01 03:58:02 +10:00
Kae
ee2e134bbf
Title music fades in/out
2023-06-30 12:02:00 +10:00
Kae
33b980dacb
Change default menu logo
2023-06-30 11:45:26 +10:00
Kae
ad58a960e4
bring player inspection back!
2023-06-30 11:44:42 +10:00
Kae
17daee680a
Hopefully fix rare config write race crash
2023-06-30 09:09:40 +10:00
Kae
204d449dda
Change how the game renders the world backdrops
2023-06-30 08:37:27 +10:00
Kae
b43c59e828
Update StarPlayer.cpp
2023-06-30 07:23:41 +10:00
Kae
e02607cdf4
Update CMakeLists.txt
2023-06-30 07:23:18 +10:00
Kae
311929cb1e
fix EnvironmentPainter issues
...
Was caused by fixing space dust zooming from the screen corner instead of center in a wrong way
2023-06-30 07:12:22 +10:00
Kae
2cd0c3a0aa
typo lol
2023-06-30 06:39:30 +10:00
Kae
94cf66a122
Update StarTilePainter.cpp
2023-06-30 06:39:07 +10:00
Kae
7d847fcd6a
Fix rare world lighting thread race
2023-06-30 06:35:46 +10:00
Kae
cb1390e9f3
Fix movement controllers falling through platforms at low timestep hz
2023-06-30 06:35:32 +10:00
Kae
76089ac665
fix snprintf using fmt syntax
2023-06-30 06:34:01 +10:00
Kae
fd5247321f
Split world & interface shaders
2023-06-30 05:55:41 +10:00
Kae
d5fbd2001b
RenderPrimitive micro-optimizations
2023-06-30 04:34:10 +10:00
Kae
47a527ebbf
Update StarHumanoid.cpp
2023-06-30 02:31:41 +10:00
Kae
7fc9260829
Add extra checks to the char creation pane to prevent crashes when the player is not using an extension mod with extra species
2023-06-29 22:02:35 +10:00
Kae
dc134e168b
Move lightmap wait into WorldPainter to fix single-frame lightmap lag-behind
...
unfortunate
2023-06-29 10:31:59 +10:00
Kae
afefd89533
Remove unused
2023-06-29 10:12:51 +10:00
Kae
624c7aaaf1
Move lighting calculation to separate thread
2023-06-29 10:11:19 +10:00
Kae
9d67cda97f
Update StarPlayerLuaBindings.cpp
2023-06-29 08:12:27 +10:00
Kae
1e213aac5f
Decimal zoom with lerp
2023-06-29 07:05:01 +10:00
Kae
0b479ae1b9
fix parsePersonality on other compilers
2023-06-29 06:38:48 +10:00
Kae
fb0ab85089
Lua: player.* identity getters and setters
2023-06-29 05:58:24 +10:00
Kae
8a2de03b0f
i may be silly
2023-06-29 04:08:11 +10:00
Kae
a78102c2a9
Update StarTextPainter.cpp
2023-06-29 02:42:05 +10:00
Kae
306494bd2d
Unix fixes
2023-06-29 02:31:12 +10:00
Kae
422871450d
Halve SDL audio buffer size to halve audio latency
2023-06-29 01:29:29 +10:00
Kae
bc2080e2c6
Improve windowing logic
2023-06-29 01:12:52 +10:00
Kae
9486a56508
Add base variables for warping cinematics
...
I literally only did this because I have an ultra-wide monitor and the letterboxing bothered me
2023-06-29 00:13:43 +10:00
Kae
45493ca8dd
Revert timestep values to default, make configurable
2023-06-29 00:12:05 +10:00
Kae
99846487b9
Properly clean up SDL controllers and cursors on application exit
2023-06-28 23:34:59 +10:00
Kae
47ae258c2e
ok maybe don't override the animation state if it's walk
2023-06-28 22:59:15 +10:00
Kae
0b7ddd05d1
Add extremely basic controller support (only movement)
2023-06-28 22:52:09 +10:00
Kae
0886098242
holy shit I'm never using amend commit again
2023-06-28 20:36:42 +10:00
Kae
4f586418d1
Merge branch 'main' of https://github.com/OpenStarbound/OpenStarbound
2023-06-28 20:35:56 +10:00
Kae
aa8832eb23
Fix becoming deaf after returning to the title (again)
2023-06-28 20:35:53 +10:00