Kae
d425e8e15f
Add world.isClient & isServer
2023-10-30 08:03:16 +11:00
Kae
3b0a3efc19
Alias short bind, key, mouse input functions
2023-10-30 06:56:23 +11:00
Kae
09e525fcf3
Fix script.updateDt in tech
2023-10-30 06:52:59 +11:00
Kae
fe2a8038d5
mouseWheel in input.events() matches SE now
2023-10-30 06:18:40 +11:00
Kae
b2a5bd00fb
Fix minor escape code check issue
2023-10-27 12:24:22 +11:00
Kae
48b8d43ff8
Add player Lua functions from SE
2023-10-25 15:30:31 +11:00
Kae
ced12b62e0
Fix formatting in BTree Repacker
2023-10-23 04:39:15 +11:00
Kae
87ee948519
Add BTree Repacker
2023-10-19 05:44:32 +11:00
Kae
f5ce3fe7b3
Fix deployment light sources
2023-10-13 08:54:37 +11:00
Kae
991cf9df7e
Add vertical speed support to parallax layers
2023-10-12 04:42:24 +11:00
Kae
be27a96505
Tweak tool suppression logic for vehicles
2023-10-10 19:38:29 +11:00
Kae
7c68b8f4af
Make the profanity filter not as insanely strict as Warframe's
...
The profanity filter sucks. Male glitch have a possibility of generating with "Brass" at the start that is never allowed because "ASS"!! and human names Cassie and Cassidy also never pass because of this.
2023-09-05 17:47:11 +10:00
Kae
fd915ce672
Update StarLua.cpp
2023-09-05 17:00:04 +10:00
Kae
c992d4f72a
Update StarDirectives.cpp
2023-09-05 16:42:44 +10:00
Kae
51d6e63dfe
Only do spatial logging when spatial log is observed
2023-08-31 04:55:36 +10:00
Kae
182d3052c5
operator== for Directives, skips reparse if equal
2023-08-31 03:14:48 +10:00
Kae
6f7f3800d3
Don't forget to dirty collision on tile modification failure
2023-08-31 01:12:17 +10:00
Kae
ca21b29f92
Small cleanup
2023-08-21 21:22:25 +10:00
Kae
ce6cadd2a0
Store material item settings in player secret properties instead of parameters
2023-08-21 21:18:27 +10:00
Kae
bd4b1ed45c
Update StarMaterialItem.cpp
2023-08-21 21:10:43 +10:00
Kae
a7ae034278
Objects can now be placed under tiles that have non-block collision
2023-08-21 00:59:02 +10:00
Kae
edbee201ee
Command to adjust global timescale
2023-08-20 23:51:43 +10:00
Kae
33b7f17bb2
Material Item: Allow entity overlap on non-solid collision kinds
2023-08-20 20:52:56 +10:00
Kae
ecadfa7e44
Bump up prediction expiry time
...
Also added a new font
2023-08-20 20:48:18 +10:00
Kae
2fe62a178e
Fix object color suffix not applying if it's the only directive
2023-08-20 19:25:52 +10:00
Kae
78945304b7
Update StarItemDrop.cpp
2023-08-20 19:07:30 +10:00
Kae
d0aa7c1279
Update StarItemDrop.cpp
2023-08-20 19:05:24 +10:00
Kae
6e7c0498ef
Hook tile meshing up to Material Item drop and preview
2023-08-20 18:56:50 +10:00
Kae
0bb0bd30b0
Slight fix to PGI creation
2023-08-20 17:43:09 +10:00
Kae
e5c6d005d7
Add binds to modify material radius
2023-08-20 13:57:27 +10:00
Kae
7a220cae45
player.aimPosition
2023-08-20 12:09:03 +10:00
Kae
bda94556bb
Improve item drop beam
2023-08-20 12:08:58 +10:00
Kae
9af6bfe60e
Add ItemDrop glow
2023-08-20 11:56:37 +10:00
Kae
3990b196a2
Fix LiquidItem preview (again!)
2023-08-20 10:42:17 +10:00
Kae
572b492b93
Fix collision not refreshing on expired predictions and slight placement issue
2023-08-19 22:49:05 +10:00
Kae
3805db7722
oops: Fix sub-step material placement
2023-08-19 21:35:56 +10:00
Kae
2fb2616384
More accurate liquid collection prediction
2023-08-19 21:08:44 +10:00
Kae
d2ec7f37c1
Predict MiningTool liquid collection
2023-08-19 20:57:55 +10:00
Kae
d65bc3cc8d
Add collision cycling to Material items
2023-08-19 20:47:58 +10:00
Kae
ec4f70340e
Allow overriding placed collision kind ("""overground""") from world.placeMaterial
2023-08-19 18:26:52 +10:00
Kae
f22eed8304
Add player table to tech scripts
2023-08-19 15:54:52 +10:00
Kae
b7cddf4f0e
Item inventoryIcon supports other drawable kinds now
2023-08-19 15:44:16 +10:00
Kae
9665048a9e
fix drop prediction only working on drops from blocks
2023-08-19 15:30:27 +10:00
Kae
7ff3e0fecc
Fix parallax and space dust jitter when lerping zoom level on very old universes
2023-08-19 15:09:00 +10:00
Kae
0c74c70475
Predict placed tile collision
2023-08-19 12:55:32 +10:00
Kae
1af5e5cc89
Material Item equip sound
2023-08-19 12:34:35 +10:00
Kae
d53379f6c2
blah
2023-08-19 12:15:22 +10:00
Kae
156c243360
improve applyTileModifications to be more aggressive
2023-08-19 00:18:51 +10:00
Kae
7860262a3b
Fix MaterialItem steps being in reverse
...
Also multiplied steps for reliability with diagonals
2023-08-18 23:28:31 +10:00
Kae
f6f91b18e8
Various improvements
...
You can now right click empty slots to insert one from swap.
Added unique sounds for the swap slot count incrementing/decrementing.
Material placement now plays sounds.
2023-08-18 23:14:53 +10:00
Kae
cd36a269fd
Account for latency predicting item drop pickup
2023-08-18 21:48:09 +10:00
Kae
b51e174bdc
Item drops inherit player velocity, other stuff
2023-08-18 20:03:06 +10:00
Kae
ab03c224dd
Parse scientific notation Json numbers as double
2023-08-18 19:12:31 +10:00
Kae
572291047f
Fix LabelWidgets randomly being shadowed
2023-08-18 18:32:29 +10:00
Kae
49147c8be5
Fix ItemDrop drawable rendering after added caching
...
also added poly logging for drops
2023-08-18 18:28:04 +10:00
Kae
0c2015118b
Armor Item improvements (& other misc)
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TODO: Make option to return to previewing with dummy
2023-08-18 18:06:00 +10:00
Kae
aa0ef06ac6
Predict item drop animation client-side
2023-08-18 16:54:47 +10:00
Kae
50ec1a0406
Animate taken ItemDrops client-side
2023-08-18 16:45:59 +10:00
Kae
c11d20894b
Item Drop Improvements
2023-08-18 13:06:07 +10:00
Kae
90267c6105
message.setHandler now accepts a Json config in place of the name
2023-08-15 14:20:56 +10:00
Kae
6a9bc191fd
Use runtime CPU intrinsic checks for Opus
2023-08-15 13:39:48 +10:00
Kae
af74a2f491
Rename global WorldTimestep var to more appropriate name
2023-08-15 13:38:40 +10:00
Kae
2a204b384f
Add optional alpha threshold option for fonts
2023-08-04 23:47:52 +10:00
Kae
65bacddc67
Log missing scripts
2023-08-04 23:47:39 +10:00
Kae
1e9690b433
the unbridled whimsy within me:
2023-08-04 14:28:43 +10:00
Kae
dcc15a8103
Add new smooth Hobo font
2023-08-04 00:21:24 +10:00
Kae
722488a9ab
Fix racial liquid descriptions not being used
2023-08-03 16:25:04 +10:00
Kae
6afba048ec
More default fonts
...
barcode is Libre Barcode
2023-08-03 01:17:08 +10:00
Kae
37d4abd60f
Update StarPlayerStorage.cpp
2023-08-02 23:05:30 +10:00
Kae
6abad768a6
Backups are now placed in their own directory
2023-08-02 22:56:36 +10:00
Kae
b2cabc7567
Game can now load players with non-uuid filenames
2023-08-02 22:25:20 +10:00
Kae
98949574a8
SwimIdle tech parent state
2023-08-02 22:02:21 +10:00
Kae
32e6eab069
Player: Make interaction radius scriptable
2023-08-02 21:59:07 +10:00
Kae
c80b2d2dbc
Add loading icon when swapping character
2023-08-02 21:28:37 +10:00
Kae
994c533a0f
Improve planet name title
...
They began showing during the warp cinematic and their fade-out timing was wrong.
2023-08-02 19:29:21 +10:00
Kae
856e93be3f
Skip packet compression on Voice packets
...
cause 99% of the data is already compressed by Opus
2023-08-02 14:43:49 +10:00
Kae
b318e981e3
Windows: Use SRW locks for non-recursive mutex (it's faster!)
2023-08-02 13:07:14 +10:00
Kae
c46b8f43d8
Update StarLogging.cpp
2023-08-02 12:32:57 +10:00
Kae
b4b2219aed
Log file path in libpng errors & warnings properly
2023-08-01 20:23:48 +10:00
Kae
678a461904
Logger: Do string formatting before lock and only if LogLevel is loggable
2023-08-01 20:23:05 +10:00
Kae
9ba734ea14
Ensure debug symbols on Clang and GCC
2023-08-01 18:14:27 +10:00
Kae
4af22dd1fa
Update StarNpc.cpp
2023-08-01 17:51:58 +10:00
Kae
b7aa185070
Update StarNpc.cpp
2023-08-01 17:05:43 +10:00
Kae
0ef8807539
Changes to support modifying networking while maintaining legacy support
2023-07-31 20:22:09 +10:00
Kae
2dc10fa5ad
Tile Prediction improvements
...
each tile modification is now validated and then added to prediction one-by-one
2023-07-31 17:31:02 +10:00
Kae
72e33fdef5
fix last aim being held when unequipping MaterialItem while holding fire
2023-07-31 16:41:12 +10:00
Kae
830d4deb7b
Tile placement improvements
...
Placing materials is now done in a line to fix gaps at low framerates
2023-07-31 16:00:19 +10:00
Kae
df83b02f1d
move interface item messages when bottomActionBar is enabled
2023-07-31 15:43:04 +10:00
Kae
f575bad5e1
fix broken LiquidItem preview (LOL)
2023-07-31 15:00:17 +10:00
Kae
f4ff9dcc49
better debug logMapping for predicted tiles
2023-07-31 14:59:38 +10:00
Kae
610dc72c6d
Tile Prediction
2023-07-31 02:40:06 +10:00
Kae
31f5816e8a
Update StarBaseScriptPane.cpp
2023-07-30 01:28:43 +10:00
Kae
ffd1507f72
ScriptPanes can specify paneLayer and interactive
2023-07-30 00:41:38 +10:00
Kae
057f3727de
Bottom Action Bar
2023-07-30 00:11:16 +10:00
Kae
40a2fe57e0
Update StarNpc.cpp
2023-07-29 12:14:11 +10:00
Kae
224ad2c2c0
Reset script panes on character swap
2023-07-29 02:12:03 +10:00
Kae
35fc2679de
Allow desired entity ID to be specified in addEntity
2023-07-29 00:52:56 +10:00
Kae
b17b935c10
Fix net identity not updating after swapping character
2023-07-29 00:51:44 +10:00
Kae
5c650d7809
Make client-side NPC collisionPoly override opt-in
2023-07-29 00:49:38 +10:00
Kae
f2afd91d0f
Fix Teams not functioning as swapped character
2023-07-26 19:02:33 +10:00