Zithia Satazaki
213ce4bc0f
quick pickupToActionBar manipulation
2023-11-01 15:10:34 -04:00
Kae
38910aeead
Skip generating tile pieces if a color variant is invalid
2023-11-01 12:41:02 +11:00
Zithia Satazaki
f09b54b7e9
pane isDisplayed binding
2023-10-31 15:01:39 -04:00
Zithia Satazaki
00eeb4a809
displayRegisteredPane
2023-10-31 00:31:53 -04:00
Kae
8122cc3e7f
Update StarMainInterface.cpp
2023-10-31 08:53:18 +11:00
Kae
508e8f4304
Use invis material to fix constant re-placement of falling blocks
2023-10-31 08:32:20 +11:00
Kae
ae014e5b6f
Revert bag slot index type to uint8_t for now
...
was causing incompatibility on vanilla servers - need to add net element filters for legacy/modified servers first
2023-10-31 08:13:12 +11:00
Kae
7d948f8839
Don't tile predict falling blocks for now
...
causes too many mispredictions due to not simulating falling blocks locally (and it might still be an issue even if we did simulate it due to slight timing differences between client/server)
2023-10-31 08:10:05 +11:00
Zithia Satazaki
332fb8430b
avoid returnless fallthrough
2023-10-30 15:11:15 -04:00
Zithia Satazaki
86f02eab9b
these need to be {} wrapped to compile for some reason
2023-10-30 15:05:42 -04:00
Kae
a0272c2189
WebHook test againnn
2023-10-31 06:02:25 +11:00
Kae
ad8c17e338
Merge branch 'main' of https://github.com/OpenStarbound/OpenStarbound
2023-10-31 06:00:11 +11:00
Kae
c8539fba95
WebHook test
2023-10-31 05:59:52 +11:00
Zithia Satazaki
8aeed2baa8
match prior case convention for swap and trash slots
2023-10-30 14:48:45 -04:00
Kae
7eb1cd8dd9
Simplify new player inventory functions
2023-10-31 05:34:26 +11:00
Zithia Satazaki
012572c199
more graceful failure mode for item bag functions
2023-10-30 01:30:25 -04:00
Zithia Satazaki
943729a20e
player functions for direct item bag manipulation
2023-10-30 01:05:18 -04:00
Zithia Satazaki
fa6a770cfc
add player.actionBarItem
and player.setActionBarItem
(still needs a bit of work)
2023-10-29 23:15:26 -04:00
Zithia Satazaki
7c29196eff
fix player.description
being player[" description"]
instead
2023-10-29 20:50:38 -04:00
Zithia Satazaki
4da15c42e0
Merge branch 'main' of github.com:OpenStarbound/OpenStarbound
2023-10-29 20:23:31 -04:00
Zithia Satazaki
738e45079d
fix incorrect relative pathing in tests
2023-10-29 20:21:54 -04:00
Kae
d425e8e15f
Add world.isClient & isServer
2023-10-30 08:03:16 +11:00
Kae
3b0a3efc19
Alias short bind, key, mouse input functions
2023-10-30 06:56:23 +11:00
Kae
09e525fcf3
Fix script.updateDt in tech
2023-10-30 06:52:59 +11:00
Kae
fe2a8038d5
mouseWheel in input.events() matches SE now
2023-10-30 06:18:40 +11:00
Kae
b2a5bd00fb
Fix minor escape code check issue
2023-10-27 12:24:22 +11:00
Kae
48b8d43ff8
Add player Lua functions from SE
2023-10-25 15:30:31 +11:00
Kae
ced12b62e0
Fix formatting in BTree Repacker
2023-10-23 04:39:15 +11:00
Kae
87ee948519
Add BTree Repacker
2023-10-19 05:44:32 +11:00
Kae
f5ce3fe7b3
Fix deployment light sources
2023-10-13 08:54:37 +11:00
Kae
991cf9df7e
Add vertical speed support to parallax layers
2023-10-12 04:42:24 +11:00
Kae
be27a96505
Tweak tool suppression logic for vehicles
2023-10-10 19:38:29 +11:00
Kae
7c68b8f4af
Make the profanity filter not as insanely strict as Warframe's
...
The profanity filter sucks. Male glitch have a possibility of generating with "Brass" at the start that is never allowed because "ASS"!! and human names Cassie and Cassidy also never pass because of this.
2023-09-05 17:47:11 +10:00
Kae
fd915ce672
Update StarLua.cpp
2023-09-05 17:00:04 +10:00
Kae
c992d4f72a
Update StarDirectives.cpp
2023-09-05 16:42:44 +10:00
Kae
51d6e63dfe
Only do spatial logging when spatial log is observed
2023-08-31 04:55:36 +10:00
Kae
182d3052c5
operator== for Directives, skips reparse if equal
2023-08-31 03:14:48 +10:00
Kae
6f7f3800d3
Don't forget to dirty collision on tile modification failure
2023-08-31 01:12:17 +10:00
Kae
ca21b29f92
Small cleanup
2023-08-21 21:22:25 +10:00
Kae
ce6cadd2a0
Store material item settings in player secret properties instead of parameters
2023-08-21 21:18:27 +10:00
Kae
bd4b1ed45c
Update StarMaterialItem.cpp
2023-08-21 21:10:43 +10:00
Kae
a7ae034278
Objects can now be placed under tiles that have non-block collision
2023-08-21 00:59:02 +10:00
Kae
edbee201ee
Command to adjust global timescale
2023-08-20 23:51:43 +10:00
Kae
33b7f17bb2
Material Item: Allow entity overlap on non-solid collision kinds
2023-08-20 20:52:56 +10:00
Kae
ecadfa7e44
Bump up prediction expiry time
...
Also added a new font
2023-08-20 20:48:18 +10:00
Kae
2fe62a178e
Fix object color suffix not applying if it's the only directive
2023-08-20 19:25:52 +10:00
Kae
78945304b7
Update StarItemDrop.cpp
2023-08-20 19:07:30 +10:00
Kae
d0aa7c1279
Update StarItemDrop.cpp
2023-08-20 19:05:24 +10:00
Kae
6e7c0498ef
Hook tile meshing up to Material Item drop and preview
2023-08-20 18:56:50 +10:00
Kae
0bb0bd30b0
Slight fix to PGI creation
2023-08-20 17:43:09 +10:00
Kae
e5c6d005d7
Add binds to modify material radius
2023-08-20 13:57:27 +10:00
Kae
7a220cae45
player.aimPosition
2023-08-20 12:09:03 +10:00
Kae
bda94556bb
Improve item drop beam
2023-08-20 12:08:58 +10:00
Kae
9af6bfe60e
Add ItemDrop glow
2023-08-20 11:56:37 +10:00
Kae
3990b196a2
Fix LiquidItem preview (again!)
2023-08-20 10:42:17 +10:00
Kae
572b492b93
Fix collision not refreshing on expired predictions and slight placement issue
2023-08-19 22:49:05 +10:00
Kae
3805db7722
oops: Fix sub-step material placement
2023-08-19 21:35:56 +10:00
Kae
2fb2616384
More accurate liquid collection prediction
2023-08-19 21:08:44 +10:00
Kae
d2ec7f37c1
Predict MiningTool liquid collection
2023-08-19 20:57:55 +10:00
Kae
d65bc3cc8d
Add collision cycling to Material items
2023-08-19 20:47:58 +10:00
Kae
ec4f70340e
Allow overriding placed collision kind ("""overground""") from world.placeMaterial
2023-08-19 18:26:52 +10:00
Kae
f22eed8304
Add player table to tech scripts
2023-08-19 15:54:52 +10:00
Kae
b7cddf4f0e
Item inventoryIcon supports other drawable kinds now
2023-08-19 15:44:16 +10:00
Kae
9665048a9e
fix drop prediction only working on drops from blocks
2023-08-19 15:30:27 +10:00
Kae
7ff3e0fecc
Fix parallax and space dust jitter when lerping zoom level on very old universes
2023-08-19 15:09:00 +10:00
Kae
0c74c70475
Predict placed tile collision
2023-08-19 12:55:32 +10:00
Kae
1af5e5cc89
Material Item equip sound
2023-08-19 12:34:35 +10:00
Kae
d53379f6c2
blah
2023-08-19 12:15:22 +10:00
Kae
156c243360
improve applyTileModifications to be more aggressive
2023-08-19 00:18:51 +10:00
Kae
7860262a3b
Fix MaterialItem steps being in reverse
...
Also multiplied steps for reliability with diagonals
2023-08-18 23:28:31 +10:00
Kae
f6f91b18e8
Various improvements
...
You can now right click empty slots to insert one from swap.
Added unique sounds for the swap slot count incrementing/decrementing.
Material placement now plays sounds.
2023-08-18 23:14:53 +10:00
Kae
cd36a269fd
Account for latency predicting item drop pickup
2023-08-18 21:48:09 +10:00
Kae
b51e174bdc
Item drops inherit player velocity, other stuff
2023-08-18 20:03:06 +10:00
Kae
ab03c224dd
Parse scientific notation Json numbers as double
2023-08-18 19:12:31 +10:00
Kae
572291047f
Fix LabelWidgets randomly being shadowed
2023-08-18 18:32:29 +10:00
Kae
49147c8be5
Fix ItemDrop drawable rendering after added caching
...
also added poly logging for drops
2023-08-18 18:28:04 +10:00
Kae
0c2015118b
Armor Item improvements (& other misc)
...
TODO: Make option to return to previewing with dummy
2023-08-18 18:06:00 +10:00
Kae
aa0ef06ac6
Predict item drop animation client-side
2023-08-18 16:54:47 +10:00
Kae
50ec1a0406
Animate taken ItemDrops client-side
2023-08-18 16:45:59 +10:00
Kae
c11d20894b
Item Drop Improvements
2023-08-18 13:06:07 +10:00
Kae
90267c6105
message.setHandler now accepts a Json config in place of the name
2023-08-15 14:20:56 +10:00
Kae
6a9bc191fd
Use runtime CPU intrinsic checks for Opus
2023-08-15 13:39:48 +10:00
Kae
af74a2f491
Rename global WorldTimestep var to more appropriate name
2023-08-15 13:38:40 +10:00
Kae
2a204b384f
Add optional alpha threshold option for fonts
2023-08-04 23:47:52 +10:00
Kae
65bacddc67
Log missing scripts
2023-08-04 23:47:39 +10:00
Kae
1e9690b433
the unbridled whimsy within me:
2023-08-04 14:28:43 +10:00
Kae
dcc15a8103
Add new smooth Hobo font
2023-08-04 00:21:24 +10:00
Kae
722488a9ab
Fix racial liquid descriptions not being used
2023-08-03 16:25:04 +10:00
Kae
6afba048ec
More default fonts
...
barcode is Libre Barcode
2023-08-03 01:17:08 +10:00
Kae
37d4abd60f
Update StarPlayerStorage.cpp
2023-08-02 23:05:30 +10:00
Kae
6abad768a6
Backups are now placed in their own directory
2023-08-02 22:56:36 +10:00
Kae
b2cabc7567
Game can now load players with non-uuid filenames
2023-08-02 22:25:20 +10:00
Kae
98949574a8
SwimIdle tech parent state
2023-08-02 22:02:21 +10:00
Kae
32e6eab069
Player: Make interaction radius scriptable
2023-08-02 21:59:07 +10:00
Kae
c80b2d2dbc
Add loading icon when swapping character
2023-08-02 21:28:37 +10:00
Kae
994c533a0f
Improve planet name title
...
They began showing during the warp cinematic and their fade-out timing was wrong.
2023-08-02 19:29:21 +10:00
Kae
856e93be3f
Skip packet compression on Voice packets
...
cause 99% of the data is already compressed by Opus
2023-08-02 14:43:49 +10:00
Kae
b318e981e3
Windows: Use SRW locks for non-recursive mutex (it's faster!)
2023-08-02 13:07:14 +10:00
Kae
c46b8f43d8
Update StarLogging.cpp
2023-08-02 12:32:57 +10:00
Kae
b4b2219aed
Log file path in libpng errors & warnings properly
2023-08-01 20:23:48 +10:00