Kae
89fe1bf15b
oops.
2024-03-07 14:43:23 +11:00
Kae
170b913caa
fix fucked up line splits from cmake-format
2024-03-07 14:31:25 +11:00
Kae
edcefdc58b
ran cmake-format on CMakeLists.txt
...
it all being uppercase was insane
2024-03-07 14:16:30 +11:00
JamesTheMaker
f1e3f6791d
Multiple patch files
2024-03-06 12:40:38 -05:00
Kae
79cd235939
Update StarClientApplication.cpp
2024-03-05 16:22:13 +11:00
Niffe
4b4013e5c8
Dynamic sun image
...
Also adds access to sun scale, ray color, and fixes sun rendering in front of satellites
2024-03-01 18:28:13 +02:00
Kae
3453819837
fix debug logMap text stacking
...
bug was introduced in cd23817bf1
2024-02-29 19:22:22 +11:00
Kae
0b4119ce12
Fix possible Unicode exception in Directives parsing
2024-02-29 19:09:10 +11:00
Kae
33d696d505
pointless commit to run checks
...
I shouldn't have skipped CI on the prev commit :V
2024-02-29 14:47:10 +11:00
Kae
4534172c2f
Fix build error compiling with Discord support
...
[skip ci]
2024-02-29 14:33:39 +11:00
Kai Blaschke
cd23817bf1
Fixed remaining compiler warnings
...
Some warnings (e.g. in Opus and the tests) can't be fixed, only suppressed.
2024-02-28 18:30:27 +01:00
Kai Blaschke
28d486446c
Potential bugfix in quest coordinate matcher
2024-02-28 18:30:23 +01:00
Kae
a1addf1ec2
Merge pull request #22 from kblaschke/use-pragma-once
...
Use "#pragma once" instead of include guards
2024-02-26 13:57:22 +11:00
Kai Blaschke
3073a88cd1
Use "#pragma once" instead of include guards
2024-02-25 15:46:47 +01:00
Kae
7d9c9d3b32
move oddly placed player input code
2024-02-22 17:38:47 +11:00
Kae
9485aff8b8
minor input bug fix
2024-02-22 17:26:12 +11:00
Kae
ae3ecabcea
loadstring shouldn't accept bytecode
2024-02-22 17:25:46 +11:00
Kae
f5ddb00675
Update CMakeLists.txt
2024-02-22 16:46:45 +11:00
Kai Blaschke
9029f897da
Support prefixed and non-prefixed JeMalloc functions
...
Note that linking a JeMalloc library without prefixed functions will replace all memory allocations, including any call to "new", not just the ones specifically called via Star::malloc etc.
2024-02-21 18:08:56 +01:00
Kae
e6f96cb2bd
std::allocator::rebind is deprecated
...
Clang should no longer scream
2024-02-20 19:34:58 +11:00
Kae
43b2fa53e7
I hate Freetype
2024-02-20 17:44:53 +11:00
Kae
e891499a9f
Update CMakeLists.txt
2024-02-20 17:39:16 +11:00
Kae
533ad7f943
Update CMakeLists.txt
2024-02-20 16:59:47 +11:00
Kae
33c61c540e
Update CMakeLists.txt
2024-02-20 16:01:45 +11:00
Kae
442347d82e
fix minor Image memleak
2024-02-20 10:00:35 +11:00
Kae
a7cfe73544
Merge pull request #18 from kblaschke/add-github-actions-workflow-files
...
Add initial GitHub Actions workflow files to run build checks
2024-02-20 09:50:40 +11:00
Kae
aa987a2177
Merge branch 'main' into small-fixes
2024-02-20 09:49:42 +11:00
Kai Blaschke
d0099a6d79
Fixed some uninitialized members
...
May have caused undefined behavior in few cases, as most of the fixed members were used before being initialized.
2024-02-19 23:44:59 +01:00
Kai Blaschke
42fc1d6714
Fixed a memory leak in Image::readPngMetadata()
...
The memory allocated by png_create_read_struct() was not freed before exiting the function, wasting lots of memory over time.
2024-02-19 20:47:58 +01:00
Kai Blaschke
7c4fbad2ba
Removed some redundant std::move usages in return statements.
2024-02-19 18:39:01 +01:00
Kai Blaschke
431a9c00a5
Fixed a huge amount of Clang warnings
...
On Linux and macOS, using Clang to compile OpenStarbound produces about 400 MB worth of warnings during the build, making the compiler output unreadable and slowing the build down considerably.
99% of the warnings were unqualified uses of std::move and std::forward, which are now all properly qualified.
Fixed a few other minor warnings about non-virtual destructors and some uses of std::move preventing copy elision on temporary objects.
Most remaining warnings are now unused parameters.
2024-02-19 16:55:19 +01:00
Kai Blaschke
86106b06d6
Add StarFormat.h include to fix test compilation on UNIX
...
Linker otherwise can't find a specialized template instance for strf() in a test. Adding the include file will locally generate the missing specialization.
2024-02-19 14:13:33 +01:00
Kai Blaschke
c731eedeaf
Use memmove instead of memcpy as the blocks overlap.
2024-02-19 14:13:33 +01:00
Kai Blaschke
ef82ae3aeb
Add GitHub Actions build workflows
2024-02-19 14:11:19 +01:00
yzh
eb9564c3de
maybe fix /run cmd
2024-02-14 22:45:59 +08:00
yzh
1d23b7c1be
maybe fix the /run cmd
2024-02-14 22:39:35 +08:00
yzh
29dcec6afe
update CmakeSettings
2024-02-13 15:20:13 +08:00
yzh
2950259ede
semms fix the memory issue
2024-02-13 14:52:45 +08:00
yzh
4e331c5404
fix memory leak
2024-02-13 14:49:00 +08:00
yzh
33db825d04
fix world_benchmark update() param
2024-02-01 15:00:57 +08:00
yzh
98472dbb7b
vs config file
2024-02-01 14:58:32 +08:00
Kae
ea28fc8071
Merge pull request #12 from Bottinator22/main
...
Move instruments to their own audio group and volume setting
2024-01-03 20:09:39 +11:00
Kae
ddc64fb14c
Fix up and add options menu slider
2024-01-03 20:08:57 +11:00
Kae
98b27f5f65
Update StarDirectives.cpp
2024-01-03 19:17:19 +11:00
Bottinator22
91cf2d8251
Add fork changes (move instruments to their own audio group)
2024-01-02 23:08:51 -08:00
Kae
588065cfc3
Update StarRootLuaBindings.cpp
2023-11-30 21:48:43 +11:00
Kae
2a56c3f9e3
Fix constant tile entity space updates
2023-11-30 21:48:31 +11:00
Kae
8d0dcd11d7
Update StarMainApplication_sdl.cpp
2023-11-29 13:45:53 +11:00
Kae
65cf738832
Update StarMainApplication_sdl.cpp
2023-11-29 13:45:13 +11:00
Kae
b52d7405f2
Merge branch 'main' of https://github.com/OpenStarbound/OpenStarbound
2023-11-29 13:37:19 +11:00
Kae
2ffd83c283
Restore missing configuration keys from default
2023-11-29 13:37:08 +11:00
WereTech
6294e9ed1c
add camera panning speed setting
...
- adds a setting that changes the speed of the camera when panning with the CameraShift keybind.
- fixes what I assume is a typo in the zoom slider that referenced the resolution list size instead of the zoom list size
2023-11-28 11:04:45 -06:00
Kae
24c2820ce1
Update StarPlayerStorage.cpp
2023-11-27 10:13:21 +11:00
Kae
ac66491b3f
fix Opus options (the right way)
2023-11-26 23:01:02 +11:00
Kae
8181cff72e
Hopefully fix the rare lightmap flicker
2023-11-25 23:36:36 +11:00
Kae
f3c7bd1d5e
Directives fixes
2023-11-25 23:03:46 +11:00
Kae
9c7d35ee26
A TYPO!!!!!
2023-11-25 22:23:10 +11:00
Kae
1db9091f50
non-zero default for script.updateDt for cases when it's called outside update()
2023-11-24 20:44:43 +11:00
Kae
9bef78a737
make Image move assignment zero other variables
2023-11-24 20:39:41 +11:00
Kae
994b0fe3cf
Fix TestUniverse
2023-11-24 20:35:45 +11:00
Kae
de53f8c7d7
fallback to hex string when a player UUID has no corresponding filename
2023-11-24 20:35:21 +11:00
Kae
81198f091c
fix Image not resetting properly after being moved from
2023-11-24 20:34:41 +11:00
Kae
eb4652b5f6
small CMake fix so Opus values set in extern/CMakeLists.txt work
2023-11-23 17:33:34 +11:00
Kae
74985240fc
simplify necessary sbinit fields on Windows
2023-11-03 08:07:29 +11:00
Kae
5815a873a7
Add more root.asset* functions
2023-11-03 06:51:17 +11:00
Kae
ab7768a3f0
Remove x64-Release leaving just RelWithDebInfo
2023-11-03 06:42:15 +11:00
Kae
1f5b954eb2
Fix (vanilla): Item disappearing from action bar after stacking identical item into it
2023-11-02 16:31:35 +11:00
Kae
86f41b8450
Fix crash right clicking empty item slots with no swap item
2023-11-02 16:30:34 +11:00
Kae
f5c63fa189
Update StarInput.cpp
2023-11-02 11:13:12 +11:00
Kae
bea100bde9
Setting a configuration value to nil should actually erase it
...
also configurationVersion set is already checked in Configuration
2023-11-02 08:23:36 +11:00
Kae
0497048b44
Add input.mousePosition
2023-11-02 08:12:21 +11:00
Kae
2cf97d763c
add root configuration getters & setters
2023-11-02 08:09:51 +11:00
Zithia Satazaki
213ce4bc0f
quick pickupToActionBar manipulation
2023-11-01 15:10:34 -04:00
Kae
38910aeead
Skip generating tile pieces if a color variant is invalid
2023-11-01 12:41:02 +11:00
Zithia Satazaki
f09b54b7e9
pane isDisplayed binding
2023-10-31 15:01:39 -04:00
Zithia Satazaki
00eeb4a809
displayRegisteredPane
2023-10-31 00:31:53 -04:00
Kae
8122cc3e7f
Update StarMainInterface.cpp
2023-10-31 08:53:18 +11:00
Kae
508e8f4304
Use invis material to fix constant re-placement of falling blocks
2023-10-31 08:32:20 +11:00
Kae
ae014e5b6f
Revert bag slot index type to uint8_t for now
...
was causing incompatibility on vanilla servers - need to add net element filters for legacy/modified servers first
2023-10-31 08:13:12 +11:00
Kae
7d948f8839
Don't tile predict falling blocks for now
...
causes too many mispredictions due to not simulating falling blocks locally (and it might still be an issue even if we did simulate it due to slight timing differences between client/server)
2023-10-31 08:10:05 +11:00
Zithia Satazaki
332fb8430b
avoid returnless fallthrough
2023-10-30 15:11:15 -04:00
Zithia Satazaki
86f02eab9b
these need to be {} wrapped to compile for some reason
2023-10-30 15:05:42 -04:00
Kae
a0272c2189
WebHook test againnn
2023-10-31 06:02:25 +11:00
Kae
ad8c17e338
Merge branch 'main' of https://github.com/OpenStarbound/OpenStarbound
2023-10-31 06:00:11 +11:00
Kae
c8539fba95
WebHook test
2023-10-31 05:59:52 +11:00
Zithia Satazaki
8aeed2baa8
match prior case convention for swap and trash slots
2023-10-30 14:48:45 -04:00
Kae
7eb1cd8dd9
Simplify new player inventory functions
2023-10-31 05:34:26 +11:00
Zithia Satazaki
012572c199
more graceful failure mode for item bag functions
2023-10-30 01:30:25 -04:00
Zithia Satazaki
943729a20e
player functions for direct item bag manipulation
2023-10-30 01:05:18 -04:00
Zithia Satazaki
fa6a770cfc
add player.actionBarItem
and player.setActionBarItem
(still needs a bit of work)
2023-10-29 23:15:26 -04:00
Zithia Satazaki
7c29196eff
fix player.description
being player[" description"]
instead
2023-10-29 20:50:38 -04:00
Zithia Satazaki
4da15c42e0
Merge branch 'main' of github.com:OpenStarbound/OpenStarbound
2023-10-29 20:23:31 -04:00
Zithia Satazaki
738e45079d
fix incorrect relative pathing in tests
2023-10-29 20:21:54 -04:00
Kae
d425e8e15f
Add world.isClient & isServer
2023-10-30 08:03:16 +11:00
Kae
3b0a3efc19
Alias short bind, key, mouse input functions
2023-10-30 06:56:23 +11:00
Kae
09e525fcf3
Fix script.updateDt in tech
2023-10-30 06:52:59 +11:00
Kae
fe2a8038d5
mouseWheel in input.events() matches SE now
2023-10-30 06:18:40 +11:00
Kae
b2a5bd00fb
Fix minor escape code check issue
2023-10-27 12:24:22 +11:00
Kae
48b8d43ff8
Add player Lua functions from SE
2023-10-25 15:30:31 +11:00
Kae
ced12b62e0
Fix formatting in BTree Repacker
2023-10-23 04:39:15 +11:00
Kae
87ee948519
Add BTree Repacker
2023-10-19 05:44:32 +11:00
Kae
f5ce3fe7b3
Fix deployment light sources
2023-10-13 08:54:37 +11:00
Kae
991cf9df7e
Add vertical speed support to parallax layers
2023-10-12 04:42:24 +11:00
Kae
be27a96505
Tweak tool suppression logic for vehicles
2023-10-10 19:38:29 +11:00
Kae
7c68b8f4af
Make the profanity filter not as insanely strict as Warframe's
...
The profanity filter sucks. Male glitch have a possibility of generating with "Brass" at the start that is never allowed because "ASS"!! and human names Cassie and Cassidy also never pass because of this.
2023-09-05 17:47:11 +10:00
Kae
fd915ce672
Update StarLua.cpp
2023-09-05 17:00:04 +10:00
Kae
c992d4f72a
Update StarDirectives.cpp
2023-09-05 16:42:44 +10:00
Kae
51d6e63dfe
Only do spatial logging when spatial log is observed
2023-08-31 04:55:36 +10:00
Kae
182d3052c5
operator== for Directives, skips reparse if equal
2023-08-31 03:14:48 +10:00
Kae
6f7f3800d3
Don't forget to dirty collision on tile modification failure
2023-08-31 01:12:17 +10:00
Kae
ca21b29f92
Small cleanup
2023-08-21 21:22:25 +10:00
Kae
ce6cadd2a0
Store material item settings in player secret properties instead of parameters
2023-08-21 21:18:27 +10:00
Kae
bd4b1ed45c
Update StarMaterialItem.cpp
2023-08-21 21:10:43 +10:00
Kae
a7ae034278
Objects can now be placed under tiles that have non-block collision
2023-08-21 00:59:02 +10:00
Kae
edbee201ee
Command to adjust global timescale
2023-08-20 23:51:43 +10:00
Kae
33b7f17bb2
Material Item: Allow entity overlap on non-solid collision kinds
2023-08-20 20:52:56 +10:00
Kae
ecadfa7e44
Bump up prediction expiry time
...
Also added a new font
2023-08-20 20:48:18 +10:00
Kae
2fe62a178e
Fix object color suffix not applying if it's the only directive
2023-08-20 19:25:52 +10:00
Kae
78945304b7
Update StarItemDrop.cpp
2023-08-20 19:07:30 +10:00
Kae
d0aa7c1279
Update StarItemDrop.cpp
2023-08-20 19:05:24 +10:00
Kae
6e7c0498ef
Hook tile meshing up to Material Item drop and preview
2023-08-20 18:56:50 +10:00
Kae
0bb0bd30b0
Slight fix to PGI creation
2023-08-20 17:43:09 +10:00
Kae
e5c6d005d7
Add binds to modify material radius
2023-08-20 13:57:27 +10:00
Kae
7a220cae45
player.aimPosition
2023-08-20 12:09:03 +10:00
Kae
bda94556bb
Improve item drop beam
2023-08-20 12:08:58 +10:00
Kae
9af6bfe60e
Add ItemDrop glow
2023-08-20 11:56:37 +10:00
Kae
3990b196a2
Fix LiquidItem preview (again!)
2023-08-20 10:42:17 +10:00
Kae
572b492b93
Fix collision not refreshing on expired predictions and slight placement issue
2023-08-19 22:49:05 +10:00
Kae
3805db7722
oops: Fix sub-step material placement
2023-08-19 21:35:56 +10:00
Kae
2fb2616384
More accurate liquid collection prediction
2023-08-19 21:08:44 +10:00
Kae
d2ec7f37c1
Predict MiningTool liquid collection
2023-08-19 20:57:55 +10:00
Kae
d65bc3cc8d
Add collision cycling to Material items
2023-08-19 20:47:58 +10:00
Kae
ec4f70340e
Allow overriding placed collision kind ("""overground""") from world.placeMaterial
2023-08-19 18:26:52 +10:00
Kae
f22eed8304
Add player table to tech scripts
2023-08-19 15:54:52 +10:00
Kae
b7cddf4f0e
Item inventoryIcon supports other drawable kinds now
2023-08-19 15:44:16 +10:00
Kae
9665048a9e
fix drop prediction only working on drops from blocks
2023-08-19 15:30:27 +10:00
Kae
7ff3e0fecc
Fix parallax and space dust jitter when lerping zoom level on very old universes
2023-08-19 15:09:00 +10:00
Kae
0c74c70475
Predict placed tile collision
2023-08-19 12:55:32 +10:00
Kae
1af5e5cc89
Material Item equip sound
2023-08-19 12:34:35 +10:00
Kae
d53379f6c2
blah
2023-08-19 12:15:22 +10:00
Kae
156c243360
improve applyTileModifications to be more aggressive
2023-08-19 00:18:51 +10:00
Kae
7860262a3b
Fix MaterialItem steps being in reverse
...
Also multiplied steps for reliability with diagonals
2023-08-18 23:28:31 +10:00
Kae
f6f91b18e8
Various improvements
...
You can now right click empty slots to insert one from swap.
Added unique sounds for the swap slot count incrementing/decrementing.
Material placement now plays sounds.
2023-08-18 23:14:53 +10:00
Kae
cd36a269fd
Account for latency predicting item drop pickup
2023-08-18 21:48:09 +10:00
Kae
b51e174bdc
Item drops inherit player velocity, other stuff
2023-08-18 20:03:06 +10:00
Kae
ab03c224dd
Parse scientific notation Json numbers as double
2023-08-18 19:12:31 +10:00
Kae
572291047f
Fix LabelWidgets randomly being shadowed
2023-08-18 18:32:29 +10:00
Kae
49147c8be5
Fix ItemDrop drawable rendering after added caching
...
also added poly logging for drops
2023-08-18 18:28:04 +10:00
Kae
0c2015118b
Armor Item improvements (& other misc)
...
TODO: Make option to return to previewing with dummy
2023-08-18 18:06:00 +10:00
Kae
aa0ef06ac6
Predict item drop animation client-side
2023-08-18 16:54:47 +10:00